Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file electromagnetic/TestEm7/TestEm7.cc 26 /// \file electromagnetic/TestEm7/TestEm7.cc 27 /// \brief Main program of the electromagnetic 27 /// \brief Main program of the electromagnetic/TestEm7 example 28 // 28 // 29 // << 29 // 30 //....oooOO0OOooo........oooOO0OOooo........oo 30 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 31 //....oooOO0OOooo........oooOO0OOooo........oo 31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 32 32 >> 33 #include "G4RunManagerFactory.hh" >> 34 #include "G4UImanager.hh" >> 35 #include "G4SteppingVerbose.hh" >> 36 #include "Randomize.hh" >> 37 33 #include "DetectorConstruction.hh" 38 #include "DetectorConstruction.hh" 34 #include "PhysicsList.hh" 39 #include "PhysicsList.hh" 35 #include "PrimaryGeneratorAction.hh" 40 #include "PrimaryGeneratorAction.hh" >> 41 36 #include "RunAction.hh" 42 #include "RunAction.hh" 37 #include "SteppingAction.hh" << 38 #include "TrackingAction.hh" 43 #include "TrackingAction.hh" >> 44 #include "SteppingAction.hh" 39 45 40 #include "G4RunManagerFactory.hh" << 41 #include "G4SteppingVerbose.hh" << 42 #include "G4UIExecutive.hh" 46 #include "G4UIExecutive.hh" 43 #include "G4UImanager.hh" << 44 #include "G4VisExecutive.hh" 47 #include "G4VisExecutive.hh" 45 #include "Randomize.hh" << 46 48 47 //....oooOO0OOooo........oooOO0OOooo........oo 49 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 50 >> 51 int main(int argc,char** argv) { 48 52 49 int main(int argc, char** argv) << 53 //detect interactive mode (if no arguments) and define UI session 50 { << 51 // detect interactive mode (if no arguments) << 52 G4UIExecutive* ui = nullptr; 54 G4UIExecutive* ui = nullptr; 53 if (argc == 1) ui = new G4UIExecutive(argc, << 55 if (argc == 1) ui = new G4UIExecutive(argc,argv); 54 56 55 // Use SteppingVerbose with Unit << 57 //Use SteppingVerbose with Unit 56 G4int precision = 4; 58 G4int precision = 4; 57 G4SteppingVerbose::UseBestUnit(precision); 59 G4SteppingVerbose::UseBestUnit(precision); 58 60 59 // Construct a serial run manager << 61 //Construct a serial run manager 60 auto* runManager = G4RunManagerFactory::Crea 62 auto* runManager = G4RunManagerFactory::CreateRunManager(G4RunManagerType::SerialOnly); 61 << 63 62 // set mandatory initialization classes << 64 //set mandatory initialization classes 63 // 65 // 64 DetectorConstruction* det = new DetectorCons << 66 DetectorConstruction* det = new DetectorConstruction(); 65 PhysicsList* phys = new PhysicsList(); << 67 PhysicsList* phys = new PhysicsList(); 66 << 68 67 runManager->SetUserInitialization(det); 69 runManager->SetUserInitialization(det); 68 runManager->SetUserInitialization(phys); 70 runManager->SetUserInitialization(phys); 69 << 71 70 // set user action classes << 72 //set user action classes 71 // 73 // 72 PrimaryGeneratorAction* kin = new PrimaryGen << 74 PrimaryGeneratorAction* kin = new PrimaryGeneratorAction(det); 73 RunAction* run = new RunAction(det, phys, ki << 75 RunAction* run = new RunAction(det,phys,kin); 74 TrackingAction* track = new TrackingAction(d << 76 TrackingAction* track = new TrackingAction(det,run); 75 SteppingAction* step = new SteppingAction(de << 77 SteppingAction* step = new SteppingAction(det,run); 76 << 78 77 runManager->SetUserAction(kin); << 79 runManager->SetUserAction(kin); 78 runManager->SetUserAction(run); << 80 runManager->SetUserAction(run); 79 runManager->SetUserAction(track); << 81 runManager->SetUserAction(track); 80 runManager->SetUserAction(step); 82 runManager->SetUserAction(step); 81 83 82 // initialize visualization << 84 //initialize visualization 83 G4VisManager* visManager = nullptr; 85 G4VisManager* visManager = nullptr; 84 86 85 // get the pointer to the User Interface man << 87 //get the pointer to the User Interface manager 86 G4UImanager* UImanager = G4UImanager::GetUIp << 88 G4UImanager* UImanager = G4UImanager::GetUIpointer(); 87 89 88 if (ui) { << 90 if (ui) { 89 // interactive mode << 91 //interactive mode 90 visManager = new G4VisExecutive; 92 visManager = new G4VisExecutive; 91 visManager->Initialize(); 93 visManager->Initialize(); 92 ui->SessionStart(); 94 ui->SessionStart(); 93 delete ui; 95 delete ui; 94 delete visManager; 96 delete visManager; 95 } << 97 } else { 96 else { << 98 //batch mode 97 // batch mode << 98 G4String command = "/control/execute "; 99 G4String command = "/control/execute "; 99 G4String fileName = argv[1]; 100 G4String fileName = argv[1]; 100 UImanager->ApplyCommand(command + fileName << 101 UImanager->ApplyCommand(command+fileName); 101 } 102 } 102 103 103 // job termination << 104 //job termination 104 delete runManager; 105 delete runManager; 105 } 106 } 106 107 107 //....oooOO0OOooo........oooOO0OOooo........oo 108 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 108 109