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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file electromagnetic/TestEm10/src/Primary 26 /// \file electromagnetic/TestEm10/src/PrimaryGeneratorAction.cc 27 /// \brief Implementation of the PrimaryGenera 27 /// \brief Implementation of the PrimaryGeneratorAction class 28 // 28 // 29 // 29 // 30 // 30 // 31 // 31 // 32 32 33 //....oooOO0OOooo........oooOO0OOooo........oo 33 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 34 //....oooOO0OOooo........oooOO0OOooo........oo 34 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 35 35 36 #include "PrimaryGeneratorAction.hh" 36 #include "PrimaryGeneratorAction.hh" 37 37 38 #include "G4Event.hh" 38 #include "G4Event.hh" 39 #include "G4ParticleDefinition.hh" << 40 #include "G4ParticleGun.hh" 39 #include "G4ParticleGun.hh" 41 #include "G4ParticleTable.hh" 40 #include "G4ParticleTable.hh" >> 41 #include "G4ParticleDefinition.hh" 42 #include "G4SystemOfUnits.hh" 42 #include "G4SystemOfUnits.hh" 43 43 44 //....oooOO0OOooo........oooOO0OOooo........oo 44 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 45 45 46 PrimaryGeneratorAction::PrimaryGeneratorAction << 46 PrimaryGeneratorAction::PrimaryGeneratorAction() >> 47 : G4VUserPrimaryGeneratorAction(), >> 48 fParticleGun(0) 47 { 49 { 48 G4int n_particle = 1; 50 G4int n_particle = 1; 49 fParticleGun = new G4ParticleGun(n_particle) << 51 fParticleGun = new G4ParticleGun(n_particle); 50 52 51 // default particle kinematic 53 // default particle kinematic 52 54 53 G4ParticleTable* particleTable = G4ParticleT 55 G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable(); 54 G4ParticleDefinition* particle = particleTab 56 G4ParticleDefinition* particle = particleTable->FindParticle("proton"); 55 fParticleGun->SetParticleDefinition(particle 57 fParticleGun->SetParticleDefinition(particle); 56 58 57 fParticleGun->SetParticleMomentumDirection(G << 59 fParticleGun->SetParticleMomentumDirection(G4ThreeVector(0.,0.,1.)); 58 fParticleGun->SetParticleEnergy(100. * GeV); << 60 fParticleGun->SetParticleEnergy(100.*GeV); 59 fParticleGun->SetParticlePosition(G4ThreeVec 61 fParticleGun->SetParticlePosition(G4ThreeVector()); 60 } 62 } 61 63 62 //....oooOO0OOooo........oooOO0OOooo........oo 64 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 63 65 64 PrimaryGeneratorAction::~PrimaryGeneratorActio 66 PrimaryGeneratorAction::~PrimaryGeneratorAction() 65 { 67 { 66 delete fParticleGun; 68 delete fParticleGun; 67 } 69 } 68 70 69 //....oooOO0OOooo........oooOO0OOooo........oo 71 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 70 72 71 void PrimaryGeneratorAction::GeneratePrimaries 73 void PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent) 72 { 74 { 73 fParticleGun->GeneratePrimaryVertex(anEvent) 75 fParticleGun->GeneratePrimaryVertex(anEvent); 74 } 76 } 75 77