Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // << 27 /// \file field/field04/include/F04Trajectory. 26 /// \file field/field04/include/F04Trajectory.hh 28 /// \brief Definition of the F04Trajectory cla 27 /// \brief Definition of the F04Trajectory class 29 // 28 // 30 << 29 // 31 #ifndef F04Trajectory_h 30 #ifndef F04Trajectory_h 32 #define F04Trajectory_h 1 31 #define F04Trajectory_h 1 33 32 34 #include "G4Allocator.hh" << 33 #include <vector> 35 #include "G4ParticleDefinition.hh" << 34 #include <stdlib.h> >> 35 >> 36 #include "globals.hh" >> 37 >> 38 #include "G4ios.hh" 36 #include "G4Step.hh" 39 #include "G4Step.hh" 37 #include "G4Track.hh" 40 #include "G4Track.hh" 38 #include "G4TrajectoryPoint.hh" << 41 #include "G4Allocator.hh" 39 #include "G4VTrajectory.hh" 42 #include "G4VTrajectory.hh" 40 #include "G4ios.hh" << 43 #include "G4ParticleDefinition.hh" 41 #include "globals.hh" << 44 #include "G4TrajectoryPoint.hh" 42 << 43 #include <stdlib.h> << 44 #include <vector> << 45 45 46 using TrajectoryPointContainer = std::vector<G << 46 typedef std::vector<G4VTrajectoryPoint*> TrajectoryPointContainer; 47 47 48 class F04Trajectory : public G4VTrajectory 48 class F04Trajectory : public G4VTrajectory 49 { 49 { 50 //-------- << 51 public: // without description << 52 //-------- << 53 50 54 // Constructor/Destructor << 51 //-------- >> 52 public: // without description >> 53 //-------- >> 54 >> 55 // Constructor/Destructor 55 56 56 F04Trajectory(); << 57 F04Trajectory(); 57 F04Trajectory(const G4Track* aTrack); << 58 F04Trajectory(const G4Track* aTrack); 58 F04Trajectory(F04Trajectory&); << 59 F04Trajectory(F04Trajectory&); 59 ~F04Trajectory() override; << 60 virtual ~F04Trajectory(); 60 61 61 // Operators << 62 // Operators 62 63 63 inline void* operator new(size_t); << 64 inline void* operator new(size_t); 64 inline void operator delete(void*); << 65 inline void operator delete(void*); 65 inline int operator==(const F04Trajectory& << 66 inline int operator == (const F04Trajectory& right) const >> 67 { return (this==&right); } 66 68 67 // Get/Set functions << 69 // Get/Set functions 68 70 69 inline G4int GetTrackID() const override { << 71 inline G4int GetTrackID() const { return fTrackID; } 70 inline G4int GetParentID() const override << 72 inline G4int GetParentID() const { return fParentID; } 71 inline G4String GetParticleName() const ov << 73 inline G4String GetParticleName() const { return fParticleName; } 72 inline G4double GetCharge() const override << 74 inline G4double GetCharge() const { return fPDGCharge; } 73 inline G4int GetPDGEncoding() const overri << 75 inline G4int GetPDGEncoding() const { return fPDGEncoding; } 74 inline G4ThreeVector GetInitialMomentum() << 76 inline G4ThreeVector GetInitialMomentum() const { return fInitialMomentum; } 75 77 76 // Other member functions << 78 // Other member functions 77 79 78 void ShowTrajectory(std::ostream& os = G4c << 80 virtual void ShowTrajectory(std::ostream& os=G4cout) const; 79 void AppendStep(const G4Step* aStep) overr << 81 virtual void DrawTrajectory() const; 80 void MergeTrajectory(G4VTrajectory* second << 82 virtual void DrawTrajectory(G4int i_mode=0) const; >> 83 virtual void AppendStep(const G4Step* aStep); >> 84 virtual void MergeTrajectory(G4VTrajectory* secondTrajectory); 81 85 82 G4ParticleDefinition* GetParticleDefinitio << 86 G4ParticleDefinition* GetParticleDefinition(); 83 87 84 int GetPointEntries() const override { ret << 88 virtual int GetPointEntries() const 85 G4VTrajectoryPoint* GetPoint(G4int i) cons << 89 { return fpPointsContainer->size(); } >> 90 virtual G4VTrajectoryPoint* GetPoint(G4int i) const >> 91 { return (*fpPointsContainer)[i]; } 86 92 87 const std::map<G4String, G4AttDef>* GetAtt << 93 virtual const std::map<G4String,G4AttDef>* GetAttDefs() const; 88 std::vector<G4AttValue>* CreateAttValues() << 94 virtual std::vector<G4AttValue>* CreateAttValues() const; 89 95 90 //--------- << 96 //--------- 91 private: << 97 private: 92 //--------- << 98 //--------- 93 99 94 // Member data << 100 // Member data 95 101 96 TrajectoryPointContainer* fpPointsContaine << 102 TrajectoryPointContainer* fpPointsContainer; >> 103 >> 104 G4int fTrackID; >> 105 G4int fParentID; >> 106 G4double fPDGCharge; >> 107 G4int fPDGEncoding; >> 108 G4String fParticleName; >> 109 G4ThreeVector fInitialMomentum; 97 110 98 G4int fTrackID = 0; << 99 G4int fParentID = 0; << 100 G4double fPDGCharge = 0.; << 101 G4int fPDGEncoding = 0; << 102 G4String fParticleName; << 103 G4ThreeVector fInitialMomentum; << 104 }; 111 }; 105 112 106 extern G4ThreadLocal G4Allocator<F04Trajectory << 113 extern G4Allocator<F04Trajectory> myTrajectoryAllocator; 107 114 108 inline void* F04Trajectory::operator new(size_ << 115 inline void* F04Trajectory::operator new(size_t) { 109 { << 116 void* aTrajectory = (void*) myTrajectoryAllocator.MallocSingle(); 110 if (!F04TrajectoryAllocator) F04TrajectoryAl << 117 return aTrajectory; 111 return (void*)F04TrajectoryAllocator->Malloc << 112 } 118 } 113 119 114 inline void F04Trajectory::operator delete(voi << 120 inline void F04Trajectory::operator delete(void* aTrajectory) { 115 { << 121 myTrajectoryAllocator.FreeSingle((F04Trajectory*)aTrajectory); 116 F04TrajectoryAllocator->FreeSingle((F04Traje << 117 } 122 } 118 123 119 #endif 124 #endif 120 125