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Geant4/examples/extended/eventgenerator/pythia/decayer6/pythia6_decayer.cc

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Diff markup

Differences between /examples/extended/eventgenerator/pythia/decayer6/pythia6_decayer.cc (Version 11.3.0) and /examples/extended/eventgenerator/pythia/decayer6/pythia6_decayer.cc (Version 11.2.2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
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 25 //                                                 25 //
 26 //                                                 26 //
 27 /// \file eventgenerator/pythia/decayer6/pythi     27 /// \file eventgenerator/pythia/decayer6/pythia6_decayer.cc
 28 /// \brief Main program of the pythia6Decayer      28 /// \brief Main program of the pythia6Decayer example
 29                                                    29 
                                                   >>  30 #include "P6DExtDecayerPhysics.hh"
                                                   >>  31 
 30 #include "DetectorConstruction.hh"                 32 #include "DetectorConstruction.hh"
 31 #include "GunPrimaryGeneratorAction.hh"            33 #include "GunPrimaryGeneratorAction.hh"
 32 #include "P6DExtDecayerPhysics.hh"             << 
 33 #include "QGSP_BERT.hh"                        << 
 34                                                    34 
 35 #include "G4RunManagerFactory.hh"                  35 #include "G4RunManagerFactory.hh"
 36 #include "G4SystemOfUnits.hh"                  << 
 37 #include "G4ThreeVector.hh"                    << 
 38 #include "G4UIExecutive.hh"                    << 
 39 #include "G4UImanager.hh"                          36 #include "G4UImanager.hh"
                                                   >>  37 #include "QGSP_BERT.hh"
                                                   >>  38 #include "G4ThreeVector.hh"
                                                   >>  39 #include "G4SystemOfUnits.hh"
                                                   >>  40 
 40 #include "G4VisExecutive.hh"                       41 #include "G4VisExecutive.hh"
                                                   >>  42 #include "G4UIExecutive.hh"
                                                   >>  43 
 41 #include "Randomize.hh"                            44 #include "Randomize.hh"
 42                                                    45 
 43 int main(int argc, char** argv)                <<  46 int main(int argc,char** argv)
 44 {                                                  47 {
 45   // Detect interactive mode (if no arguments)     48   // Detect interactive mode (if no arguments) and define UI session
 46   //                                               49   //
 47   G4UIExecutive* ui = 0;                           50   G4UIExecutive* ui = 0;
 48   if (argc == 1) {                             <<  51   if ( argc == 1 ) {
 49     ui = new G4UIExecutive(argc, argv);            52     ui = new G4UIExecutive(argc, argv);
 50   }                                                53   }
 51                                                    54 
 52   // Choose the Random engine                      55   // Choose the Random engine
 53   //                                               56   //
 54   G4Random::setTheEngine(new CLHEP::RanecuEngi     57   G4Random::setTheEngine(new CLHEP::RanecuEngine);
 55                                                    58 
 56   // Construct a serial run manager                59   // Construct a serial run manager
 57   //                                               60   //
 58   auto* runManager = G4RunManagerFactory::Crea     61   auto* runManager = G4RunManagerFactory::CreateRunManager(G4RunManagerType::SerialOnly);
 59                                                    62 
 60   // Set mandatory initialization classes          63   // Set mandatory initialization classes
 61   //                                               64   //
 62   runManager->SetUserInitialization(new Common     65   runManager->SetUserInitialization(new Common::DetectorConstruction);
 63                                                    66 
 64   //                                               67   //
 65   G4VModularPhysicsList* physicsList = new QGS     68   G4VModularPhysicsList* physicsList = new QGSP_BERT;
 66   physicsList->RegisterPhysics(new P6DExtDecay     69   physicsList->RegisterPhysics(new P6DExtDecayerPhysics());
 67   runManager->SetUserInitialization(physicsLis     70   runManager->SetUserInitialization(physicsList);
 68                                                    71 
 69   // Set user action classes                       72   // Set user action classes
 70   //                                               73   //
 71   runManager->SetUserAction(new Common::GunPri <<  74   runManager->SetUserAction(
 72   // B- meson has not defined decay in Geant4  <<  75     new Common::GunPrimaryGeneratorAction("B-", 50.*MeV));
                                                   >>  76     // B- meson has not defined decay in Geant4
 73                                                    77 
 74   // Initialize visualization                      78   // Initialize visualization
 75   //                                               79   //
 76   G4VisManager* visManager = new G4VisExecutiv     80   G4VisManager* visManager = new G4VisExecutive;
 77   // G4VisExecutive can take a verbosity argum     81   // G4VisExecutive can take a verbosity argument - see /vis/verbose guidance.
 78   // G4VisManager* visManager = new G4VisExecu     82   // G4VisManager* visManager = new G4VisExecutive("Quiet");
 79   visManager->Initialize();                        83   visManager->Initialize();
 80                                                    84 
 81   // Get the pointer to the User Interface man     85   // Get the pointer to the User Interface manager
 82   G4UImanager* UImanager = G4UImanager::GetUIp     86   G4UImanager* UImanager = G4UImanager::GetUIpointer();
 83                                                    87 
 84   // Process macro or start UI session             88   // Process macro or start UI session
 85   //                                               89   //
 86   if (!ui) {                                   <<  90   if ( ! ui ) {
 87     // batch mode                                  91     // batch mode
 88     G4String command = "/control/execute ";        92     G4String command = "/control/execute ";
 89     G4String fileName = argv[1];                   93     G4String fileName = argv[1];
 90     UImanager->ApplyCommand(command + fileName <<  94     UImanager->ApplyCommand(command+fileName);
 91   }                                                95   }
 92   else {                                           96   else {
 93     // interactive mode                            97     // interactive mode
 94     UImanager->ApplyCommand("/control/execute      98     UImanager->ApplyCommand("/control/execute init_vis.mac");
 95     ui->SessionStart();                            99     ui->SessionStart();
 96     delete ui;                                    100     delete ui;
 97   }                                               101   }
 98                                                   102 
 99   // Job termination                              103   // Job termination
100   // Free the store: user actions, physics_lis    104   // Free the store: user actions, physics_list and detector_description are
101   //                 owned and deleted by the     105   //                 owned and deleted by the run manager, so they should not
102   //                 be deleted in the main()     106   //                 be deleted in the main() program !
103   delete visManager;                              107   delete visManager;
104   delete runManager;                              108   delete runManager;
105 }                                                 109 }
106                                                   110