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Geant4/examples/extended/exoticphysics/dmparticle/src/PhysicsList.cc

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Diff markup

Differences between /examples/extended/exoticphysics/dmparticle/src/PhysicsList.cc (Version 11.3.0) and /examples/extended/exoticphysics/dmparticle/src/PhysicsList.cc (Version 11.2)


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 25 //                                                 25 //
 26 /// \file exoticphysics/dmparticle/src/Physics     26 /// \file exoticphysics/dmparticle/src/PhysicsList.cc
 27 /// \brief Implementation of the PhysicsList c     27 /// \brief Implementation of the PhysicsList class
 28 //                                                 28 //
 29 //                                                 29 //
 30 //////////////////////////////////////////////     30 /////////////////////////////////////////////////
 31 //                                                 31 //
 32 // ClassName:   PhysicsList                        32 // ClassName:   PhysicsList
 33 //                                                 33 //
 34 // Authors:  01.06.17 V.Ivanchenko             <<  34 // Authors:  01.06.17 V.Ivanchenko 
 35 //                                                 35 //
 36 //                                                 36 //
 37 ///////////////////////////////////////////        37 ///////////////////////////////////////////
 38                                                    38 
 39 //....oooOO0OOooo........oooOO0OOooo........oo     39 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 40                                                    40 
 41 #include "PhysicsList.hh"                          41 #include "PhysicsList.hh"
 42                                                << 
 43 #include "PhysicsListMessenger.hh"                 42 #include "PhysicsListMessenger.hh"
 44                                                    43 
 45 #include "G4DecayPhysics.hh"                   << 
 46 #include "G4EmConfigurator.hh"                 << 
 47 #include "G4EmLivermorePhysics.hh"             << 
 48 #include "G4EmLowEPPhysics.hh"                 << 
 49 #include "G4EmParameters.hh"                   << 
 50 #include "G4EmPenelopePhysics.hh"              << 
 51 #include "G4EmStandardPhysics.hh"                  44 #include "G4EmStandardPhysics.hh"
 52 #include "G4EmStandardPhysicsGS.hh"            << 
 53 #include "G4EmStandardPhysicsSS.hh"            << 
 54 #include "G4EmStandardPhysicsWVI.hh"           << 
 55 #include "G4EmStandardPhysics_option1.hh"          45 #include "G4EmStandardPhysics_option1.hh"
 56 #include "G4EmStandardPhysics_option2.hh"          46 #include "G4EmStandardPhysics_option2.hh"
 57 #include "G4EmStandardPhysics_option3.hh"          47 #include "G4EmStandardPhysics_option3.hh"
 58 #include "G4EmStandardPhysics_option4.hh"          48 #include "G4EmStandardPhysics_option4.hh"
 59 #include "G4LDMBremModel.hh"                   <<  49 #include "G4EmStandardPhysicsGS.hh"
 60 #include "G4LDMBremsstrahlung.hh"              <<  50 #include "G4EmStandardPhysicsSS.hh"
                                                   >>  51 #include "G4EmStandardPhysicsWVI.hh"
                                                   >>  52 #include "G4EmLivermorePhysics.hh"
                                                   >>  53 #include "G4EmPenelopePhysics.hh"
                                                   >>  54 #include "G4EmLowEPPhysics.hh"
                                                   >>  55 #include "G4DecayPhysics.hh"
                                                   >>  56 
 61 #include "G4LDMHi.hh"                              57 #include "G4LDMHi.hh"
 62 #include "G4LDMHiBar.hh"                           58 #include "G4LDMHiBar.hh"
 63 #include "G4LDMPhoton.hh"                          59 #include "G4LDMPhoton.hh"
                                                   >>  60 #include "G4LDMBremsstrahlung.hh"
                                                   >>  61 #include "G4LDMBremModel.hh"
                                                   >>  62 
                                                   >>  63 #include "G4UnitsTable.hh"
                                                   >>  64 #include "G4SystemOfUnits.hh"
 64 #include "G4LossTableManager.hh"                   65 #include "G4LossTableManager.hh"
 65 #include "G4ParticleTable.hh"                  << 
 66 #include "G4ParticleTypes.hh"                  << 
 67 #include "G4ProcessManager.hh"                 << 
 68 #include "G4ProductionCutsTable.hh"                66 #include "G4ProductionCutsTable.hh"
 69 #include "G4SystemOfUnits.hh"                  <<  67 #include "G4EmConfigurator.hh"
 70 #include "G4UnitsTable.hh"                     <<  68 #include "G4EmParameters.hh"
                                                   >>  69 
                                                   >>  70 #include "G4ProcessManager.hh"
                                                   >>  71 #include "G4ParticleTypes.hh"
                                                   >>  72 #include "G4ParticleTable.hh"
 71                                                    73 
 72 //....oooOO0OOooo........oooOO0OOooo........oo     74 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 73                                                    75 
 74 PhysicsList::PhysicsList()                         76 PhysicsList::PhysicsList()
 75   : G4VModularPhysicsList(),                   <<  77   :G4VModularPhysicsList(),
 76     fLDMPhotonMass(0.5 * CLHEP::GeV),          <<  78    fLDMPhotonMass(0.5*CLHEP::GeV),fLDMHiMass(0.1*CLHEP::GeV),
 77     fLDMHiMass(0.1 * CLHEP::GeV),              <<  79    fLDMPhoton(true),fLDMHi(false)
 78     fLDMPhoton(true),                          <<  80 { 
 79     fLDMHi(false)                              << 
 80 {                                              << 
 81   fMessenger = new PhysicsListMessenger(this);     81   fMessenger = new PhysicsListMessenger(this);
 82                                                    82 
 83   // Decay Physics is always defined               83   // Decay Physics is always defined
 84   fDecayPhysicsList = new G4DecayPhysics();        84   fDecayPhysicsList = new G4DecayPhysics();
 85                                                    85 
 86   // EM physics                                    86   // EM physics
 87   fEmName = G4String("emstandard_opt0");           87   fEmName = G4String("emstandard_opt0");
 88   fEmPhysicsList = new G4EmStandardPhysics(1);     88   fEmPhysicsList = new G4EmStandardPhysics(1);
 89                                                    89 
 90   SetVerboseLevel(1);                              90   SetVerboseLevel(1);
 91 }                                                  91 }
 92                                                    92 
 93 //....oooOO0OOooo........oooOO0OOooo........oo     93 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 94                                                    94 
 95 PhysicsList::~PhysicsList()                        95 PhysicsList::~PhysicsList()
 96 {                                                  96 {
 97   delete fMessenger;                               97   delete fMessenger;
 98   delete fDecayPhysicsList;                        98   delete fDecayPhysicsList;
 99   delete fEmPhysicsList;                           99   delete fEmPhysicsList;
100 }                                                 100 }
101                                                   101 
102 //....oooOO0OOooo........oooOO0OOooo........oo    102 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
103                                                   103 
104 void PhysicsList::ConstructParticle()             104 void PhysicsList::ConstructParticle()
105 {                                                 105 {
106   SetDefaultCutValue(1 * mm);                  << 106   SetDefaultCutValue(1*mm);
107   fDecayPhysicsList->ConstructParticle();         107   fDecayPhysicsList->ConstructParticle();
108   if (fLDMPhoton) {                            << 108   if(fLDMPhoton) { G4LDMPhoton::LDMPhotonDefinition(fLDMPhotonMass); }
109     G4LDMPhoton::LDMPhotonDefinition(fLDMPhoto << 109   if(fLDMHi) { 
110   }                                            << 
111   if (fLDMHi) {                                << 
112     G4LDMHi::LDMHiDefinition(fLDMHiMass);         110     G4LDMHi::LDMHiDefinition(fLDMHiMass);
113     G4LDMHiBar::LDMHiBarDefinition(fLDMHiMass)    111     G4LDMHiBar::LDMHiBarDefinition(fLDMHiMass);
114   }                                               112   }
115 }                                                 113 }
116                                                   114 
117 //....oooOO0OOooo........oooOO0OOooo........oo    115 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
118                                                   116 
119 void PhysicsList::ConstructProcess()              117 void PhysicsList::ConstructProcess()
120 {                                                 118 {
121   AddTransportation();                            119   AddTransportation();
122   fEmPhysicsList->ConstructProcess();          << 120   fEmPhysicsList->ConstructProcess(); 
123   fDecayPhysicsList->ConstructProcess();          121   fDecayPhysicsList->ConstructProcess();
124   AddDarkMatter();                                122   AddDarkMatter();
125 }                                                 123 }
126                                                   124 
127 //....oooOO0OOooo........oooOO0OOooo........oo    125 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
128                                                   126 
129 void PhysicsList::AddPhysicsList(const G4Strin    127 void PhysicsList::AddPhysicsList(const G4String& name)
130 {                                                 128 {
131   // G4cout << "PhysicsList::AddPhysicsList: < << 129   //G4cout << "PhysicsList::AddPhysicsList: <" << name << ">" << G4endl;
132   if (name == fEmName) {                       << 130   if (name == fEmName) { 
133     return;                                    << 131     return; 
134   }                                            << 132 
135   else if (name == "emstandard_opt0") {        << 133   } else if (name == "emstandard_opt0") {
136     fEmName = name;                               134     fEmName = name;
137     delete fEmPhysicsList;                        135     delete fEmPhysicsList;
138     fEmPhysicsList = new G4EmStandardPhysics()    136     fEmPhysicsList = new G4EmStandardPhysics();
139   }                                            << 137 
140   else if (name == "emstandard_opt1") {        << 138   } else if (name == "emstandard_opt1") {
141     fEmName = name;                               139     fEmName = name;
142     delete fEmPhysicsList;                        140     delete fEmPhysicsList;
143     fEmPhysicsList = new G4EmStandardPhysics_o    141     fEmPhysicsList = new G4EmStandardPhysics_option1();
144   }                                            << 142 
145   else if (name == "emstandard_opt2") {        << 143   } else if (name == "emstandard_opt2") {
146     fEmName = name;                               144     fEmName = name;
147     delete fEmPhysicsList;                        145     delete fEmPhysicsList;
148     fEmPhysicsList = new G4EmStandardPhysics_o    146     fEmPhysicsList = new G4EmStandardPhysics_option2();
149   }                                            << 147 
150   else if (name == "emstandard_opt3") {        << 148   } else if (name == "emstandard_opt3") {
151     fEmName = name;                               149     fEmName = name;
152     delete fEmPhysicsList;                        150     delete fEmPhysicsList;
153     fEmPhysicsList = new G4EmStandardPhysics_o    151     fEmPhysicsList = new G4EmStandardPhysics_option3();
154   }                                            << 152 
155   else if (name == "emstandard_opt4") {        << 153   } else if (name == "emstandard_opt4") {
156     fEmName = name;                               154     fEmName = name;
157     delete fEmPhysicsList;                        155     delete fEmPhysicsList;
158     fEmPhysicsList = new G4EmStandardPhysics_o    156     fEmPhysicsList = new G4EmStandardPhysics_option4();
159   }                                            << 157 
160   else if (name == "emstandardWVI") {          << 158   } else if (name == "emstandardWVI") {
161     fEmName = name;                               159     fEmName = name;
162     delete fEmPhysicsList;                        160     delete fEmPhysicsList;
163     fEmPhysicsList = new G4EmStandardPhysicsWV    161     fEmPhysicsList = new G4EmStandardPhysicsWVI();
164   }                                            << 162 
165   else if (name == "emstandardSS") {           << 163   } else if (name == "emstandardSS") {
166     fEmName = name;                               164     fEmName = name;
167     delete fEmPhysicsList;                        165     delete fEmPhysicsList;
168     fEmPhysicsList = new G4EmStandardPhysicsSS    166     fEmPhysicsList = new G4EmStandardPhysicsSS();
169   }                                            << 167 
170   else if (name == "emstandardGS") {           << 168   } else if (name == "emstandardGS") {
171     fEmName = name;                               169     fEmName = name;
172     delete fEmPhysicsList;                        170     delete fEmPhysicsList;
173                                                << 171     
174     fEmPhysicsList = new G4EmStandardPhysicsGS    172     fEmPhysicsList = new G4EmStandardPhysicsGS();
175   }                                            << 173 
176   else if (name == "emlivermore") {            << 174   } else if (name == "emlivermore") {
177     fEmName = name;                            << 175     fEmName = name;    
178     delete fEmPhysicsList;                        176     delete fEmPhysicsList;
179     fEmPhysicsList = new G4EmLivermorePhysics(    177     fEmPhysicsList = new G4EmLivermorePhysics();
180   }                                            << 178 
181   else if (name == "empenelope") {             << 179   } else if (name == "empenelope") {
182     fEmName = name;                               180     fEmName = name;
183     delete fEmPhysicsList;                     << 181     delete fEmPhysicsList;    
184     fEmPhysicsList = new G4EmPenelopePhysics()    182     fEmPhysicsList = new G4EmPenelopePhysics();
185   }                                            << 183 
186   else if (name == "emlowenergy") {            << 184   } else if (name == "emlowenergy") {
187     fEmName = name;                               185     fEmName = name;
188     delete fEmPhysicsList;                     << 186     delete fEmPhysicsList;    
189     fEmPhysicsList = new G4EmLowEPPhysics();      187     fEmPhysicsList = new G4EmLowEPPhysics();
190   }                                            << 188 
191   else {                                       << 189   } else {
192     G4cout << "PhysicsList::AddPhysicsList: <"    190     G4cout << "PhysicsList::AddPhysicsList: <" << name << ">"
193            << " is not defined" << G4endl;     << 191            << " is not defined"
                                                   >> 192            << G4endl;
194     return;                                       193     return;
195   }                                               194   }
196 }                                                 195 }
197                                                   196 
198 //....oooOO0OOooo........oooOO0OOooo........oo    197 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
199                                                   198 
200 void PhysicsList::SetCuts()                       199 void PhysicsList::SetCuts()
201 {                                                 200 {
202   G4ProductionCutsTable::GetProductionCutsTabl << 201   G4ProductionCutsTable::GetProductionCutsTable()->SetEnergyRange(100.*eV,1e5);
203   if (verboseLevel > 0) {                      << 202   if ( verboseLevel > 0 ) { DumpCutValuesTable(); }
204     DumpCutValuesTable();                      << 
205   }                                            << 
206 }                                                 203 }
207                                                   204 
208 //....oooOO0OOooo........oooOO0OOooo........oo    205 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
209                                                   206 
210 void PhysicsList::AddDarkMatter()                 207 void PhysicsList::AddDarkMatter()
211 {                                                 208 {
212   G4cout << " PhysicsList::AddDarkMatter: " <<    209   G4cout << " PhysicsList::AddDarkMatter: " << fLDMPhoton << G4endl;
213   if (fLDMPhoton) {                            << 210   if(fLDMPhoton) {
214     // G4PhysicsListHelper* ph = G4PhysicsList << 211     //G4PhysicsListHelper* ph = G4PhysicsListHelper::GetPhysicsListHelper();
215     G4LDMBremsstrahlung* ldmb = new G4LDMBrems    212     G4LDMBremsstrahlung* ldmb = new G4LDMBremsstrahlung();
216     G4ParticleDefinition* p = G4Proton::Proton    213     G4ParticleDefinition* p = G4Proton::Proton();
217     G4ProcessManager* man = p->GetProcessManag    214     G4ProcessManager* man = p->GetProcessManager();
218     man->AddProcess(ldmb, -1, -1, 5);             215     man->AddProcess(ldmb, -1, -1, 5);
219   }                                               216   }
220 }                                                 217 }
221                                                   218 
222 //....oooOO0OOooo........oooOO0OOooo........oo    219 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
223                                                   220 
224 void PhysicsList::SetLDMPhotonMass(G4double va << 221 void PhysicsList::SetLDMPhotonMass(G4double val) 
225 {                                              << 222 { 
226   G4cout << "### PhysicsList::SetLDMPhotonMass << 223   G4cout << "### PhysicsList::SetLDMPhotonMass: new value " << val/GeV
227   fLDMPhotonMass = val;                        << 224          << " GeV" << G4endl;
228   fLDMPhoton = true;                           << 225   fLDMPhotonMass = val; 
                                                   >> 226   fLDMPhoton = true; 
229 }                                                 227 }
230                                                   228 
231 //....oooOO0OOooo........oooOO0OOooo........oo    229 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
232                                                   230 
233 void PhysicsList::SetLDMHiMass(G4double val)      231 void PhysicsList::SetLDMHiMass(G4double val)
234 {                                              << 232 { 
235   fLDMHiMass = val;                            << 233   fLDMHiMass = val; 
236   fLDMHi = true;                               << 234   fLDMHi = true; 
237 }                                                 235 }
238                                                   236 
239 //....oooOO0OOooo........oooOO0OOooo........oo    237 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
240                                                   238