Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file SAXSSensitiveDetectorHit.hh 26 /// \file SAXSSensitiveDetectorHit.hh 27 /// \brief Definition of the SAXSSensitiveDete 27 /// \brief Definition of the SAXSSensitiveDetectorHit class 28 // 28 // 29 //....oooOO0OOooo........oooOO0OOooo........oo 29 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 30 30 31 #ifndef SAXSSensitiveDetectorHit_h 31 #ifndef SAXSSensitiveDetectorHit_h 32 #define SAXSSensitiveDetectorHit_h 1 32 #define SAXSSensitiveDetectorHit_h 1 33 33 34 #include "G4Allocator.hh" << 34 #include "G4VHit.hh" 35 #include "G4LogicalVolume.hh" << 36 #include "G4RotationMatrix.hh" << 37 #include "G4THitsCollection.hh" 35 #include "G4THitsCollection.hh" >> 36 #include "G4Allocator.hh" 38 #include "G4ThreeVector.hh" 37 #include "G4ThreeVector.hh" >> 38 #include "G4LogicalVolume.hh" 39 #include "G4Transform3D.hh" 39 #include "G4Transform3D.hh" 40 #include "G4VHit.hh" << 40 #include "G4RotationMatrix.hh" 41 41 42 //....oooOO0OOooo........oooOO0OOooo........oo 42 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 43 43 44 /// Sensitive Detector hit 44 /// Sensitive Detector hit 45 /// 45 /// 46 /// It records: 46 /// It records: 47 /// - the spatial coordinate of the hit 47 /// - the spatial coordinate of the hit 48 /// - the time at which the hit occurred 48 /// - the time at which the hit occurred 49 /// - the type, ID, weight, momentum and energ << 49 /// - the type, ID, weight, momentum and energy of the impinging particle 50 /// - the ID of the impinging particle parent 50 /// - the ID of the impinging particle parent 51 51 52 class SAXSSensitiveDetectorHit : public G4VHit 52 class SAXSSensitiveDetectorHit : public G4VHit 53 { 53 { 54 public: << 54 public: 55 SAXSSensitiveDetectorHit(); << 55 SAXSSensitiveDetectorHit(); 56 SAXSSensitiveDetectorHit(const SAXSSensiti << 56 SAXSSensitiveDetectorHit(const SAXSSensitiveDetectorHit &right); 57 virtual ~SAXSSensitiveDetectorHit() { ; } << 57 virtual ~SAXSSensitiveDetectorHit(){;} 58 << 58 59 const SAXSSensitiveDetectorHit& operator=( << 59 const SAXSSensitiveDetectorHit& operator=(const SAXSSensitiveDetectorHit &right); 60 << 60 61 int operator==(const SAXSSensitiveDetector << 61 int operator==(const SAXSSensitiveDetectorHit &right) const; 62 << 62 63 inline void* operator new(size_t); << 63 inline void *operator new(size_t); 64 inline void operator delete(void* aHit); << 64 inline void operator delete(void *aHit); 65 << 65 66 virtual void Draw(); << 66 virtual void Draw(); 67 virtual void Print(); << 67 virtual void Print(); 68 << 68 69 private: << 69 private: 70 G4int fTrackID; << 70 G4int fTrackID; 71 G4int fTrackIDP; << 71 G4int fTrackIDP; 72 G4double fTime; << 72 G4double fTime; 73 G4ThreeVector fPos; << 73 G4ThreeVector fPos; 74 G4ThreeVector fMom; << 74 G4ThreeVector fMom; 75 G4double fEnergy; << 75 G4double fEnergy; 76 G4int fType; << 76 G4int fType; 77 G4double fWeight; << 77 G4double fWeight; 78 << 78 79 public: << 79 public: 80 inline void SetTrackID(G4int z) { fTrackID << 80 inline void SetTrackID(G4int z) {fTrackID = z;} 81 inline G4int GetTrackID() const { return f << 81 inline G4int GetTrackID() const {return fTrackID;} 82 << 82 83 inline void SetTrackIDP(G4int z) { fTrackI << 83 inline void SetTrackIDP(G4int z) {fTrackIDP = z;} 84 inline G4int GetTrackIDP() const { return << 84 inline G4int GetTrackIDP() const {return fTrackIDP;} 85 << 85 86 inline void SetTime(G4double t) { fTime = << 86 inline void SetTime(G4double t) {fTime = t;} 87 inline G4double GetTime() const { return f << 87 inline G4double GetTime() const {return fTime;} 88 << 88 89 inline void SetPos(G4ThreeVector xyz) { fP << 89 inline void SetPos(G4ThreeVector xyz) {fPos = xyz;} 90 inline G4ThreeVector GetPos() const { retu << 90 inline G4ThreeVector GetPos() const {return fPos;} 91 << 91 92 inline void SetMom(G4ThreeVector xyz) { fM << 92 inline void SetMom(G4ThreeVector xyz) {fMom = xyz;} 93 inline G4ThreeVector GetMom() const { retu << 93 inline G4ThreeVector GetMom() const {return fMom;} 94 << 94 95 inline void SetEnergy(G4double energy) { f << 95 inline void SetEnergy(G4double energy) {fEnergy = energy;} 96 inline G4double GetEnergy() const { return << 96 inline G4double GetEnergy() const {return fEnergy;} 97 << 97 98 inline void SetType(G4int type) { fType = << 98 inline void SetType(G4int type) {fType = type;} 99 inline G4int GetType() const { return fTyp << 99 inline G4int GetType() const {return fType;} 100 << 100 101 inline void SetWeight(G4double weight) { f << 101 inline void SetWeight(G4double weight) {fWeight = weight;} 102 inline G4double GetWeight() const { return << 102 inline G4double GetWeight() const {return fWeight;} 103 }; 103 }; 104 104 105 using SensitiveDetectorHitsCollection = G4THit 105 using SensitiveDetectorHitsCollection = G4THitsCollection<SAXSSensitiveDetectorHit>; 106 106 107 extern G4ThreadLocal G4Allocator<SAXSSensitive << 107 extern G4ThreadLocal G4Allocator<SAXSSensitiveDetectorHit> *hitAllocator; 108 108 109 inline void* SAXSSensitiveDetectorHit::operato 109 inline void* SAXSSensitiveDetectorHit::operator new(size_t) 110 { 110 { 111 if (!hitAllocator) { << 111 if (!hitAllocator) 112 hitAllocator = new G4Allocator<SAXSSensiti << 112 { >> 113 hitAllocator = new G4Allocator<SAXSSensitiveDetectorHit>; 113 } 114 } 114 return hitAllocator->MallocSingle(); 115 return hitAllocator->MallocSingle(); 115 } 116 } 116 117 117 inline void SAXSSensitiveDetectorHit::operator << 118 inline void SAXSSensitiveDetectorHit::operator delete(void *aHit) 118 { 119 { 119 if (!hitAllocator) { << 120 if (!hitAllocator) 120 hitAllocator = new G4Allocator<SAXSSensiti << 121 { 121 } << 122 hitAllocator = new G4Allocator<SAXSSensitiveDetectorHit>; 122 hitAllocator->FreeSingle((SAXSSensitiveDetec << 123 } >> 124 hitAllocator->FreeSingle((SAXSSensitiveDetectorHit*) aHit); 123 } 125 } 124 126 125 //....oooOO0OOooo........oooOO0OOooo........oo 127 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 126 128 127 #endif 129 #endif >> 130 128 131