Geant4 Cross Reference

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Geant4/examples/extended/eventgenerator/particleGun/src/PrimaryGeneratorMessenger.cc

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Diff markup

Differences between /examples/extended/eventgenerator/particleGun/src/PrimaryGeneratorMessenger.cc (Version 11.3.0) and /examples/extended/eventgenerator/particleGun/src/PrimaryGeneratorMessenger.cc (Version 10.6.p2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 /// \file eventgenerator/particleGun/src/Prima     26 /// \file eventgenerator/particleGun/src/PrimaryGeneratorMessenger.cc
 27 /// \brief Implementation of the PrimaryGenera     27 /// \brief Implementation of the PrimaryGeneratorMessenger class
 28 //                                                 28 //
 29 //                                                 29 //
 30 //....oooOO0OOooo........oooOO0OOooo........oo     30 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 31 //....oooOO0OOooo........oooOO0OOooo........oo     31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 32                                                    32 
 33 #include "PrimaryGeneratorMessenger.hh"            33 #include "PrimaryGeneratorMessenger.hh"
 34                                                << 
 35 #include "PrimaryGeneratorAction.hh"               34 #include "PrimaryGeneratorAction.hh"
 36                                                << 
 37 #include "G4UIcmdWithAnInteger.hh"             << 
 38 #include "G4UIdirectory.hh"                        35 #include "G4UIdirectory.hh"
                                                   >>  36 #include "G4UIcmdWithAnInteger.hh"
 39                                                    37 
 40 //....oooOO0OOooo........oooOO0OOooo........oo     38 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 41                                                    39 
 42 PrimaryGeneratorMessenger::PrimaryGeneratorMes <<  40 PrimaryGeneratorMessenger::PrimaryGeneratorMessenger
                                                   >>  41                                                   (PrimaryGeneratorAction* Gun)
                                                   >>  42 :G4UImessenger(),
                                                   >>  43  fAction(Gun),
                                                   >>  44  fDir(0), 
                                                   >>  45  fSelectActionCmd(0)
 43 {                                                  46 {
 44   fDir = new G4UIdirectory("/gunExample/");        47   fDir = new G4UIdirectory("/gunExample/");
 45   fDir->SetGuidance("this example");               48   fDir->SetGuidance("this example");
 46                                                    49 
 47   fSelectActionCmd = new G4UIcmdWithAnInteger( <<  50 fSelectActionCmd = new G4UIcmdWithAnInteger("/gunExample/selectGunAction",this);
 48   fSelectActionCmd->SetGuidance("Select primar     51   fSelectActionCmd->SetGuidance("Select primary generator action");
 49   fSelectActionCmd->SetGuidance("0 uniform in      52   fSelectActionCmd->SetGuidance("0 uniform in a given solid angle");
 50   fSelectActionCmd->SetGuidance("1 several ver     53   fSelectActionCmd->SetGuidance("1 several vertices and particles per event");
 51   fSelectActionCmd->SetGuidance("2 Show how to <<  54   fSelectActionCmd->SetGuidance("2 Show how to sample a tabulated function"); 
 52   fSelectActionCmd->SetGuidance("3 Divergent b     55   fSelectActionCmd->SetGuidance("3 Divergent beam in an arbitrary direction");
 53   fSelectActionCmd->SetGuidance("4 spherical c     56   fSelectActionCmd->SetGuidance("4 spherical coordinates with rotation matrix");
 54   fSelectActionCmd->SetParameterName("id", fal <<  57   fSelectActionCmd->SetParameterName("id",false);
 55   fSelectActionCmd->SetRange("id>=0 && id<5");     58   fSelectActionCmd->SetRange("id>=0 && id<5");
 56 }                                                  59 }
 57                                                    60 
 58 //....oooOO0OOooo........oooOO0OOooo........oo     61 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 59                                                    62 
 60 PrimaryGeneratorMessenger::~PrimaryGeneratorMe     63 PrimaryGeneratorMessenger::~PrimaryGeneratorMessenger()
 61 {                                                  64 {
 62   delete fSelectActionCmd;                         65   delete fSelectActionCmd;
 63   delete fDir;                                     66   delete fDir;
 64 }                                                  67 }
 65                                                    68 
 66 //....oooOO0OOooo........oooOO0OOooo........oo     69 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 67                                                    70 
 68 void PrimaryGeneratorMessenger::SetNewValue(G4 <<  71 void PrimaryGeneratorMessenger::SetNewValue(G4UIcommand* command,
 69 {                                              <<  72                                                G4String newValue)
                                                   >>  73 { 
 70   if (command == fSelectActionCmd)                 74   if (command == fSelectActionCmd)
 71     fAction->SelectAction(fSelectActionCmd->Ge <<  75     fAction->SelectAction(fSelectActionCmd->GetNewIntValue(newValue));      
 72 }                                                  76 }
 73                                                    77 
 74 //....oooOO0OOooo........oooOO0OOooo........oo     78 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >>  79 
 75                                                    80