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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file electromagnetic/TestEm13/TestEm13.cc 26 /// \file electromagnetic/TestEm13/TestEm13.cc 27 /// \brief Main program of the electromagnetic 27 /// \brief Main program of the electromagnetic/TestEm13 example 28 // 28 // 29 // 29 // 30 //....oooOO0OOooo........oooOO0OOooo........oo 30 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 31 //....oooOO0OOooo........oooOO0OOooo........oo 31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 32 #include "G4Types.hh" >> 33 >> 34 #ifdef G4MULTITHREADED >> 35 #include "G4MTRunManager.hh" >> 36 #else >> 37 #include "G4RunManager.hh" >> 38 #endif >> 39 >> 40 #include "G4UImanager.hh" >> 41 #include "Randomize.hh" 32 42 33 #include "ActionInitialization.hh" << 34 #include "DetectorConstruction.hh" 43 #include "DetectorConstruction.hh" 35 #include "PhysicsList.hh" 44 #include "PhysicsList.hh" >> 45 #include "ActionInitialization.hh" >> 46 #include "SteppingVerbose.hh" 36 47 37 #include "G4RunManagerFactory.hh" << 38 #include "G4SteppingVerbose.hh" << 39 #include "G4Types.hh" << 40 #include "G4UIExecutive.hh" 48 #include "G4UIExecutive.hh" 41 #include "G4UImanager.hh" << 42 #include "G4VisExecutive.hh" 49 #include "G4VisExecutive.hh" 43 #include "Randomize.hh" << 44 50 45 //....oooOO0OOooo........oooOO0OOooo........oo 51 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 46 52 47 int main(int argc, char** argv) << 53 int main(int argc,char** argv) { 48 { << 54 49 // detect interactive mode (if no arguments) << 55 //detect interactive mode (if no arguments) and define UI session 50 G4UIExecutive* ui = nullptr; << 56 G4UIExecutive* ui = nullptr; 51 if (argc == 1) ui = new G4UIExecutive(argc, << 57 if (argc == 1) ui = new G4UIExecutive(argc,argv); 52 58 53 // choose the Random engine << 59 //choose the Random engine 54 G4Random::setTheEngine(new CLHEP::RanecuEngi 60 G4Random::setTheEngine(new CLHEP::RanecuEngine); 55 61 56 // Use SteppingVerbose with Unit << 62 // Construct the default run manager 57 G4int precision = 4; << 63 #ifdef G4MULTITHREADED 58 G4SteppingVerbose::UseBestUnit(precision); << 64 G4MTRunManager* runManager = new G4MTRunManager; 59 << 65 G4int nThreads = G4Threading::G4GetNumberOfCores(); 60 // Creating run manager << 66 if (argc==3) nThreads = G4UIcommand::ConvertToInt(argv[2]); 61 auto runManager = G4RunManagerFactory::Creat << 67 runManager->SetNumberOfThreads(nThreads); 62 << 68 #else 63 if (argc == 3) { << 69 G4VSteppingVerbose::SetInstance(new SteppingVerbose); 64 G4int nThreads = G4UIcommand::ConvertToInt << 70 G4RunManager* runManager = new G4RunManager; 65 runManager->SetNumberOfThreads(nThreads); << 71 #endif 66 } << 67 72 68 // set mandatory initialization classes << 73 //set mandatory initialization classes 69 DetectorConstruction* det = new DetectorCons 74 DetectorConstruction* det = new DetectorConstruction; 70 runManager->SetUserInitialization(det); 75 runManager->SetUserInitialization(det); 71 runManager->SetUserInitialization(new Physic 76 runManager->SetUserInitialization(new PhysicsList); 72 runManager->SetUserInitialization(new Action 77 runManager->SetUserInitialization(new ActionInitialization(det)); 73 78 74 // initialize visualization << 79 //initialize visualization 75 G4VisManager* visManager = nullptr; 80 G4VisManager* visManager = nullptr; 76 81 77 // get the pointer to the User Interface man << 82 //get the pointer to the User Interface manager 78 G4UImanager* UImanager = G4UImanager::GetUIp 83 G4UImanager* UImanager = G4UImanager::GetUIpointer(); 79 84 80 if (ui) { << 85 if (ui) { 81 // interactive mode << 86 //interactive mode 82 visManager = new G4VisExecutive; << 87 visManager = new G4VisExecutive; 83 visManager->Initialize(); << 88 visManager->Initialize(); 84 ui->SessionStart(); << 89 ui->SessionStart(); 85 delete ui; << 90 delete ui; 86 } 91 } 87 else { << 92 else { 88 // batch mode << 93 //batch mode 89 G4String command = "/control/execute "; << 94 G4String command = "/control/execute "; 90 G4String fileName = argv[1]; << 95 G4String fileName = argv[1]; 91 UImanager->ApplyCommand(command + fileName << 96 UImanager->ApplyCommand(command+fileName); 92 } 97 } 93 98 94 // job termination << 99 //job termination 95 delete visManager; 100 delete visManager; 96 delete runManager; 101 delete runManager; 97 } 102 } 98 103 99 //....oooOO0OOooo........oooOO0OOooo........oo 104 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 100 105