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Geant4/examples/extended/field/field04/include/F04Trajectory.hh

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Differences between /examples/extended/field/field04/include/F04Trajectory.hh (Version 11.3.0) and /examples/extended/field/field04/include/F04Trajectory.hh (Version 9.6.p2)


  1 //                                                  1 //
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 25 //                                                 25 //
 26 //                                             << 
 27 /// \file field/field04/include/F04Trajectory.     26 /// \file field/field04/include/F04Trajectory.hh
 28 /// \brief Definition of the F04Trajectory cla     27 /// \brief Definition of the F04Trajectory class
 29 //                                                 28 //
 30                                                <<  29 //
 31 #ifndef F04Trajectory_h                            30 #ifndef F04Trajectory_h
 32 #define F04Trajectory_h 1                          31 #define F04Trajectory_h 1
 33                                                    32 
 34 #include "G4Allocator.hh"                      <<  33 #include <vector>
 35 #include "G4ParticleDefinition.hh"             <<  34 #include <stdlib.h>
                                                   >>  35 
                                                   >>  36 #include "globals.hh"
                                                   >>  37 
                                                   >>  38 #include "G4ios.hh"
 36 #include "G4Step.hh"                               39 #include "G4Step.hh"
 37 #include "G4Track.hh"                              40 #include "G4Track.hh"
 38 #include "G4TrajectoryPoint.hh"                <<  41 #include "G4Allocator.hh"
 39 #include "G4VTrajectory.hh"                        42 #include "G4VTrajectory.hh"
 40 #include "G4ios.hh"                            <<  43 #include "G4ParticleDefinition.hh"
 41 #include "globals.hh"                          <<  44 #include "G4TrajectoryPoint.hh"
 42                                                << 
 43 #include <stdlib.h>                            << 
 44 #include <vector>                              << 
 45                                                    45 
 46 using TrajectoryPointContainer = std::vector<G <<  46 typedef std::vector<G4VTrajectoryPoint*> TrajectoryPointContainer;
 47                                                    47 
 48 class F04Trajectory : public G4VTrajectory         48 class F04Trajectory : public G4VTrajectory
 49 {                                                  49 {
 50     //--------                                 << 
 51   public:  // without description              << 
 52     //--------                                 << 
 53                                                    50 
 54     // Constructor/Destructor                  <<  51 //--------
                                                   >>  52    public: // without description
                                                   >>  53 //--------
                                                   >>  54 
                                                   >>  55 // Constructor/Destructor
 55                                                    56 
 56     F04Trajectory();                           <<  57      F04Trajectory();
 57     F04Trajectory(const G4Track* aTrack);      <<  58      F04Trajectory(const G4Track* aTrack);
 58     F04Trajectory(F04Trajectory&);             <<  59      F04Trajectory(F04Trajectory&);
 59     ~F04Trajectory() override;                 <<  60      virtual ~F04Trajectory();
 60                                                    61 
 61     // Operators                               <<  62 // Operators
 62                                                    63 
 63     inline void* operator new(size_t);         <<  64      inline void* operator new(size_t);
 64     inline void operator delete(void*);        <<  65      inline void  operator delete(void*);
 65     inline int operator==(const F04Trajectory& <<  66      inline int operator == (const F04Trajectory& right) const
                                                   >>  67      { return (this==&right); }
 66                                                    68 
 67     // Get/Set functions                       <<  69 // Get/Set functions
 68                                                    70 
 69     inline G4int GetTrackID() const override { <<  71      inline G4int GetTrackID() const { return fTrackID; }
 70     inline G4int GetParentID() const override  <<  72      inline G4int GetParentID() const { return fParentID; }
 71     inline G4String GetParticleName() const ov <<  73      inline G4String GetParticleName() const { return fParticleName; }
 72     inline G4double GetCharge() const override <<  74      inline G4double GetCharge() const { return fPDGCharge; }
 73     inline G4int GetPDGEncoding() const overri <<  75      inline G4int GetPDGEncoding() const { return fPDGEncoding; }
 74     inline G4ThreeVector GetInitialMomentum()  <<  76      inline G4ThreeVector GetInitialMomentum() const { return fInitialMomentum; }
 75                                                    77 
 76     // Other member functions                  <<  78 // Other member functions
 77                                                    79 
 78     void ShowTrajectory(std::ostream& os = G4c <<  80      virtual void ShowTrajectory(std::ostream& os=G4cout) const;
 79     void AppendStep(const G4Step* aStep) overr <<  81      virtual void DrawTrajectory() const;
 80     void MergeTrajectory(G4VTrajectory* second <<  82      virtual void DrawTrajectory(G4int i_mode=0) const;
                                                   >>  83      virtual void AppendStep(const G4Step* aStep);
                                                   >>  84      virtual void MergeTrajectory(G4VTrajectory* secondTrajectory);
 81                                                    85 
 82     G4ParticleDefinition* GetParticleDefinitio <<  86      G4ParticleDefinition* GetParticleDefinition();
 83                                                    87 
 84     int GetPointEntries() const override { ret <<  88      virtual int GetPointEntries() const
 85     G4VTrajectoryPoint* GetPoint(G4int i) cons <<  89      { return fpPointsContainer->size(); }
                                                   >>  90      virtual G4VTrajectoryPoint* GetPoint(G4int i) const
                                                   >>  91      { return (*fpPointsContainer)[i]; }
 86                                                    92 
 87     const std::map<G4String, G4AttDef>* GetAtt <<  93     virtual const std::map<G4String,G4AttDef>* GetAttDefs() const;
 88     std::vector<G4AttValue>* CreateAttValues() <<  94     virtual std::vector<G4AttValue>* CreateAttValues() const;
 89                                                    95 
 90     //---------                                <<  96 //---------
 91   private:                                     <<  97    private:
 92     //---------                                <<  98 //---------
 93                                                    99 
 94     // Member data                             << 100 // Member data
 95                                                   101 
 96     TrajectoryPointContainer* fpPointsContaine << 102      TrajectoryPointContainer* fpPointsContainer;
                                                   >> 103 
                                                   >> 104      G4int         fTrackID;
                                                   >> 105      G4int         fParentID;
                                                   >> 106      G4double      fPDGCharge;
                                                   >> 107      G4int         fPDGEncoding;
                                                   >> 108      G4String      fParticleName;
                                                   >> 109      G4ThreeVector fInitialMomentum;
 97                                                   110 
 98     G4int fTrackID = 0;                        << 
 99     G4int fParentID = 0;                       << 
100     G4double fPDGCharge = 0.;                  << 
101     G4int fPDGEncoding = 0;                    << 
102     G4String fParticleName;                    << 
103     G4ThreeVector fInitialMomentum;            << 
104 };                                                111 };
105                                                   112 
106 extern G4ThreadLocal G4Allocator<F04Trajectory << 113 extern G4Allocator<F04Trajectory> myTrajectoryAllocator;
107                                                   114 
108 inline void* F04Trajectory::operator new(size_ << 115 inline void* F04Trajectory::operator new(size_t) {
109 {                                              << 116     void* aTrajectory = (void*) myTrajectoryAllocator.MallocSingle();
110   if (!F04TrajectoryAllocator) F04TrajectoryAl << 117     return aTrajectory;
111   return (void*)F04TrajectoryAllocator->Malloc << 
112 }                                                 118 }
113                                                   119 
114 inline void F04Trajectory::operator delete(voi << 120 inline void F04Trajectory::operator delete(void* aTrajectory) {
115 {                                              << 121     myTrajectoryAllocator.FreeSingle((F04Trajectory*)aTrajectory);
116   F04TrajectoryAllocator->FreeSingle((F04Traje << 
117 }                                                 122 }
118                                                   123 
119 #endif                                            124 #endif
120                                                   125