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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file electromagnetic/TestEm10/src/Sensiti 26 /// \file electromagnetic/TestEm10/src/SensitiveDetector.cc 27 /// \brief Implementation of the SensitiveDete 27 /// \brief Implementation of the SensitiveDetector class 28 // 28 // 29 // 29 // 30 // 30 // 31 // << 31 // 32 32 33 //....oooOO0OOooo........oooOO0OOooo........oo 33 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 34 //....oooOO0OOooo........oooOO0OOooo........oo 34 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 35 35 36 #include "SensitiveDetector.hh" 36 #include "SensitiveDetector.hh" >> 37 #include "Analysis.hh" 37 38 38 #include "G4AnalysisManager.hh" << 39 #include "G4Step.hh" 39 #include "G4Step.hh" << 40 #include "G4UnitsTable.hh" 40 #include "G4UnitsTable.hh" 41 #include "G4ios.hh" 41 #include "G4ios.hh" 42 42 43 //....oooOO0OOooo........oooOO0OOooo........oo 43 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 44 44 45 SensitiveDetector::SensitiveDetector(G4String << 45 SensitiveDetector::SensitiveDetector(G4String name) >> 46 : G4VSensitiveDetector(name), fEdep(0.) >> 47 {} 46 48 47 //....oooOO0OOooo........oooOO0OOooo........oo 49 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 48 50 49 SensitiveDetector::~SensitiveDetector() {} << 51 SensitiveDetector::~SensitiveDetector() >> 52 {} 50 53 51 //....oooOO0OOooo........oooOO0OOooo........oo 54 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 52 55 53 void SensitiveDetector::Initialize(G4HCofThisE 56 void SensitiveDetector::Initialize(G4HCofThisEvent*) 54 { 57 { 55 fEdep = 0.; 58 fEdep = 0.; 56 } 59 } 57 60 58 //....oooOO0OOooo........oooOO0OOooo........oo 61 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 59 62 60 G4bool SensitiveDetector::ProcessHits(G4Step* 63 G4bool SensitiveDetector::ProcessHits(G4Step* step, G4TouchableHistory*) 61 { 64 { 62 G4double edep = step->GetTotalEnergyDeposit( 65 G4double edep = step->GetTotalEnergyDeposit(); 63 fEdep += edep; 66 fEdep += edep; 64 67 65 // verbose level can be set via /hits/verbos 68 // verbose level can be set via /hits/verbose command 66 if (verboseLevel > 1) { << 69 if (verboseLevel>1) { 67 G4cout << " Energy added to the hit: " << << 70 G4cout << " Energy added to the hit: " << G4BestUnit(edep, "Energy") << G4endl; 68 } 71 } 69 << 72 70 return true; 73 return true; 71 } 74 } 72 75 73 //....oooOO0OOooo........oooOO0OOooo........oo 76 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 74 77 75 void SensitiveDetector::EndOfEvent(G4HCofThisE 78 void SensitiveDetector::EndOfEvent(G4HCofThisEvent*) 76 { 79 { 77 G4AnalysisManager* analysisManager = G4Analy 80 G4AnalysisManager* analysisManager = G4AnalysisManager::Instance(); 78 analysisManager->FillH1(1, fEdep); 81 analysisManager->FillH1(1, fEdep); 79 analysisManager->FillH1(5, fEdep); 82 analysisManager->FillH1(5, fEdep); 80 83 81 // verbose level can be set via /hits/verbos 84 // verbose level can be set via /hits/verbose command 82 if (verboseLevel > 0) { << 85 if (verboseLevel>0) { 83 G4cout << " Absorber: total energy: " << 86 G4cout << " Absorber: total energy: " << G4BestUnit(fEdep, "Energy") << G4endl; 84 } << 87 } 85 } 88 } 86 89 87 //....oooOO0OOooo........oooOO0OOooo........oo 90 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 88 91