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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file electromagnetic/TestEm12/TestEm12.cc << 26 // $Id: TestEm12.cc,v 1.5 2010-05-20 13:13:33 maire Exp $ 27 /// \brief Main program of the electromagnetic << 27 // GEANT4 tag $Name: geant4-09-04-patch-02 $ 28 // << 28 // 29 // << 30 //....oooOO0OOooo........oooOO0OOooo........oo 29 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 31 //....oooOO0OOooo........oooOO0OOooo........oo 30 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 32 31 33 #include "ActionInitialization.hh" << 32 #include "G4RunManager.hh" >> 33 #include "G4UImanager.hh" >> 34 #include "Randomize.hh" >> 35 34 #include "DetectorConstruction.hh" 36 #include "DetectorConstruction.hh" 35 #include "PhysicsList.hh" 37 #include "PhysicsList.hh" >> 38 #include "PrimaryGeneratorAction.hh" 36 39 37 #include "G4RunManagerFactory.hh" << 40 #include "RunAction.hh" 38 #include "G4SteppingVerbose.hh" << 41 #include "EventAction.hh" 39 #include "G4Types.hh" << 42 #include "TrackingAction.hh" >> 43 #include "SteppingAction.hh" >> 44 #include "SteppingVerbose.hh" >> 45 #include "HistoManager.hh" >> 46 >> 47 #ifdef G4VIS_USE >> 48 #include "G4VisExecutive.hh" >> 49 #endif >> 50 >> 51 #ifdef G4UI_USE 40 #include "G4UIExecutive.hh" 52 #include "G4UIExecutive.hh" 41 #include "G4UImanager.hh" << 53 #endif 42 #include "G4VisExecutive.hh" << 43 #include "Randomize.hh" << 44 54 45 //....oooOO0OOooo........oooOO0OOooo........oo 55 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 46 << 56 47 int main(int argc, char** argv) << 57 int main(int argc,char** argv) { 48 { << 58 49 // detect interactive mode (if no arguments) << 59 //choose the Random engine 50 G4UIExecutive* ui = nullptr; << 60 CLHEP::HepRandom::setTheEngine(new CLHEP::RanecuEngine); 51 if (argc == 1) ui = new G4UIExecutive(argc, << 61 52 << 62 //my Verbose output class 53 // choose the Random engine << 63 G4VSteppingVerbose::SetInstance(new SteppingVerbose); 54 G4Random::setTheEngine(new CLHEP::RanecuEngi << 64 55 << 65 //Construct the default run manager 56 // Use SteppingVerbose with Unit << 66 G4RunManager * runManager = new G4RunManager; 57 G4int precision = 4; << 67 58 G4SteppingVerbose::UseBestUnit(precision); << 68 //set mandatory initialization classes 59 << 69 DetectorConstruction* det; 60 // Creating run manager << 70 PhysicsList* phys; 61 auto runManager = G4RunManagerFactory::Creat << 71 PrimaryGeneratorAction* kin; 62 << 72 runManager->SetUserInitialization(det = new DetectorConstruction); 63 if (argc == 3) { << 73 runManager->SetUserInitialization(phys = new PhysicsList); 64 G4int nThreads = G4UIcommand::ConvertToInt << 74 runManager->SetUserAction(kin = new PrimaryGeneratorAction(det)); 65 runManager->SetNumberOfThreads(nThreads); << 75 66 } << 76 //set user action classes 67 << 77 HistoManager* histo = new HistoManager(); 68 // set mandatory initialization classes << 78 RunAction* run; 69 DetectorConstruction* det = new DetectorCons << 79 EventAction* event; 70 runManager->SetUserInitialization(det); << 80 71 << 81 runManager->SetUserAction(run = new RunAction(det,phys,kin,histo)); 72 PhysicsList* phys = new PhysicsList; << 82 runManager->SetUserAction(event = new EventAction(run,histo)); 73 runManager->SetUserInitialization(phys); << 83 runManager->SetUserAction(new TrackingAction(det,run,kin,histo)); 74 << 84 runManager->SetUserAction(new SteppingAction(det,run,event,histo)); 75 runManager->SetUserInitialization(new Action << 85 76 << 86 //get the pointer to the User Interface manager 77 // initialize visualization << 87 G4UImanager* UI = G4UImanager::GetUIpointer(); 78 G4VisManager* visManager = nullptr; << 88 79 << 89 if (argc!=1) // batch mode 80 // get the pointer to the User Interface man << 90 { 81 G4UImanager* UImanager = G4UImanager::GetUIp << 91 G4String command = "/control/execute "; 82 << 92 G4String fileName = argv[1]; 83 if (ui) { << 93 UI->ApplyCommand(command+fileName); 84 // interactive mode << 94 } 85 visManager = new G4VisExecutive; << 95 86 visManager->Initialize(); << 96 else //define visualization and UI terminal for interactive mode 87 ui->SessionStart(); << 97 { 88 delete ui; << 98 #ifdef G4VIS_USE 89 } << 99 G4VisManager* visManager = new G4VisExecutive; 90 else { << 100 visManager->Initialize(); 91 // batch mode << 101 #endif 92 G4String command = "/control/execute "; << 102 93 G4String fileName = argv[1]; << 103 #ifdef G4UI_USE 94 UImanager->ApplyCommand(command + fileName << 104 G4UIExecutive * ui = new G4UIExecutive(argc,argv); 95 } << 105 ui->SessionStart(); 96 << 106 delete ui; 97 // job termination << 107 #endif 98 delete visManager; << 108 >> 109 #ifdef G4VIS_USE >> 110 delete visManager; >> 111 #endif >> 112 } >> 113 >> 114 //job termination >> 115 // >> 116 delete histo; 99 delete runManager; 117 delete runManager; >> 118 >> 119 return 0; 100 } 120 } 101 121 102 //....oooOO0OOooo........oooOO0OOooo........oo << 122 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 103 123