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Geant4/examples/extended/electromagnetic/TestEm3/TestEm3.cc

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Differences between /examples/extended/electromagnetic/TestEm3/TestEm3.cc (Version 11.3.0) and /examples/extended/electromagnetic/TestEm3/TestEm3.cc (Version 9.3)


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 26 /// \file electromagnetic/TestEm3/TestEm3.cc   <<  26 // $Id: TestEm3.cc,v 1.23 2007/06/22 09:22:05 maire Exp $
 27 /// \brief Main program of the electromagnetic <<  27 // GEANT4 tag $Name: geant4-09-02 $
 28 //                                                 28 //
 29 //                                             <<  29 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 30 //....oooOO0OOooo........oooOO0OOooo........oo <<  30 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 
 31 //....oooOO0OOooo........oooOO0OOooo........oo <<  31 
                                                   >>  32 #include "G4RunManager.hh"
                                                   >>  33 #include "G4UImanager.hh"
                                                   >>  34 #include "G4UIterminal.hh"
                                                   >>  35 #include "G4UItcsh.hh"
                                                   >>  36 #include "Randomize.hh"
 32                                                    37 
 33 #include "ActionInitialization.hh"             << 
 34 #include "DetectorConstruction.hh"                 38 #include "DetectorConstruction.hh"
 35 #include "PhysicsList.hh"                          39 #include "PhysicsList.hh"
                                                   >>  40 #include "PrimaryGeneratorAction.hh"
                                                   >>  41 #include "RunAction.hh"
                                                   >>  42 #include "EventAction.hh"
                                                   >>  43 #include "TrackingAction.hh"
                                                   >>  44 #include "SteppingAction.hh"
                                                   >>  45 #include "SteppingVerbose.hh"
                                                   >>  46 #include "HistoManager.hh"
 36                                                    47 
 37 #include "G4RunManagerFactory.hh"              <<  48 #ifdef G4VIS_USE
 38 #include "G4SteppingVerbose.hh"                << 
 39 #include "G4Types.hh"                          << 
 40 #include "G4UIExecutive.hh"                    << 
 41 #include "G4UImanager.hh"                      << 
 42 #include "G4VisExecutive.hh"                       49 #include "G4VisExecutive.hh"
 43 #include "Randomize.hh"                        <<  50 #endif
                                                   >>  51 
                                                   >>  52 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 44                                                    53 
 45 //....oooOO0OOooo........oooOO0OOooo........oo <<  54 int main(int argc,char** argv) {
 46                                                    55 
 47 int main(int argc, char** argv)                <<  56   //choose the Random engine
 48 {                                              <<  57   CLHEP::HepRandom::setTheEngine(new CLHEP::RanecuEngine);
 49   // detect interactive mode (if no arguments) <<  58 
 50   G4UIExecutive* ui = nullptr;                 <<  59   //my Verbose output class
 51   if (argc == 1) {                             <<  60   G4VSteppingVerbose::SetInstance(new SteppingVerbose);
 52     ui = new G4UIExecutive(argc, argv);        <<  61     
 53   }                                            <<  62   // Construct the default run manager
 54                                                <<  63   G4RunManager * runManager = new G4RunManager;
 55   // Use SteppingVerbose with Unit             << 
 56   G4int precision = 4;                         << 
 57   G4SteppingVerbose::UseBestUnit(precision);   << 
 58                                                << 
 59   // Creating run manager                      << 
 60   auto runManager = G4RunManagerFactory::Creat << 
 61                                                << 
 62   if (argc == 3) {                             << 
 63     G4int nThreads = G4UIcommand::ConvertToInt << 
 64     runManager->SetNumberOfThreads(nThreads);  << 
 65   }                                            << 
 66                                                    64 
 67   // set mandatory initialization classes          65   // set mandatory initialization classes
 68   DetectorConstruction* detector = new Detecto     66   DetectorConstruction* detector = new DetectorConstruction;
 69   runManager->SetUserInitialization(detector);     67   runManager->SetUserInitialization(detector);
 70   runManager->SetUserInitialization(new Physic     68   runManager->SetUserInitialization(new PhysicsList);
 71                                                <<  69   
                                                   >>  70   // histograms for this example
                                                   >>  71   HistoManager* histo = new HistoManager();
                                                   >>  72   
                                                   >>  73   // primary generator
                                                   >>  74   PrimaryGeneratorAction* primary = new PrimaryGeneratorAction(detector,histo);
                                                   >>  75   runManager->SetUserAction(primary);
                                                   >>  76         
 72   // set user action classes                       77   // set user action classes
 73   runManager->SetUserInitialization(new Action <<  78   RunAction*      runAct = new RunAction(detector,primary,histo);
 74                                                <<  79   EventAction*    evtAct = new EventAction(detector,runAct,histo);
 75   // initialize visualization                  <<  80   TrackingAction* trkAct = new TrackingAction(detector,runAct,evtAct,histo);
 76   G4VisManager* visManager = nullptr;          <<  81   SteppingAction* stpAct = new SteppingAction(detector,runAct,evtAct,histo);
 77                                                <<  82   
 78   // get the pointer to the User Interface man <<  83   runManager->SetUserAction(runAct);
 79   G4UImanager* UImanager = G4UImanager::GetUIp <<  84   runManager->SetUserAction(evtAct);
 80                                                <<  85   runManager->SetUserAction(trkAct);
 81   if (ui) {                                    <<  86   runManager->SetUserAction(stpAct);
 82     // interactive mode                        <<  87 
 83     visManager = new G4VisExecutive();         <<  88   // get the pointer to the User Interface manager 
 84     visManager->Initialize();                  <<  89   G4UImanager* UI = G4UImanager::GetUIpointer();  
 85     ui->SessionStart();                        <<  90 
 86     delete ui;                                 <<  91   if (argc!=1)   // batch mode  
 87   }                                            <<  92     {
 88   else {                                       <<  93      G4String command = "/control/execute ";
 89     // batch mode                              <<  94      G4String fileName = argv[1];
 90     G4String command = "/control/execute ";    <<  95      UI->ApplyCommand(command+fileName);
 91     G4String fileName = argv[1];               <<  96     }
 92     UImanager->ApplyCommand(command + fileName <<  97     
 93   }                                            <<  98   else           //define visualization and UI terminal for interactive mode
                                                   >>  99     { 
                                                   >> 100 #ifdef G4VIS_USE
                                                   >> 101    G4VisManager* visManager = new G4VisExecutive;
                                                   >> 102    visManager->Initialize();
                                                   >> 103 #endif    
                                                   >> 104      
                                                   >> 105      G4UIsession * session = 0;
                                                   >> 106 #ifdef G4UI_USE_TCSH
                                                   >> 107       session = new G4UIterminal(new G4UItcsh);      
                                                   >> 108 #else
                                                   >> 109       session = new G4UIterminal();
                                                   >> 110 #endif     
                                                   >> 111      session->SessionStart();
                                                   >> 112      delete session;
                                                   >> 113      
                                                   >> 114 #ifdef G4VIS_USE
                                                   >> 115      delete visManager;
                                                   >> 116 #endif     
                                                   >> 117     }
 94                                                   118 
 95   // job termination                              119   // job termination
 96   delete visManager;                           << 120   //   
                                                   >> 121   delete histo;
 97   delete runManager;                              122   delete runManager;
                                                   >> 123 
                                                   >> 124   return 0;
 98 }                                                 125 }
 99                                                   126 
100 //....oooOO0OOooo........oooOO0OOooo........oo << 127 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 
                                                   >> 128 
101                                                   129