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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file electromagnetic/TestEm18/TestEm18.cc 26 /// \file electromagnetic/TestEm18/TestEm18.cc 27 /// \brief Main program of the electromagnetic 27 /// \brief Main program of the electromagnetic/TestEm18 example 28 // 28 // 29 // 29 // 30 // 30 // 31 //....oooOO0OOooo........oooOO0OOooo........oo 31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 32 //....oooOO0OOooo........oooOO0OOooo........oo 32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 33 33 >> 34 #include "G4RunManager.hh" >> 35 #include "G4UImanager.hh" >> 36 #include "G4SteppingVerbose.hh" >> 37 #include "Randomize.hh" >> 38 34 #include "DetectorConstruction.hh" 39 #include "DetectorConstruction.hh" 35 #include "EventAction.hh" << 36 #include "PhysicsList.hh" 40 #include "PhysicsList.hh" 37 #include "PrimaryGeneratorAction.hh" 41 #include "PrimaryGeneratorAction.hh" 38 #include "RunAction.hh" 42 #include "RunAction.hh" 39 #include "StackingAction.hh" << 43 #include "EventAction.hh" 40 #include "SteppingAction.hh" << 41 #include "TrackingAction.hh" 44 #include "TrackingAction.hh" >> 45 #include "SteppingAction.hh" >> 46 #include "StackingAction.hh" 42 47 43 #include "G4RunManager.hh" << 44 #include "G4SteppingVerbose.hh" << 45 #include "G4UIExecutive.hh" 48 #include "G4UIExecutive.hh" 46 #include "G4UImanager.hh" << 47 #include "G4VisExecutive.hh" 49 #include "G4VisExecutive.hh" 48 #include "Randomize.hh" << 49 50 50 //....oooOO0OOooo........oooOO0OOooo........oo 51 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 51 52 52 int main(int argc, char** argv) << 53 int main(int argc,char** argv) { 53 { << 54 54 // detect interactive mode (if no arguments) << 55 //detect interactive mode (if no arguments) and define UI session 55 G4UIExecutive* ui = nullptr; 56 G4UIExecutive* ui = nullptr; 56 if (argc == 1) ui = new G4UIExecutive(argc, << 57 if (argc == 1) ui = new G4UIExecutive(argc,argv); 57 58 58 // choose the Random engine << 59 //choose the Random engine 59 CLHEP::HepRandom::setTheEngine(new CLHEP::Ra 60 CLHEP::HepRandom::setTheEngine(new CLHEP::RanecuEngine); 60 61 61 // Use SteppingVerbose with Unit << 62 //Use SteppingVerbose with Unit 62 G4int precision = 4; 63 G4int precision = 4; 63 G4SteppingVerbose::UseBestUnit(precision); 64 G4SteppingVerbose::UseBestUnit(precision); 64 << 65 65 // Construct the default run manager 66 // Construct the default run manager 66 G4RunManager* runManager = new G4RunManager; << 67 G4RunManager * runManager = new G4RunManager; 67 68 68 // set mandatory initialization classes 69 // set mandatory initialization classes 69 DetectorConstruction* detector; 70 DetectorConstruction* detector; 70 detector = new DetectorConstruction; 71 detector = new DetectorConstruction; 71 runManager->SetUserInitialization(detector); 72 runManager->SetUserInitialization(detector); 72 runManager->SetUserInitialization(new Physic 73 runManager->SetUserInitialization(new PhysicsList()); 73 74 74 // set user action classes 75 // set user action classes 75 // 76 // 76 // primaryGenerator << 77 //primaryGenerator 77 PrimaryGeneratorAction* primary = new Primar 78 PrimaryGeneratorAction* primary = new PrimaryGeneratorAction(detector); 78 runManager->SetUserAction(primary); 79 runManager->SetUserAction(primary); 79 80 80 // runAction << 81 //runAction 81 RunAction* runaction = new RunAction(detecto << 82 RunAction* runaction = new RunAction(detector,primary); 82 runManager->SetUserAction(runaction); 83 runManager->SetUserAction(runaction); 83 84 84 // eventAction << 85 //eventAction 85 EventAction* eventaction = new EventAction(r 86 EventAction* eventaction = new EventAction(runaction); 86 runManager->SetUserAction(eventaction); 87 runManager->SetUserAction(eventaction); 87 88 88 // TrackingAction << 89 //TrackingAction 89 TrackingAction* trackingaction = new Trackin 90 TrackingAction* trackingaction = new TrackingAction(runaction); 90 runManager->SetUserAction(trackingaction); 91 runManager->SetUserAction(trackingaction); 91 92 92 // stepAction << 93 //stepAction 93 SteppingAction* steppingaction = new Steppin 94 SteppingAction* steppingaction = new SteppingAction(runaction, eventaction); 94 runManager->SetUserAction(steppingaction); 95 runManager->SetUserAction(steppingaction); 95 96 96 // stackAction << 97 //stackAction 97 StackingAction* stackingaction = new Stackin 98 StackingAction* stackingaction = new StackingAction(); 98 runManager->SetUserAction(stackingaction); 99 runManager->SetUserAction(stackingaction); 99 100 100 // initialize visualization << 101 //initialize visualization 101 G4VisManager* visManager = nullptr; 102 G4VisManager* visManager = nullptr; 102 103 103 // get the pointer to the User Interface man << 104 //get the pointer to the User Interface manager 104 G4UImanager* UImanager = G4UImanager::GetUIp 105 G4UImanager* UImanager = G4UImanager::GetUIpointer(); 105 106 106 if (ui) { << 107 if (ui) { 107 // interactive mode << 108 //interactive mode 108 visManager = new G4VisExecutive; << 109 visManager = new G4VisExecutive; 109 visManager->Initialize(); << 110 visManager->Initialize(); 110 ui->SessionStart(); << 111 ui->SessionStart(); 111 delete ui; << 112 delete ui; 112 } 113 } 113 else { << 114 else { 114 // batch mode << 115 //batch mode 115 G4String command = "/control/execute "; << 116 G4String command = "/control/execute "; 116 G4String fileName = argv[1]; << 117 G4String fileName = argv[1]; 117 UImanager->ApplyCommand(command + fileName << 118 UImanager->ApplyCommand(command+fileName); 118 } 119 } 119 120 120 // job termination << 121 //job termination 121 delete visManager; 122 delete visManager; 122 delete runManager; 123 delete runManager; 123 } 124 } 124 125 125 //....oooOO0OOooo........oooOO0OOooo........oo 126 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 127 126 128