Geant4 Cross Reference |
1 // 1 2 // ******************************************* 3 // * License and Disclaimer 4 // * 5 // * The Geant4 software is copyright of th 6 // * the Geant4 Collaboration. It is provided 7 // * conditions of the Geant4 Software License 8 // * LICENSE and available at http://cern.ch/ 9 // * include a list of copyright holders. 10 // * 11 // * Neither the authors of this software syst 12 // * institutes,nor the agencies providing fin 13 // * work make any representation or warran 14 // * regarding this software system or assum 15 // * use. Please see the license in the file 16 // * for the full disclaimer and the limitatio 17 // * 18 // * This code implementation is the result 19 // * technical work of the GEANT4 collaboratio 20 // * By using, copying, modifying or distri 21 // * any work based on the software) you ag 22 // * use in resulting scientific publicati 23 // * acceptance of all terms of the Geant4 Sof 24 // ******************************************* 25 // 26 /// \file electromagnetic/TestEm4/src/Detector 27 /// \brief Implementation of the DetectorConst 28 // 29 // 30 // 31 32 //....oooOO0OOooo........oooOO0OOooo........oo 33 //....oooOO0OOooo........oooOO0OOooo........oo 34 35 #include "DetectorConstruction.hh" 36 37 #include "G4LogicalVolume.hh" 38 #include "G4Material.hh" 39 #include "G4PVPlacement.hh" 40 #include "G4SystemOfUnits.hh" 41 #include "G4Tubs.hh" 42 43 //....oooOO0OOooo........oooOO0OOooo........oo 44 45 G4VPhysicalVolume* DetectorConstruction::Const 46 { 47 // 48 // define a material from its elements. ca 49 // 50 G4double a, z; 51 G4double density; 52 G4int ncomponents, natoms; 53 54 G4Element* C = new G4Element("Carbon", "C", 55 G4Element* F = new G4Element("Fluorine", "F" 56 57 G4Material* C6F6 = new G4Material("FluorCarb 58 C6F6->AddElement(C, natoms = 6); 59 C6F6->AddElement(F, natoms = 6); 60 61 G4cout << C6F6 << G4endl; 62 63 // 64 // Container 65 // 66 G4double Rmin = 0., Rmax = 5 * cm, deltaZ = 67 68 G4Tubs* solidWorld = new G4Tubs("C6F6", // 69 Rmin, Rmax, 70 71 G4LogicalVolume* logicWorld = new G4LogicalV 72 73 74 G4VPhysicalVolume* physiWorld = new G4PVPlac 75 76 77 78 79 80 81 82 // 83 // always return the physical World 84 // 85 return physiWorld; 86 } 87 88 //....oooOO0OOooo........oooOO0OOooo........oo 89