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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file electromagnetic/TestEm9/TestEm9.cc << 27 /// \brief Main program of the electromagnetic << 28 // << 29 // 26 // >> 27 // $Id: TestEm9.cc,v 1.10 2010/05/21 18:32:34 maire Exp $ >> 28 // GEANT4 tag $Name: geant4-09-04-beta-01 $ 30 // 29 // 31 //....oooOO0OOooo........oooOO0OOooo........oo 30 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 32 //....oooOO0OOooo........oooOO0OOooo........oo 31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 33 32 >> 33 #include "G4RunManager.hh" >> 34 #include "G4UImanager.hh" >> 35 #include "Randomize.hh" >> 36 34 #include "DetectorConstruction.hh" 37 #include "DetectorConstruction.hh" 35 #include "EventAction.hh" << 36 #include "PhysicsList.hh" 38 #include "PhysicsList.hh" 37 #include "PrimaryGeneratorAction.hh" 39 #include "PrimaryGeneratorAction.hh" >> 40 38 #include "RunAction.hh" 41 #include "RunAction.hh" >> 42 #include "EventAction.hh" 39 #include "SteppingAction.hh" 43 #include "SteppingAction.hh" 40 #include "TrackingAction.hh" 44 #include "TrackingAction.hh" 41 45 42 #include "G4RunManagerFactory.hh" << 46 #ifdef G4VIS_USE >> 47 #include "G4VisExecutive.hh" >> 48 #endif >> 49 >> 50 #ifdef G4UI_USE 43 #include "G4UIExecutive.hh" 51 #include "G4UIExecutive.hh" 44 #include "G4UImanager.hh" << 52 #endif 45 #include "G4VisExecutive.hh" << 46 #include "Randomize.hh" << 47 53 48 //....oooOO0OOooo........oooOO0OOooo........oo 54 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 49 55 50 int main(int argc, char** argv) << 56 int main(int argc,char** argv) { 51 { << 57 52 // detect interactive mode (if no arguments) << 58 //choose the Random engine 53 G4UIExecutive* ui = nullptr; << 59 CLHEP::HepRandom::setTheEngine(new CLHEP::RanecuEngine); 54 if (argc == 1) { << 55 ui = new G4UIExecutive(argc, argv); << 56 } << 57 60 58 // construct a serial run manager << 61 //Construct the default run manager 59 auto* runManager = G4RunManagerFactory::Crea << 62 G4RunManager * runManager = new G4RunManager; 60 63 61 // set mandatory initialization classes << 64 //set mandatory initialization classes 62 DetectorConstruction* det = new DetectorCons 65 DetectorConstruction* det = new DetectorConstruction(); 63 PhysicsList* phys; 66 PhysicsList* phys; 64 PrimaryGeneratorAction* kin; 67 PrimaryGeneratorAction* kin; 65 runManager->SetUserInitialization(det); 68 runManager->SetUserInitialization(det); 66 runManager->SetUserInitialization(phys = new 69 runManager->SetUserInitialization(phys = new PhysicsList); 67 runManager->SetUserAction(kin = new PrimaryG 70 runManager->SetUserAction(kin = new PrimaryGeneratorAction(det)); 68 71 69 // set user action classes << 72 //set user action classes 70 runManager->SetUserAction(new RunAction()); 73 runManager->SetUserAction(new RunAction()); 71 runManager->SetUserAction(new EventAction()) 74 runManager->SetUserAction(new EventAction()); 72 runManager->SetUserAction(new TrackingAction 75 runManager->SetUserAction(new TrackingAction()); 73 runManager->SetUserAction(new SteppingAction 76 runManager->SetUserAction(new SteppingAction()); 74 77 75 // initialize visualization << 78 //get the pointer to the User Interface manager 76 G4VisManager* visManager = nullptr; << 79 G4UImanager* UI = G4UImanager::GetUIpointer(); >> 80 >> 81 if (argc!=1) // batch mode >> 82 { >> 83 G4String command = "/control/execute "; >> 84 G4String fileName = argv[1]; >> 85 UI->ApplyCommand(command+fileName); >> 86 } >> 87 >> 88 else //define visualization and UI terminal for interactive mode >> 89 { >> 90 #ifdef G4VIS_USE >> 91 G4VisManager* visManager = new G4VisExecutive; >> 92 visManager->Initialize(); >> 93 #endif >> 94 >> 95 #ifdef G4UI_USE >> 96 G4UIExecutive * ui = new G4UIExecutive(argc,argv); >> 97 ui->SessionStart(); >> 98 delete ui; >> 99 #endif >> 100 >> 101 #ifdef G4VIS_USE >> 102 delete visManager; >> 103 #endif >> 104 } 77 105 78 // get the pointer to the User Interface man << 106 //job termination 79 G4UImanager* UImanager = G4UImanager::GetUIp << 107 // 80 << 81 if (ui) { << 82 // interactive mode << 83 visManager = new G4VisExecutive; << 84 visManager->Initialize(); << 85 ui->SessionStart(); << 86 delete ui; << 87 } << 88 else { << 89 // batch mode << 90 G4String command = "/control/execute "; << 91 G4String fileName = argv[1]; << 92 UImanager->ApplyCommand(command + fileName << 93 } << 94 << 95 // job termination << 96 delete visManager; << 97 delete runManager; 108 delete runManager; >> 109 >> 110 return 0; 98 } 111 } 99 112 100 //....oooOO0OOooo........oooOO0OOooo........oo 113 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 101 114