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Geant4/examples/extended/eventgenerator/particleGun/src/TrackingAction.cc

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Differences between /examples/extended/eventgenerator/particleGun/src/TrackingAction.cc (Version 11.3.0) and /examples/extended/eventgenerator/particleGun/src/TrackingAction.cc (Version 10.7)


  1 //                                                  1 //
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 25 //                                                 25 //
 26 /// \file eventgenerator/particleGun/src/Track     26 /// \file eventgenerator/particleGun/src/TrackingAction.cc
 27 /// \brief Implementation of the TrackingActio     27 /// \brief Implementation of the TrackingAction class
 28 //                                                 28 //
 29 //                                                 29 //
 30 //                                             <<  30 // 
 31 //....oooOO0OOooo........oooOO0OOooo........oo     31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 32 //....oooOO0OOooo........oooOO0OOooo........oo     32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 33                                                    33 
 34 #include "TrackingAction.hh"                       34 #include "TrackingAction.hh"
 35                                                << 
 36 #include "HistoManager.hh"                     << 
 37 #include "PrimaryGeneratorAction.hh"               35 #include "PrimaryGeneratorAction.hh"
 38 #include "PrimaryGeneratorAction2.hh"              36 #include "PrimaryGeneratorAction2.hh"
 39 #include "PrimaryGeneratorAction3.hh"              37 #include "PrimaryGeneratorAction3.hh"
 40 #include "PrimaryGeneratorAction4.hh"              38 #include "PrimaryGeneratorAction4.hh"
 41 #include "RunAction.hh"                            39 #include "RunAction.hh"
                                                   >>  40 #include "HistoManager.hh"
 42                                                    41 
 43 #include "G4PhysicalConstants.hh"              << 
 44 #include "G4Track.hh"                              42 #include "G4Track.hh"
                                                   >>  43 #include "G4PhysicalConstants.hh"
 45                                                    44 
 46 //....oooOO0OOooo........oooOO0OOooo........oo     45 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 47                                                    46 
 48 TrackingAction::TrackingAction(PrimaryGenerato <<  47 TrackingAction::TrackingAction(PrimaryGeneratorAction* prim)
 49 {                                              <<  48 :G4UserTrackingAction(), fPrimary(prim)
 50   // parameters for generator action #3        <<  49 { 
                                                   >>  50  // parameters for generator action #3
 51   fNewUz = fPrimary->GetAction3()->GetNewUz();     51   fNewUz = fPrimary->GetAction3()->GetNewUz();
 52 }                                                  52 }
 53                                                    53 
 54 //....oooOO0OOooo........oooOO0OOooo........oo     54 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 55                                                    55 
 56 void TrackingAction::PreUserTrackingAction(con     56 void TrackingAction::PreUserTrackingAction(const G4Track* track)
 57 {                                              <<  57 { 
 58   G4int selectedGeneratorAction = fPrimary->Ge <<  58  G4int selectedGeneratorAction = fPrimary->GetSelectedAction();
 59   G4AnalysisManager* analysis = G4AnalysisMana <<  59  G4AnalysisManager* analysis = G4AnalysisManager::Instance(); 
 60   G4int id = 0;                                <<  60  G4int id = 0;
 61                                                <<  61 
 62   if (selectedGeneratorAction == 2) {          <<  62  if(selectedGeneratorAction==2)
 63     // energy spectrum                         <<  63  {
 64     //                                         <<  64   //energy spectrum
 65     id = 1;                                    <<  65   //
 66     analysis->FillH1(id, track->GetKineticEner <<  66   id = 1;   
 67   }                                            <<  67   analysis->FillH1(id, track->GetKineticEnergy());
 68                                                <<  68  }
 69   else if (selectedGeneratorAction == 0) {     <<  69  
 70     // particle direction: cos(alpha)          <<  70  else if(selectedGeneratorAction==0)
 71     //                                         <<  71  {
 72     id = 5;                                    <<  72   //particle direction: cos(alpha)
 73     G4ThreeVector um = track->GetMomentumDirec <<  73   //
 74     G4double cosalpha = um.z();                <<  74   id = 5;
 75     analysis->FillH1(id, cosalpha);            <<  75   G4ThreeVector um = track->GetMomentumDirection();
 76                                                <<  76   G4double cosalpha  = um.z();
 77     // particle direction: psi                 <<  77   analysis->FillH1(id, cosalpha);
 78     //                                         <<  78       
 79     id = 6;                                    <<  79   //particle direction: psi
 80     G4double psi = std::atan2(um.y(), um.x()); <<  80   //
 81     if (psi < 0.) psi += twopi;                <<  81   id = 6;
 82     analysis->FillH1(id, psi);                 <<  82   G4double psi = std::atan2(um.y(), um.x());
 83   }                                            <<  83   if (psi < 0.) psi += twopi;    
 84   else if (selectedGeneratorAction == 3) {     <<  84   analysis->FillH1(id, psi);  
 85     // particle direction in local frame: cos( <<  85  }
 86     //                                         <<  86  else if(selectedGeneratorAction==3)
 87     id = 5;                                    <<  87  {
 88     G4ThreeVector um = track->GetMomentumDirec <<  88   //particle direction in local frame: cos(alpha)
 89     G4double cosalpha = fNewUz * um;           <<  89   //
 90     analysis->FillH1(id, cosalpha);            <<  90   id = 5;
 91                                                <<  91   G4ThreeVector um = track->GetMomentumDirection();
 92     // particle direction in local frame: psi  <<  92   G4double cosalpha  = fNewUz*um;
 93     //                                         <<  93   analysis->FillH1(id, cosalpha);
 94     id = 6;                                    <<  94       
 95     // complete local frame                    <<  95   //particle direction in local frame: psi
 96     G4ThreeVector u1(1., 0., 0.);              <<  96   //
 97     u1.rotateUz(fNewUz);                       <<  97   id = 6;
 98     G4ThreeVector u2(0., 1., 0.);              <<  98   // complete local frame
 99     u2.rotateUz(fNewUz);                       <<  99   G4ThreeVector u1(1.,0.,0.);  u1.rotateUz(fNewUz);
100     //                                         << 100   G4ThreeVector u2(0.,1.,0.);  u2.rotateUz(fNewUz);  
101     G4double psi = std::atan2(u2 * um, u1 * um << 101   //  
102     if (psi < 0.) psi += twopi;                << 102   G4double psi = std::atan2(u2*um, u1*um);
103     analysis->FillH1(id, psi);                 << 103   if (psi < 0.) psi += twopi;    
104   }                                            << 104   analysis->FillH1(id, psi);  
105                                                << 105  }
106   else if (selectedGeneratorAction == 4) {     << 106 
107     G4ThreeVector vertex = track->GetVertexPos << 107  else if(selectedGeneratorAction==4)
108     G4double r = vertex.mag();                 << 108  {
109     if (r <= 0.0) return;                      << 109   G4ThreeVector vertex   = track->GetVertexPosition();
110     // local frame : new uz = ur               << 110   G4double r = vertex.mag();
111     G4ThreeVector ur = vertex / r;             << 111   if (r <= 0.0) return;
112                                                << 112   //local frame : new uz = ur
113     // vertex position. radial distribution dN << 113   G4ThreeVector ur   = vertex/r;
114     //                                         << 114 
115     id = 2;                                    << 115   //vertex position. radial distribution dN/dv = f(r)
116     G4double dr = analysis->GetH1Width(id);    << 116   //
117     G4double dv = 2 * twopi * r * r * dr;      << 117   id = 2;
118     if (dv > 0.) analysis->FillH1(id, r, 1. /  << 118   G4double dr = analysis->GetH1Width(id);
119                                                << 119   G4double dv = 2*twopi*r*r*dr;
120     // vertex position: cos(theta)             << 120   if (dv > 0.) analysis->FillH1(id, r, 1./dv);
121     //                                         << 121 
122     id = 3;                                    << 122   //vertex position: cos(theta)
123     G4double costheta = ur.z();                << 123   //
124     analysis->FillH1(id, costheta);            << 124   id = 3;
125                                                << 125   G4double costheta  = ur.z();
126     // vertex position: phi                    << 126   analysis->FillH1(id, costheta);
127     //                                         << 127 
128     id = 4;                                    << 128   //vertex position: phi
129     G4double phi = std::atan2(ur.y(), ur.x()); << 129   //
130     if (phi < 0.) phi += twopi;                << 130   id = 4;
131     analysis->FillH1(id, phi);                 << 131   G4double phi  = std::atan2(ur.y(), ur.x());
132                                                << 132   if (phi < 0.) phi += twopi;
133     // particle direction in local frame: cos( << 133   analysis->FillH1(id, phi);
134     //                                         << 134 
135     id = 5;                                    << 135   //particle direction in local frame: cos(alpha)
136     G4ThreeVector um = track->GetMomentumDirec << 136   //
137     G4double cosalpha = ur * um;               << 137   id = 5;
138     analysis->FillH1(id, cosalpha);            << 138   G4ThreeVector um = track->GetMomentumDirection();
139                                                << 139   G4double cosalpha  = ur*um;
140     // particle direction in local frame: psi  << 140   analysis->FillH1(id, cosalpha);
141     //                                         << 141 
142     id = 6;                                    << 142   //particle direction in local frame: psi
143     // complete local frame                    << 143   //
144     G4ThreeVector u1(1., 0., 0.);              << 144   id = 6;
145     u1.rotateUz(ur);                           << 145   // complete local frame
146     G4ThreeVector u2(0., 1., 0.);              << 146   G4ThreeVector u1(1.,0.,0.);  u1.rotateUz(ur);
147     u2.rotateUz(ur);                           << 147   G4ThreeVector u2(0.,1.,0.);  u2.rotateUz(ur);
148     //                                         << 148   //
149     G4double psi = std::atan2(u2 * um, u1 * um << 149   G4double psi = std::atan2(u2*um, u1*um);
150     if (psi < 0.) psi += twopi;                << 150   if (psi < 0.) psi += twopi;
151     analysis->FillH1(id, psi);                 << 151   analysis->FillH1(id, psi);
152   }                                            << 152  }
153 }                                                 153 }
154                                                   154 
155 //....oooOO0OOooo........oooOO0OOooo........oo    155 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
156                                                   156 
157 void TrackingAction::PostUserTrackingAction(co << 157 void TrackingAction::PostUserTrackingAction(const G4Track*)
                                                   >> 158 { }
158                                                   159 
159 //....oooOO0OOooo........oooOO0OOooo........oo    160 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >> 161 
160                                                   162