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Geant4/examples/extended/electromagnetic/TestEm18/TestEm18.cc

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Differences between /examples/extended/electromagnetic/TestEm18/TestEm18.cc (Version 11.3.0) and /examples/extended/electromagnetic/TestEm18/TestEm18.cc (Version 10.0.p4)


  1 //                                                  1 //
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 25 //                                                 25 //
 26 /// \file electromagnetic/TestEm18/TestEm18.cc     26 /// \file electromagnetic/TestEm18/TestEm18.cc
 27 /// \brief Main program of the electromagnetic     27 /// \brief Main program of the electromagnetic/TestEm18 example
 28 //                                                 28 //
 29 //                                                 29 //
                                                   >>  30 // $Id: TestEm18.cc 66241 2012-12-13 18:34:42Z gunter $
 30 //                                                 31 //
 31 //....oooOO0OOooo........oooOO0OOooo........oo     32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 32 //....oooOO0OOooo........oooOO0OOooo........oo     33 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 33                                                    34 
                                                   >>  35 #include "G4RunManager.hh"
                                                   >>  36 #include "G4UImanager.hh"
                                                   >>  37 #include "Randomize.hh"
                                                   >>  38 
 34 #include "DetectorConstruction.hh"                 39 #include "DetectorConstruction.hh"
 35 #include "EventAction.hh"                      << 
 36 #include "PhysicsList.hh"                          40 #include "PhysicsList.hh"
 37 #include "PrimaryGeneratorAction.hh"               41 #include "PrimaryGeneratorAction.hh"
 38 #include "RunAction.hh"                            42 #include "RunAction.hh"
 39 #include "StackingAction.hh"                   <<  43 #include "EventAction.hh"
 40 #include "SteppingAction.hh"                       44 #include "SteppingAction.hh"
 41 #include "TrackingAction.hh"                   <<  45 #include "SteppingVerbose.hh"
                                                   >>  46 #include "StackingAction.hh"
 42                                                    47 
 43 #include "G4RunManager.hh"                     <<  48 #ifdef G4VIS_USE
 44 #include "G4SteppingVerbose.hh"                <<  49  #include "G4VisExecutive.hh"
                                                   >>  50 #endif
                                                   >>  51 
                                                   >>  52 #ifdef G4UI_USE
 45 #include "G4UIExecutive.hh"                        53 #include "G4UIExecutive.hh"
 46 #include "G4UImanager.hh"                      <<  54 #endif
 47 #include "G4VisExecutive.hh"                   << 
 48 #include "Randomize.hh"                        << 
 49                                                    55 
 50 //....oooOO0OOooo........oooOO0OOooo........oo     56 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 51                                                    57 
 52 int main(int argc, char** argv)                <<  58 int main(int argc,char** argv) {
 53 {                                              << 
 54   // detect interactive mode (if no arguments) << 
 55   G4UIExecutive* ui = nullptr;                 << 
 56   if (argc == 1) ui = new G4UIExecutive(argc,  << 
 57                                                    59 
 58   // choose the Random engine                  <<  60   //choose the Random engine
 59   CLHEP::HepRandom::setTheEngine(new CLHEP::Ra     61   CLHEP::HepRandom::setTheEngine(new CLHEP::RanecuEngine);
 60                                                    62 
 61   // Use SteppingVerbose with Unit             <<  63   //my Verbose output class
 62   G4int precision = 4;                         <<  64   G4VSteppingVerbose::SetInstance(new SteppingVerbose);
 63   G4SteppingVerbose::UseBestUnit(precision);   << 
 64                                                    65 
 65   // Construct the default run manager             66   // Construct the default run manager
 66   G4RunManager* runManager = new G4RunManager; <<  67   G4RunManager * runManager = new G4RunManager;
 67                                                    68 
 68   // set mandatory initialization classes          69   // set mandatory initialization classes
 69   DetectorConstruction* detector;                  70   DetectorConstruction* detector;
 70   detector = new DetectorConstruction;             71   detector = new DetectorConstruction;
 71   runManager->SetUserInitialization(detector);     72   runManager->SetUserInitialization(detector);
 72   runManager->SetUserInitialization(new Physic     73   runManager->SetUserInitialization(new PhysicsList());
 73                                                    74 
 74   // set user action classes                       75   // set user action classes
 75   //                                               76   //
 76   // primaryGenerator                          <<  77   //primaryGenerator
 77   PrimaryGeneratorAction* primary = new Primar     78   PrimaryGeneratorAction* primary = new PrimaryGeneratorAction(detector);
 78   runManager->SetUserAction(primary);              79   runManager->SetUserAction(primary);
 79                                                    80 
 80   // runAction                                 <<  81   //runAction
 81   RunAction* runaction = new RunAction(detecto <<  82   RunAction* runaction = new RunAction(detector,primary);
 82   runManager->SetUserAction(runaction);            83   runManager->SetUserAction(runaction);
 83                                                    84 
 84   // eventAction                               <<  85   //eventAction
 85   EventAction* eventaction = new EventAction(r     86   EventAction* eventaction = new EventAction(runaction);
 86   runManager->SetUserAction(eventaction);          87   runManager->SetUserAction(eventaction);
 87                                                    88 
 88   // TrackingAction                            <<  89   //stepAction
 89   TrackingAction* trackingaction = new Trackin << 
 90   runManager->SetUserAction(trackingaction);   << 
 91                                                << 
 92   // stepAction                                << 
 93   SteppingAction* steppingaction = new Steppin     90   SteppingAction* steppingaction = new SteppingAction(runaction, eventaction);
 94   runManager->SetUserAction(steppingaction);       91   runManager->SetUserAction(steppingaction);
 95                                                <<  92   
 96   // stackAction                               <<  93   //stackAction
 97   StackingAction* stackingaction = new Stackin <<  94   StackingAction* stackingaction = new StackingAction(runaction, eventaction);
 98   runManager->SetUserAction(stackingaction);   <<  95   runManager->SetUserAction(stackingaction);      
 99                                                <<  96    
100   // initialize visualization                  <<  97   // get the pointer to the User Interface manager 
101   G4VisManager* visManager = nullptr;          <<  98     G4UImanager* UI = G4UImanager::GetUIpointer();  
102                                                <<  99 
103   // get the pointer to the User Interface man << 100   if (argc!=1)   // batch mode  
104   G4UImanager* UImanager = G4UImanager::GetUIp << 101     {
105                                                << 102      G4String command = "/control/execute ";
106   if (ui) {                                    << 103      G4String fileName = argv[1];
107     // interactive mode                        << 104      UI->ApplyCommand(command+fileName);
108     visManager = new G4VisExecutive;           << 105     }
109     visManager->Initialize();                  << 106     
110     ui->SessionStart();                        << 107   else           //define visualization and UI terminal for interactive mode
111     delete ui;                                 << 108     { 
112   }                                            << 109 #ifdef G4VIS_USE
113   else {                                       << 110    G4VisManager* visManager = new G4VisExecutive;
114     // batch mode                              << 111    visManager->Initialize();
115     G4String command = "/control/execute ";    << 112 #endif    
116     G4String fileName = argv[1];               << 113      
117     UImanager->ApplyCommand(command + fileName << 114 #ifdef G4UI_USE
118   }                                            << 115       G4UIExecutive * ui = new G4UIExecutive(argc,argv);      
119                                                << 116       ui->SessionStart();
                                                   >> 117       delete ui;
                                                   >> 118 #endif
                                                   >> 119           
                                                   >> 120 #ifdef G4VIS_USE
                                                   >> 121      delete visManager;
                                                   >> 122 #endif     
                                                   >> 123     }
                                                   >> 124     
120   // job termination                              125   // job termination
121   delete visManager;                           << 126   // 
122   delete runManager;                              127   delete runManager;
                                                   >> 128 
                                                   >> 129   return 0;
123 }                                                 130 }
124                                                   131 
125 //....oooOO0OOooo........oooOO0OOooo........oo    132 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >> 133 
126                                                   134