Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file electromagnetic/TestEm16/TestEm16.cc << 26 // $Id: TestEm16.cc,v 1.2 2006/06/29 16:47:24 gunter Exp $ 27 /// \brief Main program of the electromagnetic << 27 // GEANT4 tag $Name: geant4-08-02 $ 28 // << 29 // 28 // 30 //....oooOO0OOooo........oooOO0OOooo........oo 29 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 31 //....oooOO0OOooo........oooOO0OOooo........oo 30 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 32 31 33 #include "ActionInitialization.hh" << 32 #include "G4RunManager.hh" >> 33 #include "G4UImanager.hh" >> 34 #include "G4UIterminal.hh" >> 35 #include "G4UItcsh.hh" >> 36 #include "Randomize.hh" >> 37 34 #include "DetectorConstruction.hh" 38 #include "DetectorConstruction.hh" 35 #include "PhysicsList.hh" 39 #include "PhysicsList.hh" >> 40 #include "PrimaryGeneratorAction.hh" >> 41 #include "SteppingVerbose.hh" 36 42 37 #include "G4RunManagerFactory.hh" << 43 #include "RunAction.hh" 38 #include "G4SteppingVerbose.hh" << 44 #include "EventAction.hh" 39 #include "G4Types.hh" << 45 #include "SteppingAction.hh" 40 #include "G4UIExecutive.hh" << 46 41 #include "G4UImanager.hh" << 47 #ifdef G4VIS_USE 42 #include "G4VisExecutive.hh" << 48 #include "G4VisExecutive.hh" 43 #include "Randomize.hh" << 49 #endif 44 50 45 //....oooOO0OOooo........oooOO0OOooo........oo 51 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 46 52 47 int main(int argc, char** argv) << 53 int main(int argc,char** argv) { 48 { << 49 // detect interactive mode (if no arguments) << 50 G4UIExecutive* ui = nullptr; << 51 if (argc == 1) ui = new G4UIExecutive(argc, << 52 << 53 // Use SteppingVerbose with Unit << 54 G4int precision = 4; << 55 G4SteppingVerbose::UseBestUnit(precision); << 56 << 57 // Creating run manager << 58 auto runManager = G4RunManagerFactory::Creat << 59 << 60 if (argc == 3) { << 61 G4int nThreads = G4UIcommand::ConvertToInt << 62 runManager->SetNumberOfThreads(nThreads); << 63 } << 64 54 65 // set mandatory initialization classes << 55 //choose the Random engine 66 DetectorConstruction* det; << 56 CLHEP::HepRandom::setTheEngine(new CLHEP::RanecuEngine); 67 runManager->SetUserInitialization(det = new << 68 runManager->SetUserInitialization(new Physic << 69 57 70 // set user action classes << 58 //my Verbose output class 71 runManager->SetUserInitialization(new Action << 59 G4VSteppingVerbose::SetInstance(new SteppingVerbose); 72 60 73 // initialize visualization << 61 //Construct the default run manager 74 G4VisManager* visManager = nullptr; << 62 G4RunManager * runManager = new G4RunManager; 75 63 76 // get the pointer to the User Interface man << 64 //set mandatory initialization classes 77 G4UImanager* UImanager = G4UImanager::GetUIp << 65 DetectorConstruction* det; >> 66 runManager->SetUserInitialization(det = new DetectorConstruction); >> 67 runManager->SetUserInitialization(new PhysicsList); >> 68 runManager->SetUserAction(new PrimaryGeneratorAction(det)); 78 69 79 if (ui) { << 70 #ifdef G4VIS_USE 80 // interactive mode << 71 //visualization manager 81 visManager = new G4VisExecutive; << 72 G4VisManager* visManager = new G4VisExecutive; 82 visManager->Initialize(); << 73 visManager->Initialize(); 83 // define icons before SessionStart << 74 #endif 84 if (ui->IsGUI()) { << 75 85 UImanager->ApplyCommand("/control/execut << 76 //set user action classes >> 77 RunAction* RunAct; >> 78 >> 79 runManager->SetUserAction(RunAct = new RunAction); >> 80 runManager->SetUserAction(new EventAction); >> 81 runManager->SetUserAction(new SteppingAction(RunAct)); >> 82 >> 83 //get the pointer to the User Interface manager >> 84 G4UImanager* UI = G4UImanager::GetUIpointer(); >> 85 >> 86 if (argc==1) // Define UI terminal for interactive mode >> 87 { >> 88 G4UIsession* session = 0; >> 89 #ifdef G4UI_USE_TCSH >> 90 session = new G4UIterminal(new G4UItcsh); >> 91 #else >> 92 session = new G4UIterminal(); >> 93 #endif >> 94 session->SessionStart(); >> 95 delete session; >> 96 } >> 97 else // Batch mode >> 98 { >> 99 G4String command = "/control/execute "; >> 100 G4String fileName = argv[1]; >> 101 UI->ApplyCommand(command+fileName); 86 } 102 } 87 ui->SessionStart(); << 88 delete ui; << 89 } << 90 else { << 91 // batch mode << 92 G4String command = "/control/execute "; << 93 G4String fileName = argv[1]; << 94 UImanager->ApplyCommand(command + fileName << 95 } << 96 103 97 // job termination << 104 //job termination >> 105 #ifdef G4VIS_USE 98 delete visManager; 106 delete visManager; >> 107 #endif >> 108 99 delete runManager; 109 delete runManager; >> 110 >> 111 return 0; 100 } 112 } 101 113 102 //....oooOO0OOooo........oooOO0OOooo........oo 114 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 103 115