Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/examples/extended/eventgenerator/particleGun/src/PrimaryGeneratorAction4.cc

Version: [ ReleaseNotes ] [ 1.0 ] [ 1.1 ] [ 2.0 ] [ 3.0 ] [ 3.1 ] [ 3.2 ] [ 4.0 ] [ 4.0.p1 ] [ 4.0.p2 ] [ 4.1 ] [ 4.1.p1 ] [ 5.0 ] [ 5.0.p1 ] [ 5.1 ] [ 5.1.p1 ] [ 5.2 ] [ 5.2.p1 ] [ 5.2.p2 ] [ 6.0 ] [ 6.0.p1 ] [ 6.1 ] [ 6.2 ] [ 6.2.p1 ] [ 6.2.p2 ] [ 7.0 ] [ 7.0.p1 ] [ 7.1 ] [ 7.1.p1 ] [ 8.0 ] [ 8.0.p1 ] [ 8.1 ] [ 8.1.p1 ] [ 8.1.p2 ] [ 8.2 ] [ 8.2.p1 ] [ 8.3 ] [ 8.3.p1 ] [ 8.3.p2 ] [ 9.0 ] [ 9.0.p1 ] [ 9.0.p2 ] [ 9.1 ] [ 9.1.p1 ] [ 9.1.p2 ] [ 9.1.p3 ] [ 9.2 ] [ 9.2.p1 ] [ 9.2.p2 ] [ 9.2.p3 ] [ 9.2.p4 ] [ 9.3 ] [ 9.3.p1 ] [ 9.3.p2 ] [ 9.4 ] [ 9.4.p1 ] [ 9.4.p2 ] [ 9.4.p3 ] [ 9.4.p4 ] [ 9.5 ] [ 9.5.p1 ] [ 9.5.p2 ] [ 9.6 ] [ 9.6.p1 ] [ 9.6.p2 ] [ 9.6.p3 ] [ 9.6.p4 ] [ 10.0 ] [ 10.0.p1 ] [ 10.0.p2 ] [ 10.0.p3 ] [ 10.0.p4 ] [ 10.1 ] [ 10.1.p1 ] [ 10.1.p2 ] [ 10.1.p3 ] [ 10.2 ] [ 10.2.p1 ] [ 10.2.p2 ] [ 10.2.p3 ] [ 10.3 ] [ 10.3.p1 ] [ 10.3.p2 ] [ 10.3.p3 ] [ 10.4 ] [ 10.4.p1 ] [ 10.4.p2 ] [ 10.4.p3 ] [ 10.5 ] [ 10.5.p1 ] [ 10.6 ] [ 10.6.p1 ] [ 10.6.p2 ] [ 10.6.p3 ] [ 10.7 ] [ 10.7.p1 ] [ 10.7.p2 ] [ 10.7.p3 ] [ 10.7.p4 ] [ 11.0 ] [ 11.0.p1 ] [ 11.0.p2 ] [ 11.0.p3, ] [ 11.0.p4 ] [ 11.1 ] [ 11.1.1 ] [ 11.1.2 ] [ 11.1.3 ] [ 11.2 ] [ 11.2.1 ] [ 11.2.2 ] [ 11.3.0 ]

Diff markup

Differences between /examples/extended/eventgenerator/particleGun/src/PrimaryGeneratorAction4.cc (Version 11.3.0) and /examples/extended/eventgenerator/particleGun/src/PrimaryGeneratorAction4.cc (Version 9.2.p2)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 /// \file eventgenerator/particleGun/src/Prima    
 27 /// \brief Implementation of the PrimaryGenera    
 28 //                                                
 29 //                                                
 30 //                                                
 31 //....oooOO0OOooo........oooOO0OOooo........oo    
 32 //....oooOO0OOooo........oooOO0OOooo........oo    
 33                                                   
 34 #include "PrimaryGeneratorAction4.hh"             
 35                                                   
 36 #include "PrimaryGeneratorAction.hh"              
 37                                                   
 38 #include "G4Event.hh"                             
 39 #include "G4ParticleDefinition.hh"                
 40 #include "G4ParticleGun.hh"                       
 41 #include "G4ParticleTable.hh"                     
 42 #include "G4PhysicalConstants.hh"                 
 43 #include "G4SystemOfUnits.hh"                     
 44 #include "Randomize.hh"                           
 45                                                   
 46 //....oooOO0OOooo........oooOO0OOooo........oo    
 47                                                   
 48 PrimaryGeneratorAction4::PrimaryGeneratorActio    
 49 {                                                 
 50   // vertex volume                                
 51   //                                              
 52   G4double Rmin = 2. * mm;                        
 53   G4double Rmax = 8. * mm;                        
 54   fRmin3 = Rmin * Rmin * Rmin;                    
 55   fRmax3 = Rmax * Rmax * Rmax;                    
 56                                                   
 57   // opening angle                                
 58   //                                              
 59   G4double alphaMin = 0. * deg;                   
 60   G4double alphaMax = 60. * deg;                  
 61   fCosAlphaMin = std::cos(alphaMin);              
 62   fCosAlphaMax = std::cos(alphaMax);              
 63 }                                                 
 64                                                   
 65 //....oooOO0OOooo........oooOO0OOooo........oo    
 66                                                   
 67 void PrimaryGeneratorAction4::GeneratePrimarie    
 68 {                                                 
 69   // vertex position uniform in spherical shel    
 70   //                                              
 71   G4double cosTheta = 2 * G4UniformRand() - 1;    
 72   G4double sinTheta = std::sqrt(1. - cosTheta     
 73   G4double phi = twopi * G4UniformRand();  //     
 74   G4ThreeVector ur(sinTheta * std::cos(phi), s    
 75                                                   
 76   G4double R3 = fRmin3 + G4UniformRand() * (fR    
 77   G4double R = std::pow(R3, 1. / 3);              
 78                                                   
 79   fParticleGun->SetParticlePosition(R * ur);      
 80                                                   
 81   // particle direction uniform around ur         
 82   //                                              
 83   // 1- in World frame                            
 84   // cosAlpha uniform in [cos(alphaMin), cos(a    
 85   G4double cosAlpha = fCosAlphaMin - G4Uniform    
 86   G4double sinAlpha = std::sqrt(1. - cosAlpha     
 87   G4double psi = twopi * G4UniformRand();  //     
 88   G4ThreeVector dir(sinAlpha * std::cos(psi),     
 89                                                   
 90   // 2- rotate dir   (rotateUz transforms uz t    
 91   dir.rotateUz(ur);                               
 92                                                   
 93   fParticleGun->SetParticleMomentumDirection(d    
 94                                                   
 95   // energy                                       
 96   //                                              
 97   fParticleGun->SetParticleEnergy(1 * MeV);       
 98                                                   
 99   // create vertex                                
100   //                                              
101   fParticleGun->GeneratePrimaryVertex(anEvent)    
102 }                                                 
103 //....oooOO0OOooo........oooOO0OOooo........oo    
104