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Geant4/examples/extended/electromagnetic/TestEm15/TestEm15.cc

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Differences between /examples/extended/electromagnetic/TestEm15/TestEm15.cc (Version 11.3.0) and /examples/extended/electromagnetic/TestEm15/TestEm15.cc (Version 10.0.p4)


  1 //                                                  1 //
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 25 //                                                 25 //
 26 /// \file electromagnetic/TestEm15/TestEm15.cc     26 /// \file electromagnetic/TestEm15/TestEm15.cc
 27 /// \brief Main program of the electromagnetic     27 /// \brief Main program of the electromagnetic/TestEm15 example
 28 //                                                 28 //
 29 //                                             <<  29 // $Id: TestEm15.cc 73022 2013-08-15 09:09:48Z gcosmo $
                                                   >>  30 // 
 30 //....oooOO0OOooo........oooOO0OOooo........oo     31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 31 //....oooOO0OOooo........oooOO0OOooo........oo     32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >>  33 #include "G4RunManager.hh"
                                                   >>  34 #include "G4UImanager.hh"
                                                   >>  35 #include "Randomize.hh"
 32                                                    36 
 33 #include "DetectorConstruction.hh"                 37 #include "DetectorConstruction.hh"
 34 #include "PhysicsList.hh"                          38 #include "PhysicsList.hh"
 35 #include "PrimaryGeneratorAction.hh"               39 #include "PrimaryGeneratorAction.hh"
                                                   >>  40 #include "SteppingVerbose.hh"
                                                   >>  41 
 36 #include "RunAction.hh"                            42 #include "RunAction.hh"
                                                   >>  43 #include "EventAction.hh"
 37 #include "SteppingAction.hh"                       44 #include "SteppingAction.hh"
 38                                                    45 
 39 #include "G4RunManager.hh"                     <<  46 #ifdef G4VIS_USE
 40 #include "G4SteppingVerbose.hh"                <<  47  #include "G4VisExecutive.hh"
                                                   >>  48 #endif
                                                   >>  49 
                                                   >>  50 #ifdef G4UI_USE
 41 #include "G4UIExecutive.hh"                        51 #include "G4UIExecutive.hh"
 42 #include "G4UImanager.hh"                      <<  52 #endif
 43 #include "G4VisExecutive.hh"                   << 
 44 #include "Randomize.hh"                        << 
 45                                                    53 
 46 //....oooOO0OOooo........oooOO0OOooo........oo     54 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 47                                                <<  55  
 48 int main(int argc, char** argv)                <<  56 int main(int argc,char** argv) {
 49 {                                              <<  57  
 50   // detect interactive mode (if no arguments) <<  58   //choose the Random engine
 51   G4UIExecutive* ui = nullptr;                 <<  59   CLHEP::HepRandom::setTheEngine(new CLHEP::RanecuEngine);
 52   if (argc == 1) ui = new G4UIExecutive(argc,  <<  60   
 53                                                <<  61   //my Verbose output class
 54   // Use SteppingVerbose with Unit             <<  62   G4VSteppingVerbose::SetInstance(new SteppingVerbose);
 55   G4int precision = 4;                         <<  63     
 56   G4SteppingVerbose::UseBestUnit(precision);   <<  64   // Construct the default run manager
 57                                                <<  65   G4RunManager * runManager = new G4RunManager;
 58   // construct the default run manager         << 
 59   G4RunManager* runManager = new G4RunManager; << 
 60                                                    66 
 61   // set mandatory initialization classes          67   // set mandatory initialization classes
 62   DetectorConstruction* det;                       68   DetectorConstruction* det;
 63   PrimaryGeneratorAction* prim;                    69   PrimaryGeneratorAction* prim;
 64   runManager->SetUserInitialization(det = new      70   runManager->SetUserInitialization(det = new DetectorConstruction);
 65   runManager->SetUserInitialization(new Physic     71   runManager->SetUserInitialization(new PhysicsList);
 66   runManager->SetUserAction(prim = new Primary     72   runManager->SetUserAction(prim = new PrimaryGeneratorAction(det));
 67                                                <<  73       
 68   // set user action classes                       74   // set user action classes
 69   RunAction* run;                              <<  75   RunAction* run;  
 70   runManager->SetUserAction(run = new RunActio <<  76   runManager->SetUserAction(run = new RunAction(det,prim)); 
 71   runManager->SetUserAction(new SteppingAction <<  77   runManager->SetUserAction(new EventAction);
 72                                                <<  78   runManager->SetUserAction(new SteppingAction(det,run));
 73   // initialize visualization                  <<  79    
 74   G4VisManager* visManager = nullptr;          <<  80   // get the pointer to the User Interface manager 
 75                                                <<  81     G4UImanager* UI = G4UImanager::GetUIpointer();  
 76   // get the pointer to the User Interface man <<  82 
 77   G4UImanager* UImanager = G4UImanager::GetUIp <<  83   if (argc!=1)   // batch mode  
 78                                                <<  84     {
 79   if (ui) {                                    <<  85      G4String command = "/control/execute ";
 80     // interactive mode                        <<  86      G4String fileName = argv[1];
 81     visManager = new G4VisExecutive;           <<  87      UI->ApplyCommand(command+fileName);
 82     visManager->Initialize();                  <<  88     }
 83     ui->SessionStart();                        <<  89     
 84     delete ui;                                 <<  90   else           //define visualization and UI terminal for interactive mode
 85   }                                            <<  91     { 
 86   else {                                       <<  92 #ifdef G4VIS_USE
 87     // batch mode                              <<  93    G4VisManager* visManager = new G4VisExecutive;
 88     G4String command = "/control/execute ";    <<  94    visManager->Initialize();
 89     G4String fileName = argv[1];               <<  95 #endif    
 90     UImanager->ApplyCommand(command + fileName <<  96      
 91   }                                            <<  97 #ifdef G4UI_USE
                                                   >>  98       G4UIExecutive * ui = new G4UIExecutive(argc,argv);      
                                                   >>  99       ui->SessionStart();
                                                   >> 100       delete ui;
                                                   >> 101 #endif
                                                   >> 102           
                                                   >> 103 #ifdef G4VIS_USE
                                                   >> 104      delete visManager;
                                                   >> 105 #endif     
                                                   >> 106     }
 92                                                   107 
 93   // job termination                           << 108   // job termination     
 94   delete visManager;                           << 109   //
 95   delete runManager;                              110   delete runManager;
                                                   >> 111 
                                                   >> 112   return 0;
 96 }                                                 113 }
 97                                                   114 
 98 //....oooOO0OOooo........oooOO0OOooo........oo    115 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 99                                                   116