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These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file electromagnetic/TestEm3/src/PrimaryG << 26 // $Id: PrimaryGeneratorMessenger.cc,v 1.3 2006-06-29 16:53:02 gunter Exp $ 27 /// \brief Implementation of the PrimaryGenera << 27 // GEANT4 tag $Name: not supported by cvs2svn $ 28 // << 29 // 28 // 30 //....oooOO0OOooo........oooOO0OOooo........oo 29 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 31 //....oooOO0OOooo........oooOO0OOooo........oo 30 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 32 31 33 #include "PrimaryGeneratorMessenger.hh" 32 #include "PrimaryGeneratorMessenger.hh" 34 33 35 #include "PrimaryGeneratorAction.hh" 34 #include "PrimaryGeneratorAction.hh" 36 << 37 #include "G4UIcmdWithADouble.hh" << 38 #include "G4UIcmdWithoutParameter.hh" << 39 #include "G4UIdirectory.hh" 35 #include "G4UIdirectory.hh" >> 36 #include "G4UIcmdWithoutParameter.hh" >> 37 #include "G4UIcmdWithADouble.hh" 40 38 41 //....oooOO0OOooo........oooOO0OOooo........oo 39 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 42 40 43 PrimaryGeneratorMessenger::PrimaryGeneratorMes << 41 PrimaryGeneratorMessenger::PrimaryGeneratorMessenger( >> 42 PrimaryGeneratorAction* Gun) >> 43 :Action(Gun) 44 { 44 { 45 fGunDir = new G4UIdirectory("/testem/gun/"); << 45 gunDir = new G4UIdirectory("/testem/gun/"); 46 fGunDir->SetGuidance("gun control"); << 46 gunDir->SetGuidance("gun control"); 47 << 47 48 fDefaultCmd = new G4UIcmdWithoutParameter("/ << 48 DefaultCmd = new G4UIcmdWithoutParameter("/testem/gun/setDefault",this); 49 fDefaultCmd->SetGuidance("set/reset kinemati << 49 DefaultCmd->SetGuidance("set/reset kinematic defined in PrimaryGenerator"); 50 fDefaultCmd->AvailableForStates(G4State_PreI << 50 DefaultCmd->AvailableForStates(G4State_PreInit,G4State_Idle); 51 << 51 52 fRndmCmd = new G4UIcmdWithADouble("/testem/g << 52 RndmCmd = new G4UIcmdWithADouble("/testem/gun/rndm",this); 53 fRndmCmd->SetGuidance("random lateral extens << 53 RndmCmd->SetGuidance("random lateral extension on the beam"); 54 fRndmCmd->SetGuidance("in fraction of 0.5*si << 54 RndmCmd->SetGuidance("in fraction of 0.5*sizeYZ"); 55 fRndmCmd->SetParameterName("rBeam", false); << 55 RndmCmd->SetParameterName("rBeam",false); 56 fRndmCmd->SetRange("rBeam>=0.&&rBeam<=1."); << 56 RndmCmd->SetRange("rBeam>=0.&&rBeam<=1."); 57 fRndmCmd->AvailableForStates(G4State_Idle); << 57 RndmCmd->AvailableForStates(G4State_Idle); 58 } 58 } 59 59 60 //....oooOO0OOooo........oooOO0OOooo........oo 60 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 61 61 62 PrimaryGeneratorMessenger::~PrimaryGeneratorMe 62 PrimaryGeneratorMessenger::~PrimaryGeneratorMessenger() 63 { 63 { 64 delete fDefaultCmd; << 64 delete DefaultCmd; 65 delete fRndmCmd; << 65 delete RndmCmd; 66 delete fGunDir; << 66 delete gunDir; 67 } 67 } 68 68 69 //....oooOO0OOooo........oooOO0OOooo........oo 69 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 70 70 71 void PrimaryGeneratorMessenger::SetNewValue(G4 << 71 void PrimaryGeneratorMessenger::SetNewValue(G4UIcommand* command, 72 { << 72 G4String newValue) 73 if (command == fDefaultCmd) { << 73 { 74 fAction->SetDefaultKinematic(); << 74 if( command == DefaultCmd ) 75 } << 75 { Action->SetDefaultKinematic();} 76 << 76 77 if (command == fRndmCmd) { << 77 if( command == RndmCmd ) 78 fAction->SetRndmBeam(fRndmCmd->GetNewDoubl << 78 { Action->SetRndmBeam(RndmCmd->GetNewDoubleValue(newValue));} 79 } << 80 } 79 } 81 80 82 //....oooOO0OOooo........oooOO0OOooo........oo 81 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 82 83 83