Geant4 Cross Reference |
1 // 1 2 // ******************************************* 3 // * License and Disclaimer 4 // * 5 // * The Geant4 software is copyright of th 6 // * the Geant4 Collaboration. It is provided 7 // * conditions of the Geant4 Software License 8 // * LICENSE and available at http://cern.ch/ 9 // * include a list of copyright holders. 10 // * 11 // * Neither the authors of this software syst 12 // * institutes,nor the agencies providing fin 13 // * work make any representation or warran 14 // * regarding this software system or assum 15 // * use. Please see the license in the file 16 // * for the full disclaimer and the limitatio 17 // * 18 // * This code implementation is the result 19 // * technical work of the GEANT4 collaboratio 20 // * By using, copying, modifying or distri 21 // * any work based on the software) you ag 22 // * use in resulting scientific publicati 23 // * acceptance of all terms of the Geant4 Sof 24 // ******************************************* 25 // 26 // 27 /// \file eventgenerator/pythia/pythia8decayer 28 /// \brief Implementation of the SingleParticl 29 /// 30 /// \author J. Yarba; FNAL 31 32 #include "SingleParticleGun.hh" 33 34 #include "G4Event.hh" 35 #include "G4ParticleDefinition.hh" 36 #include "G4ParticleGun.hh" 37 #include "G4ParticleTable.hh" 38 #include "G4ThreeVector.hh" 39 #include "Randomize.hh" 40 41 // SPECIAL CASE - needed for treatment of pola 42 #include "G4TauMinus.hh" 43 #include "G4TauPlus.hh" 44 45 //....oooOO0OOooo........oooOO0OOooo........oo 46 47 SingleParticleGun::SingleParticleGun(const G4S 48 : G4VUserPrimaryGeneratorAction(), fGun(null 49 { 50 int nparts = 1; 51 fGun = new G4ParticleGun(nparts); 52 53 G4ParticleTable* pdt = G4ParticleTable::GetP 54 G4ParticleDefinition* pd = pdt->FindParticle 55 fGun->SetParticleDefinition(pd); 56 fGun->SetParticlePosition(G4ThreeVector(0., 57 double mass = pd->GetPDGMass(); 58 double energy = std::sqrt(fMomentum * fMomen 59 fGun->SetParticleEnergy(energy); 60 61 // NOTE: do not set momentum directions 62 // as it'll be generated event-by-even 63 } 64 65 //....oooOO0OOooo........oooOO0OOooo........oo 66 67 SingleParticleGun::~SingleParticleGun() 68 { 69 delete fGun; 70 } 71 72 //....oooOO0OOooo........oooOO0OOooo........oo 73 74 void SingleParticleGun::GeneratePrimaries(G4Ev 75 { 76 if (!fGun) { 77 G4cout << " ParticleGun is NOT set up; BAI 78 G4cout << " Check if you are using ctor " 79 << "SinglePartGun(const G4string& p 80 return; 81 } 82 83 double phi = -1. * CLHEP::pi + CLHEP::twopi 84 double theta = CLHEP::pi / 4. + CLHEP::halfp 85 86 double x = std::sin(theta) * std::cos(phi); 87 double y = std::sin(theta) * std::sin(phi); 88 double z = std::cos(theta); 89 90 fGun->SetParticleMomentumDirection(G4ThreeVe 91 92 // SPECIAL CASE: for particle such as tau po 93 // while for tau_bar it should 94 // 95 // NOTE: one could probably compare by name 96 // 97 if (fGun->GetParticleDefinition() == G4TauMi 98 fGun->SetParticlePolarization(G4ThreeVecto 99 } 100 else if (fGun->GetParticleDefinition() == G4 101 fGun->SetParticlePolarization(G4ThreeVecto 102 } 103 104 fGun->GeneratePrimaryVertex(evt); 105 106 return; 107 } 108 109 //....oooOO0OOooo........oooOO0OOooo........oo 110