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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file electromagnetic/TestEm15/TestEm15.cc 26 /// \file electromagnetic/TestEm15/TestEm15.cc 27 /// \brief Main program of the electromagnetic 27 /// \brief Main program of the electromagnetic/TestEm15 example 28 // 28 // 29 // << 29 // $Id$ 30 //....oooOO0OOooo........oooOO0OOooo........oo << 30 // 31 //....oooOO0OOooo........oooOO0OOooo........oo 31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 33 >> 34 #include "G4RunManager.hh" >> 35 #include "G4UImanager.hh" >> 36 #include "Randomize.hh" 32 37 33 #include "DetectorConstruction.hh" 38 #include "DetectorConstruction.hh" 34 #include "PhysicsList.hh" 39 #include "PhysicsList.hh" 35 #include "PrimaryGeneratorAction.hh" 40 #include "PrimaryGeneratorAction.hh" >> 41 #include "SteppingVerbose.hh" >> 42 36 #include "RunAction.hh" 43 #include "RunAction.hh" >> 44 #include "EventAction.hh" 37 #include "SteppingAction.hh" 45 #include "SteppingAction.hh" 38 46 39 #include "G4RunManager.hh" << 47 #ifdef G4VIS_USE 40 #include "G4SteppingVerbose.hh" << 48 #include "G4VisExecutive.hh" >> 49 #endif >> 50 >> 51 #ifdef G4UI_USE 41 #include "G4UIExecutive.hh" 52 #include "G4UIExecutive.hh" 42 #include "G4UImanager.hh" << 53 #endif 43 #include "G4VisExecutive.hh" << 44 #include "Randomize.hh" << 45 54 46 //....oooOO0OOooo........oooOO0OOooo........oo 55 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 47 << 56 48 int main(int argc, char** argv) << 57 int main(int argc,char** argv) { 49 { << 58 50 // detect interactive mode (if no arguments) << 59 //choose the Random engine 51 G4UIExecutive* ui = nullptr; << 60 CLHEP::HepRandom::setTheEngine(new CLHEP::RanecuEngine); 52 if (argc == 1) ui = new G4UIExecutive(argc, << 61 53 << 62 //my Verbose output class 54 // Use SteppingVerbose with Unit << 63 G4VSteppingVerbose::SetInstance(new SteppingVerbose); 55 G4int precision = 4; << 64 56 G4SteppingVerbose::UseBestUnit(precision); << 65 // Construct the default run manager 57 << 66 G4RunManager * runManager = new G4RunManager; 58 // construct the default run manager << 59 G4RunManager* runManager = new G4RunManager; << 60 67 61 // set mandatory initialization classes 68 // set mandatory initialization classes 62 DetectorConstruction* det; 69 DetectorConstruction* det; 63 PrimaryGeneratorAction* prim; 70 PrimaryGeneratorAction* prim; 64 runManager->SetUserInitialization(det = new 71 runManager->SetUserInitialization(det = new DetectorConstruction); 65 runManager->SetUserInitialization(new Physic 72 runManager->SetUserInitialization(new PhysicsList); 66 runManager->SetUserAction(prim = new Primary 73 runManager->SetUserAction(prim = new PrimaryGeneratorAction(det)); 67 << 74 68 // set user action classes 75 // set user action classes 69 RunAction* run; << 76 RunAction* run; 70 runManager->SetUserAction(run = new RunActio << 77 runManager->SetUserAction(run = new RunAction(det,prim)); 71 runManager->SetUserAction(new SteppingAction << 78 runManager->SetUserAction(new EventAction); 72 << 79 runManager->SetUserAction(new SteppingAction(det,prim,run)); 73 // initialize visualization << 80 74 G4VisManager* visManager = nullptr; << 81 // get the pointer to the User Interface manager 75 << 82 G4UImanager* UI = G4UImanager::GetUIpointer(); 76 // get the pointer to the User Interface man << 83 77 G4UImanager* UImanager = G4UImanager::GetUIp << 84 if (argc!=1) // batch mode 78 << 85 { 79 if (ui) { << 86 G4String command = "/control/execute "; 80 // interactive mode << 87 G4String fileName = argv[1]; 81 visManager = new G4VisExecutive; << 88 UI->ApplyCommand(command+fileName); 82 visManager->Initialize(); << 89 } 83 ui->SessionStart(); << 90 84 delete ui; << 91 else //define visualization and UI terminal for interactive mode 85 } << 92 { 86 else { << 93 #ifdef G4VIS_USE 87 // batch mode << 94 G4VisManager* visManager = new G4VisExecutive; 88 G4String command = "/control/execute "; << 95 visManager->Initialize(); 89 G4String fileName = argv[1]; << 96 #endif 90 UImanager->ApplyCommand(command + fileName << 97 91 } << 98 #ifdef G4UI_USE >> 99 G4UIExecutive * ui = new G4UIExecutive(argc,argv); >> 100 ui->SessionStart(); >> 101 delete ui; >> 102 #endif >> 103 >> 104 #ifdef G4VIS_USE >> 105 delete visManager; >> 106 #endif >> 107 } 92 108 93 // job termination << 109 // job termination 94 delete visManager; << 110 // 95 delete runManager; 111 delete runManager; >> 112 >> 113 return 0; 96 } 114 } 97 115 98 //....oooOO0OOooo........oooOO0OOooo........oo << 116 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 99 117