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Geant4/examples/extended/field/field04/include/F04Trajectory.hh

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Differences between /examples/extended/field/field04/include/F04Trajectory.hh (Version 11.3.0) and /examples/extended/field/field04/include/F04Trajectory.hh (Version 9.4.p2)


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 26 //                                                 26 //
 27 /// \file field/field04/include/F04Trajectory. << 
 28 /// \brief Definition of the F04Trajectory cla << 
 29 //                                                 27 //
                                                   >>  28 //
                                                   >>  29 
                                                   >>  30 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
                                                   >>  31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 30                                                    32 
 31 #ifndef F04Trajectory_h                            33 #ifndef F04Trajectory_h
 32 #define F04Trajectory_h 1                          34 #define F04Trajectory_h 1
 33                                                    35 
 34 #include "G4Allocator.hh"                      <<  36 #include <vector>
 35 #include "G4ParticleDefinition.hh"             <<  37 #include <stdlib.h>
                                                   >>  38 
                                                   >>  39 #include "globals.hh"
                                                   >>  40 
                                                   >>  41 #include "G4ios.hh"
 36 #include "G4Step.hh"                               42 #include "G4Step.hh"
 37 #include "G4Track.hh"                              43 #include "G4Track.hh"
 38 #include "G4TrajectoryPoint.hh"                <<  44 #include "G4Allocator.hh"
 39 #include "G4VTrajectory.hh"                        45 #include "G4VTrajectory.hh"
 40 #include "G4ios.hh"                            <<  46 #include "G4ParticleDefinition.hh" 
 41 #include "globals.hh"                          <<  47 #include "G4TrajectoryPoint.hh"
 42                                                << 
 43 #include <stdlib.h>                            << 
 44 #include <vector>                              << 
 45                                                    48 
 46 using TrajectoryPointContainer = std::vector<G <<  49 typedef std::vector<G4VTrajectoryPoint*> TrajectoryPointContainer;
 47                                                    50 
 48 class F04Trajectory : public G4VTrajectory         51 class F04Trajectory : public G4VTrajectory
 49 {                                                  52 {
 50     //--------                                 << 
 51   public:  // without description              << 
 52     //--------                                 << 
 53                                                    53 
 54     // Constructor/Destructor                  <<  54 //--------
                                                   >>  55    public: // without description
                                                   >>  56 //--------
 55                                                    57 
 56     F04Trajectory();                           <<  58 // Constructor/Destructor
 57     F04Trajectory(const G4Track* aTrack);      << 
 58     F04Trajectory(F04Trajectory&);             << 
 59     ~F04Trajectory() override;                 << 
 60                                                    59 
 61     // Operators                               <<  60      F04Trajectory();
                                                   >>  61      F04Trajectory(const G4Track* aTrack);
                                                   >>  62      F04Trajectory(F04Trajectory &);
                                                   >>  63      virtual ~F04Trajectory();
 62                                                    64 
 63     inline void* operator new(size_t);         <<  65 // Operators
 64     inline void operator delete(void*);        << 
 65     inline int operator==(const F04Trajectory& << 
 66                                                    66 
 67     // Get/Set functions                       <<  67      inline void* operator new(size_t);
                                                   >>  68      inline void  operator delete(void*);
                                                   >>  69      inline int operator == (const F04Trajectory& right) const
                                                   >>  70      { return (this==&right); }
 68                                                    71 
 69     inline G4int GetTrackID() const override { <<  72 // Get/Set functions 
 70     inline G4int GetParentID() const override  << 
 71     inline G4String GetParticleName() const ov << 
 72     inline G4double GetCharge() const override << 
 73     inline G4int GetPDGEncoding() const overri << 
 74     inline G4ThreeVector GetInitialMomentum()  << 
 75                                                    73 
 76     // Other member functions                  <<  74      inline G4int GetTrackID() const { return fTrackID; }
                                                   >>  75      inline G4int GetParentID() const { return fParentID; }
                                                   >>  76      inline G4String GetParticleName() const { return ParticleName; }
                                                   >>  77      inline G4double GetCharge() const { return PDGCharge; }
                                                   >>  78      inline G4int GetPDGEncoding() const { return PDGEncoding; }
                                                   >>  79      inline G4ThreeVector GetInitialMomentum() const { return initialMomentum; }
 77                                                    80 
 78     void ShowTrajectory(std::ostream& os = G4c <<  81 // Other member functions
 79     void AppendStep(const G4Step* aStep) overr << 
 80     void MergeTrajectory(G4VTrajectory* second << 
 81                                                    82 
 82     G4ParticleDefinition* GetParticleDefinitio <<  83      virtual void ShowTrajectory(std::ostream& os=G4cout) const;
                                                   >>  84      virtual void DrawTrajectory() const;
                                                   >>  85      virtual void DrawTrajectory(G4int i_mode=0) const;
                                                   >>  86      virtual void AppendStep(const G4Step* aStep);
                                                   >>  87      virtual void MergeTrajectory(G4VTrajectory* secondTrajectory);
 83                                                    88 
 84     int GetPointEntries() const override { ret <<  89      G4ParticleDefinition* GetParticleDefinition();
 85     G4VTrajectoryPoint* GetPoint(G4int i) cons << 
 86                                                    90 
 87     const std::map<G4String, G4AttDef>* GetAtt <<  91      virtual int GetPointEntries() const 
 88     std::vector<G4AttValue>* CreateAttValues() <<  92      { return fpPointsContainer->size(); }
                                                   >>  93      virtual G4VTrajectoryPoint* GetPoint(G4int i) const
                                                   >>  94      { return (*fpPointsContainer)[i]; }
 89                                                    95 
 90     //---------                                <<  96     virtual const std::map<G4String,G4AttDef>* GetAttDefs() const;
 91   private:                                     <<  97     virtual std::vector<G4AttValue>* CreateAttValues() const;
 92     //---------                                << 
 93                                                    98 
 94     // Member data                             <<  99 //---------
                                                   >> 100    private:
                                                   >> 101 //---------
 95                                                   102 
 96     TrajectoryPointContainer* fpPointsContaine << 103 // Member data
 97                                                   104 
 98     G4int fTrackID = 0;                        << 105      TrajectoryPointContainer* fpPointsContainer;
 99     G4int fParentID = 0;                       << 
100     G4double fPDGCharge = 0.;                  << 
101     G4int fPDGEncoding = 0;                    << 
102     G4String fParticleName;                    << 
103     G4ThreeVector fInitialMomentum;            << 
104 };                                             << 
105                                                   106 
106 extern G4ThreadLocal G4Allocator<F04Trajectory << 107      G4int fTrackID;
                                                   >> 108      G4int fParentID;
                                                   >> 109      G4double PDGCharge;
                                                   >> 110      G4int    PDGEncoding;
                                                   >> 111      G4String ParticleName;
                                                   >> 112      G4ThreeVector initialMomentum;
107                                                   113 
108 inline void* F04Trajectory::operator new(size_ << 114 };
109 {                                              << 115 
110   if (!F04TrajectoryAllocator) F04TrajectoryAl << 116 #if defined G4TRACKING_ALLOC_EXPORT
111   return (void*)F04TrajectoryAllocator->Malloc << 117   extern G4DLLEXPORT G4Allocator<F04Trajectory> aTrajectoryAllocator;
                                                   >> 118 #else
                                                   >> 119   extern G4DLLIMPORT G4Allocator<F04Trajectory> aTrajectoryAllocator;
                                                   >> 120 #endif
                                                   >> 121 
                                                   >> 122 inline void* F04Trajectory::operator new(size_t) {
                                                   >> 123     void* aTrajectory = (void*) aTrajectoryAllocator.MallocSingle();
                                                   >> 124     return aTrajectory;
112 }                                                 125 }
113                                                   126 
114 inline void F04Trajectory::operator delete(voi << 127 inline void F04Trajectory::operator delete(void* aTrajectory) {
115 {                                              << 128     aTrajectoryAllocator.FreeSingle((F04Trajectory*)aTrajectory);
116   F04TrajectoryAllocator->FreeSingle((F04Traje << 
117 }                                                 129 }
118                                                   130 
119 #endif                                            131 #endif
120                                                   132