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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file electromagnetic/TestEm17/TestEm17.cc 26 /// \file electromagnetic/TestEm17/TestEm17.cc 27 /// \brief Main program of the electromagnetic 27 /// \brief Main program of the electromagnetic/TestEm17 example 28 // 28 // 29 // 29 // 30 // << 30 // $Id: TestEm17.cc 99017 2016-08-31 08:24:29Z gcosmo $ 31 //....oooOO0OOooo........oooOO0OOooo........oo << 31 // 32 //....oooOO0OOooo........oooOO0OOooo........oo 32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 33 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 34 >> 35 #include "G4RunManager.hh" >> 36 #include "G4UImanager.hh" >> 37 #include "Randomize.hh" 33 38 34 #include "DetectorConstruction.hh" 39 #include "DetectorConstruction.hh" 35 #include "HistoManager.hh" << 36 #include "PhysicsList.hh" 40 #include "PhysicsList.hh" 37 #include "PrimaryGeneratorAction.hh" 41 #include "PrimaryGeneratorAction.hh" >> 42 38 #include "RunAction.hh" 43 #include "RunAction.hh" 39 #include "StackingAction.hh" << 40 #include "SteppingAction.hh" 44 #include "SteppingAction.hh" >> 45 #include "SteppingVerbose.hh" >> 46 #include "StackingAction.hh" >> 47 #include "HistoManager.hh" 41 48 42 #include "G4RunManager.hh" << 49 #ifdef G4VIS_USE 43 #include "G4SteppingVerbose.hh" << 50 #include "G4VisExecutive.hh" >> 51 #endif >> 52 >> 53 #ifdef G4UI_USE 44 #include "G4UIExecutive.hh" 54 #include "G4UIExecutive.hh" 45 #include "G4UImanager.hh" << 55 #endif 46 #include "G4VisExecutive.hh" << 47 #include "Randomize.hh" << 48 56 49 //....oooOO0OOooo........oooOO0OOooo........oo 57 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 50 << 58 51 int main(int argc, char** argv) << 59 int main(int argc,char** argv) { 52 { << 60 53 // detect interactive mode (if no arguments) << 61 //choose the Random engine 54 G4UIExecutive* ui = nullptr; << 62 CLHEP::HepRandom::setTheEngine(new CLHEP::RanecuEngine); 55 if (argc == 1) ui = new G4UIExecutive(argc, << 63 56 << 64 //my Verbose output class 57 // Use SteppingVerbose with Unit << 65 G4VSteppingVerbose::SetInstance(new SteppingVerbose); 58 G4int precision = 4; << 66 59 G4SteppingVerbose::UseBestUnit(precision); << 67 // Construct the default run manager 60 << 68 G4RunManager * runManager = new G4RunManager; 61 // construct the default run manager << 62 G4RunManager* runManager = new G4RunManager; << 63 69 64 // set mandatory initialization classes 70 // set mandatory initialization classes 65 DetectorConstruction* det; 71 DetectorConstruction* det; 66 PrimaryGeneratorAction* prim; 72 PrimaryGeneratorAction* prim; 67 runManager->SetUserInitialization(det = new 73 runManager->SetUserInitialization(det = new DetectorConstruction); 68 runManager->SetUserInitialization(new Physic 74 runManager->SetUserInitialization(new PhysicsList); 69 runManager->SetUserAction(prim = new Primary 75 runManager->SetUserAction(prim = new PrimaryGeneratorAction(det)); 70 << 76 71 HistoManager* histo = new HistoManager(); 77 HistoManager* histo = new HistoManager(); 72 << 78 73 // set user action classes 79 // set user action classes 74 RunAction* run; << 80 RunAction* run; 75 runManager->SetUserAction(run = new RunActio << 81 runManager->SetUserAction(run = new RunAction(det,prim,histo)); 76 runManager->SetUserAction(new SteppingAction << 82 runManager->SetUserAction(new SteppingAction(run,histo)); 77 runManager->SetUserAction(new StackingAction 83 runManager->SetUserAction(new StackingAction); 78 << 84 79 // initialize visualization << 85 // Start execution 80 G4VisManager* visManager = nullptr; << 86 // 81 << 87 if (argc > 1) { // execute an argument macro file if exist 82 // get the pointer to the User Interface man << 83 G4UImanager* UImanager = G4UImanager::GetUIp << 84 << 85 if (ui) { << 86 // interactive mode << 87 visManager = new G4VisExecutive; << 88 visManager->Initialize(); << 89 ui->SessionStart(); << 90 delete ui; << 91 } << 92 else { << 93 // batch mode << 94 G4String command = "/control/execute "; 88 G4String command = "/control/execute "; 95 G4String fileName = argv[1]; 89 G4String fileName = argv[1]; 96 UImanager->ApplyCommand(command + fileName << 90 G4UImanager::GetUIpointer()->ApplyCommand(command+fileName); >> 91 >> 92 } else { // start interactive session >> 93 #ifdef G4VIS_USE >> 94 G4VisManager* visManager = new G4VisExecutive; >> 95 visManager->Initialize(); >> 96 #endif >> 97 >> 98 #ifdef G4UI_USE >> 99 G4UIExecutive * ui = new G4UIExecutive(argc,argv); >> 100 ui->SessionStart(); >> 101 delete ui; >> 102 #endif >> 103 >> 104 #ifdef G4VIS_USE >> 105 delete visManager; >> 106 #endif 97 } 107 } 98 108 99 // job termination 109 // job termination 100 delete visManager; << 110 // >> 111 delete histo; 101 delete runManager; 112 delete runManager; >> 113 >> 114 return 0; 102 } 115 } 103 116 104 //....oooOO0OOooo........oooOO0OOooo........oo << 117 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 105 118