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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file electromagnetic/TestEm15/TestEm15.cc 26 /// \file electromagnetic/TestEm15/TestEm15.cc 27 /// \brief Main program of the electromagnetic 27 /// \brief Main program of the electromagnetic/TestEm15 example 28 // 28 // 29 // << 29 // $Id: TestEm15.cc 82283 2014-06-13 14:49:40Z gcosmo $ >> 30 // 30 //....oooOO0OOooo........oooOO0OOooo........oo 31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 31 //....oooOO0OOooo........oooOO0OOooo........oo 32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 33 #include "G4RunManager.hh" >> 34 #include "G4UImanager.hh" >> 35 #include "Randomize.hh" 32 36 33 #include "DetectorConstruction.hh" 37 #include "DetectorConstruction.hh" 34 #include "PhysicsList.hh" 38 #include "PhysicsList.hh" 35 #include "PrimaryGeneratorAction.hh" 39 #include "PrimaryGeneratorAction.hh" >> 40 #include "SteppingVerbose.hh" >> 41 36 #include "RunAction.hh" 42 #include "RunAction.hh" 37 #include "SteppingAction.hh" 43 #include "SteppingAction.hh" 38 44 39 #include "G4RunManager.hh" << 45 #ifdef G4VIS_USE 40 #include "G4SteppingVerbose.hh" << 46 #include "G4VisExecutive.hh" >> 47 #endif >> 48 >> 49 #ifdef G4UI_USE 41 #include "G4UIExecutive.hh" 50 #include "G4UIExecutive.hh" 42 #include "G4UImanager.hh" << 51 #endif 43 #include "G4VisExecutive.hh" << 44 #include "Randomize.hh" << 45 52 46 //....oooOO0OOooo........oooOO0OOooo........oo 53 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 47 << 54 48 int main(int argc, char** argv) << 55 int main(int argc,char** argv) { 49 { << 56 50 // detect interactive mode (if no arguments) << 57 //choose the Random engine 51 G4UIExecutive* ui = nullptr; << 58 CLHEP::HepRandom::setTheEngine(new CLHEP::RanecuEngine); 52 if (argc == 1) ui = new G4UIExecutive(argc, << 59 53 << 60 //my Verbose output class 54 // Use SteppingVerbose with Unit << 61 G4VSteppingVerbose::SetInstance(new SteppingVerbose); 55 G4int precision = 4; << 62 56 G4SteppingVerbose::UseBestUnit(precision); << 63 // Construct the default run manager 57 << 64 G4RunManager * runManager = new G4RunManager; 58 // construct the default run manager << 59 G4RunManager* runManager = new G4RunManager; << 60 65 61 // set mandatory initialization classes 66 // set mandatory initialization classes 62 DetectorConstruction* det; 67 DetectorConstruction* det; 63 PrimaryGeneratorAction* prim; 68 PrimaryGeneratorAction* prim; 64 runManager->SetUserInitialization(det = new 69 runManager->SetUserInitialization(det = new DetectorConstruction); 65 runManager->SetUserInitialization(new Physic 70 runManager->SetUserInitialization(new PhysicsList); 66 runManager->SetUserAction(prim = new Primary 71 runManager->SetUserAction(prim = new PrimaryGeneratorAction(det)); 67 << 72 68 // set user action classes 73 // set user action classes 69 RunAction* run; << 74 RunAction* run; 70 runManager->SetUserAction(run = new RunActio << 75 runManager->SetUserAction(run = new RunAction(det,prim)); 71 runManager->SetUserAction(new SteppingAction << 76 runManager->SetUserAction(new SteppingAction(det,run)); 72 << 77 73 // initialize visualization << 78 // get the pointer to the User Interface manager 74 G4VisManager* visManager = nullptr; << 79 G4UImanager* UI = G4UImanager::GetUIpointer(); 75 << 80 76 // get the pointer to the User Interface man << 81 if (argc!=1) // batch mode 77 G4UImanager* UImanager = G4UImanager::GetUIp << 82 { 78 << 83 G4String command = "/control/execute "; 79 if (ui) { << 84 G4String fileName = argv[1]; 80 // interactive mode << 85 UI->ApplyCommand(command+fileName); 81 visManager = new G4VisExecutive; << 86 } 82 visManager->Initialize(); << 87 83 ui->SessionStart(); << 88 else //define visualization and UI terminal for interactive mode 84 delete ui; << 89 { 85 } << 90 #ifdef G4VIS_USE 86 else { << 91 G4VisManager* visManager = new G4VisExecutive; 87 // batch mode << 92 visManager->Initialize(); 88 G4String command = "/control/execute "; << 93 #endif 89 G4String fileName = argv[1]; << 94 90 UImanager->ApplyCommand(command + fileName << 95 #ifdef G4UI_USE 91 } << 96 G4UIExecutive * ui = new G4UIExecutive(argc,argv); >> 97 ui->SessionStart(); >> 98 delete ui; >> 99 #endif >> 100 >> 101 #ifdef G4VIS_USE >> 102 delete visManager; >> 103 #endif >> 104 } 92 105 93 // job termination << 106 // job termination 94 delete visManager; << 107 // 95 delete runManager; 108 delete runManager; >> 109 >> 110 return 0; 96 } 111 } 97 112 98 //....oooOO0OOooo........oooOO0OOooo........oo 113 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 99 114