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Geant4/examples/extended/exoticphysics/saxs/saxs.cc

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Diff markup

Differences between /examples/extended/exoticphysics/saxs/saxs.cc (Version 11.3.0) and /examples/extended/exoticphysics/saxs/saxs.cc (Version 10.7)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
 27 //                                                 27 //
 28 //....oooOO0OOooo........oooOO0OOooo........oo     28 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 29                                                    29 
 30 #include "SAXSActionInitialization.hh"         <<  30 #include "G4RunManagerFactory.hh"
                                                   >>  31 
                                                   >>  32 #include "G4UImanager.hh"
                                                   >>  33 
 31 #include "SAXSDetectorConstruction.hh"             34 #include "SAXSDetectorConstruction.hh"
 32 #include "SAXSEventAction.hh"                  << 
 33 #include "SAXSPhysicsList.hh"                      35 #include "SAXSPhysicsList.hh"
                                                   >>  36 #include "SAXSActionInitialization.hh"
 34 #include "SAXSRunAction.hh"                        37 #include "SAXSRunAction.hh"
                                                   >>  38 #include "SAXSEventAction.hh"
 35 #include "SAXSSteppingAction.hh"                   39 #include "SAXSSteppingAction.hh"
                                                   >>  40 #include "SAXSAnalysis.hh"
 36                                                    41 
 37 #include "G4RunManagerFactory.hh"              << 
 38 #include "G4Timer.hh"                          << 
 39 #include "G4UIExecutive.hh"                    << 
 40 #include "G4UImanager.hh"                      << 
 41 #include "G4VisExecutive.hh"                       42 #include "G4VisExecutive.hh"
 42 #include "Randomize.hh"                        <<  43 #include "G4UIExecutive.hh"
                                                   >>  44 #include "G4Timer.hh"
 43                                                    45 
                                                   >>  46 #include "Randomize.hh"
 44 #include <time.h>                                  47 #include <time.h>
 45                                                    48 
 46 //....oooOO0OOooo........oooOO0OOooo........oo     49 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 47                                                    50 
 48 int main(int argc, char** argv)                <<  51 int main(int argc,char** argv)
 49 {                                                  52 {
                                                   >>  53 
 50   G4Timer* theTimer = new G4Timer();               54   G4Timer* theTimer = new G4Timer();
 51   theTimer->Start();                               55   theTimer->Start();
 52                                                    56 
 53   // Choose the Random engine and reset the se <<  57     //Choose the Random engine and reset the seed (before the RunManager)
 54   /*                                           <<  58     G4Random::setTheEngine(new CLHEP::RanecuEngine);
 55     G4int seed = time(0);                          59     G4int seed = time(0);
 56     G4cout << "Random seed: " << seed << G4end     60     G4cout << "Random seed: " << seed << G4endl;
 57     CLHEP::HepRandom::setTheSeed(seed);            61     CLHEP::HepRandom::setTheSeed(seed);
 58   */                                           << 
 59   // Construct the run manager                 << 
 60   auto* runManager = G4RunManagerFactory::Crea << 
 61   int vNumberOfThreads = 2;                    << 
 62   if (argc > 2) {                              << 
 63     vNumberOfThreads = atoi(argv[2]);          << 
 64   }                                            << 
 65   if (vNumberOfThreads > 0) {                  << 
 66     runManager->SetNumberOfThreads(vNumberOfTh << 
 67   }                                            << 
 68                                                << 
 69   // Set mandatory initialization classes      << 
 70   runManager->SetUserInitialization(new SAXSDe << 
 71   runManager->SetUserInitialization(new SAXSPh << 
 72                                                << 
 73   // Set user action classes                   << 
 74   runManager->SetUserInitialization(new SAXSAc << 
 75                                                << 
 76   // Get the pointer to the User Interface man << 
 77   G4UImanager* UImanager = G4UImanager::GetUIp << 
 78                                                << 
 79   // No arguments: set the batch mode          << 
 80   if (argc != 1) {                             << 
 81     // Batch mode                              << 
 82     G4String command = "/control/execute ";    << 
 83     G4String fileName = argv[1];               << 
 84     UImanager->ApplyCommand(command + fileName << 
 85   }                                            << 
 86   else {                                       << 
 87     // Visualization manager                   << 
 88     G4VisManager* visManager = new G4VisExecut << 
 89     visManager->Initialize();                  << 
 90                                                << 
 91     // Define UI session for interactive mode  << 
 92     G4UIExecutive* ui = new G4UIExecutive(argc << 
 93     UImanager->ApplyCommand("/control/execute  << 
 94     if (ui->IsGUI()) UImanager->ApplyCommand(" << 
 95     ui->SessionStart();                        << 
 96                                                << 
 97     delete ui;                                 << 
 98     delete visManager;                         << 
 99   }                                            << 
100                                                << 
101   // Job termination                           << 
102   delete runManager;                           << 
103                                                << 
104   theTimer->Stop();                            << 
105   G4cout << "Execution completed" << G4endl;   << 
106   G4cout << (*theTimer) << G4endl;             << 
107   delete theTimer;                             << 
108                                                    62 
109   return 0;                                    <<  63     //Construct the run manager
                                                   >>  64     auto* runManager = G4RunManagerFactory::CreateRunManager();
                                                   >>  65     int vNumberOfThreads = 2;
                                                   >>  66     if (argc>2) {
                                                   >>  67         vNumberOfThreads = atoi(argv[2]);
                                                   >>  68     }
                                                   >>  69     if (vNumberOfThreads > 0) {
                                                   >>  70         runManager->SetNumberOfThreads(vNumberOfThreads);
                                                   >>  71     }
                                                   >>  72 
                                                   >>  73     //Set mandatory initialization classes
                                                   >>  74     runManager->SetUserInitialization(new SAXSDetectorConstruction);
                                                   >>  75     runManager->SetUserInitialization(new SAXSPhysicsList());
                                                   >>  76 
                                                   >>  77     //Set user action classes
                                                   >>  78     runManager->SetUserInitialization(new SAXSActionInitialization());
                                                   >>  79 
                                                   >>  80     //Get the pointer to the User Interface manager
                                                   >>  81     G4UImanager* UImanager = G4UImanager::GetUIpointer();
                                                   >>  82 
                                                   >>  83     //No arguments: set the batch mode
                                                   >>  84     if (argc!=1) {
                                                   >>  85         //Batch mode
                                                   >>  86         G4String command = "/control/execute ";
                                                   >>  87         G4String fileName = argv[1];
                                                   >>  88         UImanager->ApplyCommand(command+fileName);
                                                   >>  89     } else {
                                                   >>  90       //Visualization manager
                                                   >>  91       G4VisManager* visManager = new G4VisExecutive;
                                                   >>  92       visManager->Initialize();
                                                   >>  93 
                                                   >>  94       //Define UI session for interactive mode
                                                   >>  95       G4UIExecutive* ui = new G4UIExecutive(argc,argv);
                                                   >>  96       UImanager->ApplyCommand("/control/execute init_vis.mac");
                                                   >>  97       if (ui->IsGUI())
                                                   >>  98             UImanager->ApplyCommand("/control/execute gui.mac");
                                                   >>  99       ui->SessionStart();
                                                   >> 100 
                                                   >> 101       delete ui;
                                                   >> 102       delete visManager;
                                                   >> 103     }
                                                   >> 104 
                                                   >> 105     //Job termination
                                                   >> 106     delete runManager;
                                                   >> 107 
                                                   >> 108     G4AnalysisManager* man = G4AnalysisManager::Instance();
                                                   >> 109     man->CloseFile();
                                                   >> 110 
                                                   >> 111     theTimer->Stop();
                                                   >> 112     G4cout << "Execution terminated" << G4endl;
                                                   >> 113     G4cout << (*theTimer) << G4endl;
                                                   >> 114     delete theTimer;
                                                   >> 115 
                                                   >> 116     return 0;
110 }                                                 117 }
111                                                   118 
112 //....oooOO0OOooo........oooOO0OOooo........oo    119 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....
                                                   >> 120 
113                                                   121