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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file electromagnetic/TestEm4/src/Detector 26 /// \file electromagnetic/TestEm4/src/DetectorConstruction.cc 27 /// \brief Implementation of the DetectorConst 27 /// \brief Implementation of the DetectorConstruction class 28 // 28 // 29 // 29 // 30 // 30 // 31 31 32 //....oooOO0OOooo........oooOO0OOooo........oo 32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 33 //....oooOO0OOooo........oooOO0OOooo........oo 33 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 34 34 35 #include "DetectorConstruction.hh" 35 #include "DetectorConstruction.hh" 36 36 37 #include "G4LogicalVolume.hh" << 38 #include "G4Material.hh" 37 #include "G4Material.hh" >> 38 #include "G4Tubs.hh" >> 39 #include "G4LogicalVolume.hh" 39 #include "G4PVPlacement.hh" 40 #include "G4PVPlacement.hh" 40 #include "G4SystemOfUnits.hh" 41 #include "G4SystemOfUnits.hh" 41 #include "G4Tubs.hh" << 42 >> 43 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 44 >> 45 DetectorConstruction::DetectorConstruction() >> 46 :G4VUserDetectorConstruction() >> 47 {} >> 48 >> 49 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 50 >> 51 DetectorConstruction::~DetectorConstruction() >> 52 {} 42 53 43 //....oooOO0OOooo........oooOO0OOooo........oo 54 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 44 55 45 G4VPhysicalVolume* DetectorConstruction::Const 56 G4VPhysicalVolume* DetectorConstruction::Construct() 46 { 57 { 47 // 58 // 48 // define a material from its elements. ca 59 // define a material from its elements. case 1: chemical molecule 49 // << 60 // 50 G4double a, z; 61 G4double a, z; 51 G4double density; << 62 G4double density; 52 G4int ncomponents, natoms; 63 G4int ncomponents, natoms; 53 << 64 54 G4Element* C = new G4Element("Carbon", "C", << 65 G4Element* C = new G4Element("Carbon" ,"C" , z= 6., a= 12.01*g/mole); 55 G4Element* F = new G4Element("Fluorine", "F" << 66 G4Element* F = new G4Element("Fluorine","N" , z= 9., a= 18.99*g/mole); 56 << 67 57 G4Material* C6F6 = new G4Material("FluorCarb << 68 G4Material* C6F6 = 58 C6F6->AddElement(C, natoms = 6); << 69 new G4Material("FluorCarbonate", density= 1.61*g/cm3, ncomponents=2); 59 C6F6->AddElement(F, natoms = 6); << 70 C6F6->AddElement(C, natoms=6); 60 << 71 C6F6->AddElement(F, natoms=6); >> 72 61 G4cout << C6F6 << G4endl; 73 G4cout << C6F6 << G4endl; 62 << 74 63 // << 75 // 64 // Container 76 // Container 65 // << 77 // 66 G4double Rmin = 0., Rmax = 5 * cm, deltaZ = << 78 G4double Rmin=0., Rmax=5*cm, deltaZ= 5*cm, Phimin=0., deltaPhi=360*degree; 67 79 68 G4Tubs* solidWorld = new G4Tubs("C6F6", // << 80 G4Tubs* 69 Rmin, Rmax, << 81 solidWorld = new G4Tubs("C6F6", //its name >> 82 Rmin,Rmax,deltaZ,Phimin,deltaPhi); //its size >> 83 >> 84 G4LogicalVolume* >> 85 logicWorld = new G4LogicalVolume(solidWorld, //its solid >> 86 C6F6, //its material >> 87 "C6F6"); //its name >> 88 G4VPhysicalVolume* >> 89 physiWorld = new G4PVPlacement(0, //no rotation >> 90 G4ThreeVector(), //at (0,0,0) >> 91 logicWorld, //its logical volume >> 92 "C6F6", //its name >> 93 0, //its mother volume >> 94 false, //no boolean operation >> 95 0); //copy number 70 96 71 G4LogicalVolume* logicWorld = new G4LogicalV << 72 << 73 << 74 G4VPhysicalVolume* physiWorld = new G4PVPlac << 75 << 76 << 77 << 78 << 79 << 80 << 81 << 82 // << 83 // always return the physical World << 84 // 97 // >> 98 //always return the physical World >> 99 // 85 return physiWorld; 100 return physiWorld; 86 } 101 } 87 102 88 //....oooOO0OOooo........oooOO0OOooo........oo 103 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 89 104