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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // >> 26 // $Id: F04Trajectory.cc 76690 2013-11-14 08:45:07Z gcosmo $ 26 // 27 // 27 /// \file field/field04/src/F04Trajectory.cc 28 /// \file field/field04/src/F04Trajectory.cc 28 /// \brief Implementation of the F04Trajectory 29 /// \brief Implementation of the F04Trajectory class 29 // 30 // 30 31 31 #include "F04Trajectory.hh" << 32 << 33 #include "F04TrajectoryPoint.hh" << 34 << 35 #include "G4AttDef.hh" 32 #include "G4AttDef.hh" 36 #include "G4AttDefStore.hh" << 37 #include "G4AttValue.hh" 33 #include "G4AttValue.hh" 38 #include "G4ParticleTable.hh" << 34 #include "G4AttDefStore.hh" >> 35 39 #include "G4UIcommand.hh" 36 #include "G4UIcommand.hh" 40 #include "G4UnitsTable.hh" 37 #include "G4UnitsTable.hh" 41 38 42 // #define G4ATTDEBUG << 39 #include "F04Trajectory.hh" >> 40 #include "F04TrajectoryPoint.hh" >> 41 #include "G4ParticleTable.hh" >> 42 >> 43 //#define G4ATTDEBUG 43 #ifdef G4ATTDEBUG 44 #ifdef G4ATTDEBUG 44 # include "G4AttCheck.hh" << 45 #include "G4AttCheck.hh" 45 #endif 46 #endif 46 47 47 G4ThreadLocal G4Allocator<F04Trajectory>* F04T << 48 G4ThreadLocal G4Allocator<F04Trajectory>* F04TrajectoryAllocator=0; 48 49 49 //....oooOO0OOooo........oooOO0OOooo........oo 50 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 50 51 51 F04Trajectory::F04Trajectory() {} << 52 F04Trajectory::F04Trajectory() >> 53 : fpPointsContainer(0), fTrackID(0), fParentID(0), >> 54 fPDGCharge(0.0), fPDGEncoding(0), fParticleName(""), >> 55 fInitialMomentum(G4ThreeVector()) {;} 52 56 53 //....oooOO0OOooo........oooOO0OOooo........oo 57 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 54 58 55 F04Trajectory::F04Trajectory(const G4Track* aT 59 F04Trajectory::F04Trajectory(const G4Track* aTrack) 56 { 60 { 57 G4ParticleDefinition* particleDefinition = a << 61 G4ParticleDefinition * particleDefinition = aTrack->GetDefinition(); 58 fParticleName = particleDefinition->GetParti << 62 fParticleName = particleDefinition->GetParticleName(); 59 fPDGCharge = particleDefinition->GetPDGCharg << 63 fPDGCharge = particleDefinition->GetPDGCharge(); 60 fPDGEncoding = particleDefinition->GetPDGEnc << 64 fPDGEncoding = particleDefinition->GetPDGEncoding(); 61 fTrackID = aTrack->GetTrackID(); << 65 fTrackID = aTrack->GetTrackID(); 62 fParentID = aTrack->GetParentID(); << 66 fParentID = aTrack->GetParentID(); 63 fInitialMomentum = aTrack->GetMomentum(); << 67 fInitialMomentum = aTrack->GetMomentum(); 64 fpPointsContainer = new TrajectoryPointConta << 68 fpPointsContainer = new TrajectoryPointContainer(); 65 // Following is for the first trajectory poi << 69 // Following is for the first trajectory point 66 fpPointsContainer->push_back(new F04Trajecto << 70 fpPointsContainer->push_back(new F04TrajectoryPoint(aTrack)); 67 } 71 } 68 72 69 //....oooOO0OOooo........oooOO0OOooo........oo 73 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 70 74 71 F04Trajectory::F04Trajectory(F04Trajectory& ri << 75 F04Trajectory::F04Trajectory(F04Trajectory & right) : G4VTrajectory() 72 { << 76 { 73 fParticleName = right.fParticleName; << 77 fParticleName = right.fParticleName; 74 fPDGCharge = right.fPDGCharge; << 78 fPDGCharge = right.fPDGCharge; 75 fPDGEncoding = right.fPDGEncoding; << 79 fPDGEncoding = right.fPDGEncoding; 76 fTrackID = right.fTrackID; << 80 fTrackID = right.fTrackID; 77 fParentID = right.fParentID; << 81 fParentID = right.fParentID; 78 fInitialMomentum = right.fInitialMomentum; << 82 fInitialMomentum = right.fInitialMomentum; 79 fpPointsContainer = new TrajectoryPointConta << 83 fpPointsContainer = new TrajectoryPointContainer(); 80 << 84 81 for (size_t i = 0; i < right.fpPointsContain << 85 for(size_t i=0;i<right.fpPointsContainer->size();++i) { 82 auto rightPoint = (F04TrajectoryPoint*)((* << 86 F04TrajectoryPoint* rightPoint 83 fpPointsContainer->push_back(new F04Trajec << 87 = (F04TrajectoryPoint*)((*(right.fpPointsContainer))[i]); 84 } << 88 fpPointsContainer->push_back(new F04TrajectoryPoint(*rightPoint)); >> 89 } 85 } 90 } 86 91 87 //....oooOO0OOooo........oooOO0OOooo........oo 92 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 88 93 89 F04Trajectory::~F04Trajectory() 94 F04Trajectory::~F04Trajectory() 90 { 95 { 91 for (size_t i = 0; i < fpPointsContainer->si << 96 for(size_t i=0;i<fpPointsContainer->size();++i){ 92 delete (*fpPointsContainer)[i]; << 97 delete (*fpPointsContainer)[i]; 93 } << 98 } 94 fpPointsContainer->clear(); << 99 fpPointsContainer->clear(); 95 100 96 delete fpPointsContainer; << 101 delete fpPointsContainer; 97 } 102 } 98 103 99 //....oooOO0OOooo........oooOO0OOooo........oo 104 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 100 105 101 void F04Trajectory::ShowTrajectory(std::ostrea 106 void F04Trajectory::ShowTrajectory(std::ostream& os) const 102 { 107 { 103 // Invoke the default implementation in G4VT << 108 // Invoke the default implementation in G4VTrajectory... 104 G4VTrajectory::ShowTrajectory(os); << 109 G4VTrajectory::ShowTrajectory(os); 105 // ... or override with your own code here. << 110 // ... or override with your own code here. >> 111 } >> 112 >> 113 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 114 >> 115 void F04Trajectory::DrawTrajectory() const >> 116 { >> 117 // Invoke the default implementation in G4VTrajectory... >> 118 G4VTrajectory::DrawTrajectory(); >> 119 // ... or override with your own code here. 106 } 120 } 107 121 108 //....oooOO0OOooo........oooOO0OOooo........oo 122 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 109 123 110 void F04Trajectory::AppendStep(const G4Step* a 124 void F04Trajectory::AppendStep(const G4Step* aStep) 111 { 125 { 112 fpPointsContainer->push_back(new F04Trajecto << 126 fpPointsContainer->push_back(new F04TrajectoryPoint(aStep)); 113 } 127 } 114 128 115 //....oooOO0OOooo........oooOO0OOooo........oo 129 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 116 130 117 G4ParticleDefinition* F04Trajectory::GetPartic 131 G4ParticleDefinition* F04Trajectory::GetParticleDefinition() 118 { 132 { 119 return (G4ParticleTable::GetParticleTable()- << 133 return (G4ParticleTable::GetParticleTable()->FindParticle(fParticleName)); 120 } 134 } 121 135 122 //....oooOO0OOooo........oooOO0OOooo........oo 136 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 123 137 124 void F04Trajectory::MergeTrajectory(G4VTraject 138 void F04Trajectory::MergeTrajectory(G4VTrajectory* secondTrajectory) 125 { 139 { 126 if (!secondTrajectory) return; << 140 if(!secondTrajectory) return; 127 141 128 auto second = (F04Trajectory*)secondTrajecto << 142 F04Trajectory* second = (F04Trajectory*)secondTrajectory; 129 G4int ent = second->GetPointEntries(); << 143 G4int ent = second->GetPointEntries(); 130 // initial point of the second trajectory sh << 144 // initial point of the second trajectory should not be merged 131 for (G4int i = 1; i < ent; ++i) { << 145 for(G4int i=1; i<ent; ++i) { 132 fpPointsContainer->push_back((*(second->fp << 146 fpPointsContainer->push_back((*(second->fpPointsContainer))[i]); 133 } << 147 } 134 delete (*second->fpPointsContainer)[0]; << 148 delete (*second->fpPointsContainer)[0]; 135 second->fpPointsContainer->clear(); << 149 second->fpPointsContainer->clear(); 136 } 150 } 137 151 138 //....oooOO0OOooo........oooOO0OOooo........oo 152 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 139 153 140 const std::map<G4String, G4AttDef>* F04Traject << 154 const std::map<G4String,G4AttDef>* F04Trajectory::GetAttDefs() const 141 { 155 { 142 G4bool isNew; << 156 G4bool isNew; 143 std::map<G4String, G4AttDef>* store = G4AttD << 157 std::map<G4String,G4AttDef>* store >> 158 = G4AttDefStore::GetInstance("Trajectory",isNew); >> 159 >> 160 if (isNew) { >> 161 >> 162 G4String ID("ID"); >> 163 (*store)[ID] = G4AttDef(ID,"Track ID","Bookkeeping","","G4int"); 144 164 145 if (isNew) { << 165 G4String PID("PID"); 146 G4String ID("ID"); << 166 (*store)[PID] = G4AttDef(PID,"Parent ID","Bookkeeping","","G4int"); 147 (*store)[ID] = G4AttDef(ID, "Track ID", "B << 148 167 149 G4String PID("PID"); << 168 G4String PN("PN"); 150 (*store)[PID] = G4AttDef(PID, "Parent ID", << 169 (*store)[PN] = G4AttDef(PN,"Particle Name","Physics","","G4String"); 151 170 152 G4String PN("PN"); << 171 G4String Ch("Ch"); 153 (*store)[PN] = G4AttDef(PN, "Particle Name << 172 (*store)[Ch] = G4AttDef(Ch,"Charge","Physics","e+","G4double"); 154 173 155 G4String Ch("Ch"); << 174 G4String PDG("PDG"); 156 (*store)[Ch] = G4AttDef(Ch, "Charge", "Phy << 175 (*store)[PDG] = G4AttDef(PDG,"PDG Encoding","Physics","","G4int"); 157 176 158 G4String PDG("PDG"); << 177 G4String IMom("IMom"); 159 (*store)[PDG] = G4AttDef(PDG, "PDG Encodin << 178 (*store)[IMom] = G4AttDef(IMom, >> 179 "Momentum of track at start of trajectory", >> 180 "Physics","G4BestUnit","G4ThreeVector"); 160 181 161 G4String IMom("IMom"); << 182 G4String IMag("IMag"); 162 (*store)[IMom] = G4AttDef(IMom, "Momentum << 183 (*store)[IMag] = G4AttDef(IMag, 163 "G4BestUnit", "G << 184 "Magnitude of momentum of track at start of trajectory", >> 185 "Physics","G4BestUnit","G4double"); 164 186 165 G4String IMag("IMag"); << 187 G4String NTP("NTP"); 166 (*store)[IMag] = G4AttDef(IMag, "Magnitude << 188 (*store)[NTP] = G4AttDef(NTP,"No. of points","Bookkeeping","","G4int"); 167 "Physics", "G4Be << 168 189 169 G4String NTP("NTP"); << 190 } 170 (*store)[NTP] = G4AttDef(NTP, "No. of poin << 191 return store; 171 } << 172 return store; << 173 } 192 } 174 193 175 //....oooOO0OOooo........oooOO0OOooo........oo 194 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 176 195 177 std::vector<G4AttValue>* F04Trajectory::Create 196 std::vector<G4AttValue>* F04Trajectory::CreateAttValues() const 178 { 197 { 179 auto values = new std::vector<G4AttValue>; << 198 std::vector<G4AttValue>* values = new std::vector<G4AttValue>; 180 199 181 values->push_back(G4AttValue("ID", G4UIcomma << 200 values->push_back >> 201 (G4AttValue("ID",G4UIcommand::ConvertToString(fTrackID),"")); 182 202 183 values->push_back(G4AttValue("PID", G4UIcomm << 203 values->push_back >> 204 (G4AttValue("PID",G4UIcommand::ConvertToString(fParentID),"")); 184 205 185 values->push_back(G4AttValue("PN", fParticle << 206 values->push_back(G4AttValue("PN",fParticleName,"")); 186 207 187 values->push_back(G4AttValue("Ch", G4UIcomma << 208 values->push_back >> 209 (G4AttValue("Ch",G4UIcommand::ConvertToString(fPDGCharge),"")); 188 210 189 values->push_back(G4AttValue("PDG", G4UIcomm << 211 values->push_back >> 212 (G4AttValue("PDG",G4UIcommand::ConvertToString(fPDGEncoding),"")); 190 213 191 values->push_back(G4AttValue("IMom", G4BestU << 214 values->push_back >> 215 (G4AttValue("IMom",G4BestUnit(fInitialMomentum,"Energy"),"")); 192 216 193 values->push_back(G4AttValue("IMag", G4BestU << 217 values->push_back >> 218 (G4AttValue("IMag",G4BestUnit(fInitialMomentum.mag(),"Energy"),"")); 194 219 195 values->push_back(G4AttValue("NTP", G4UIcomm << 220 values->push_back >> 221 (G4AttValue("NTP",G4UIcommand::ConvertToString(GetPointEntries()),"")); 196 222 197 #ifdef G4ATTDEBUG 223 #ifdef G4ATTDEBUG 198 G4cout << G4AttCheck(values, GetAttDefs()); << 224 G4cout << G4AttCheck(values,GetAttDefs()); 199 #endif 225 #endif 200 return values; << 226 return values; 201 } 227 } 202 228