Geant4 Cross Reference |
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These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file electromagnetic/TestEm1/src/PrimaryG << 26 // $Id: PrimaryGeneratorMessenger.cc,v 1.4 2006/06/29 16:37:23 gunter Exp $ 27 /// \brief Implementation of the PrimaryGenera << 27 // GEANT4 tag $Name: geant4-08-01-patch-01 $ 28 // << 29 // 28 // 30 //....oooOO0OOooo........oooOO0OOooo........oo 29 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 31 //....oooOO0OOooo........oooOO0OOooo........oo 30 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 32 31 33 #include "PrimaryGeneratorMessenger.hh" 32 #include "PrimaryGeneratorMessenger.hh" 34 << 33 #include "G4UIdirectory.hh" 35 #include "PrimaryGeneratorAction.hh" 34 #include "PrimaryGeneratorAction.hh" 36 << 37 #include "G4UIcmdWithADouble.hh" << 38 #include "G4UIcmdWithAnInteger.hh" 35 #include "G4UIcmdWithAnInteger.hh" 39 #include "G4UIdirectory.hh" << 36 #include "G4UIcmdWithADouble.hh" 40 37 41 //....oooOO0OOooo........oooOO0OOooo........oo 38 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 42 39 43 PrimaryGeneratorMessenger::PrimaryGeneratorMes << 40 PrimaryGeneratorMessenger::PrimaryGeneratorMessenger( >> 41 PrimaryGeneratorAction* Gun) >> 42 :Action(Gun) 44 { 43 { 45 fGunDir = new G4UIdirectory("/testem/gun/"); << 44 gunDir = new G4UIdirectory("/testem/gun/"); 46 fGunDir->SetGuidance("gun control"); << 45 gunDir->SetGuidance("gun control"); 47 << 46 48 fDefaultCmd = new G4UIcmdWithAnInteger("/tes << 47 DefaultCmd = new G4UIcmdWithAnInteger("/testem/gun/setDefault",this); 49 fDefaultCmd->SetGuidance("set/reset kinemati << 48 DefaultCmd->SetGuidance("set/reset kinematic defined in PrimaryGenerator"); 50 fDefaultCmd->SetGuidance("0=boxCenter, else= << 49 DefaultCmd->SetGuidance("0=boxCenter, else=frontFace"); 51 fDefaultCmd->SetParameterName("position", tr << 50 DefaultCmd->SetParameterName("position",true); 52 fDefaultCmd->SetDefaultValue(1); << 51 DefaultCmd->SetDefaultValue(1); 53 fDefaultCmd->AvailableForStates(G4State_PreI << 52 DefaultCmd->AvailableForStates(G4State_PreInit,G4State_Idle); 54 << 53 55 fRndmCmd = new G4UIcmdWithADouble("/testem/g << 54 RndmCmd = new G4UIcmdWithADouble("/testem/gun/rndm",this); 56 fRndmCmd->SetGuidance("random lateral extens << 55 RndmCmd->SetGuidance("random lateral extension on the beam"); 57 fRndmCmd->SetGuidance("in fraction of 0.5*si << 56 RndmCmd->SetGuidance("in fraction of 0.5*sizeYZ"); 58 fRndmCmd->SetParameterName("rBeam", false); << 57 RndmCmd->SetParameterName("rBeam",false); 59 fRndmCmd->SetRange("rBeam>=0.&&rBeam<=1."); << 58 RndmCmd->SetRange("rBeam>=0.&&rBeam<=1."); 60 fRndmCmd->AvailableForStates(G4State_Idle); << 59 RndmCmd->AvailableForStates(G4State_Idle); 61 } 60 } 62 61 63 //....oooOO0OOooo........oooOO0OOooo........oo 62 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 64 63 65 PrimaryGeneratorMessenger::~PrimaryGeneratorMe 64 PrimaryGeneratorMessenger::~PrimaryGeneratorMessenger() 66 { 65 { 67 delete fDefaultCmd; << 66 delete DefaultCmd; 68 delete fRndmCmd; << 67 delete RndmCmd; 69 delete fGunDir; << 68 delete gunDir; 70 } 69 } 71 70 72 //....oooOO0OOooo........oooOO0OOooo........oo 71 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 73 72 74 void PrimaryGeneratorMessenger::SetNewValue(G4 << 73 void PrimaryGeneratorMessenger::SetNewValue(G4UIcommand* command, 75 { << 74 G4String newValue) 76 if (command == fDefaultCmd) { << 75 { 77 fAction->SetDefaultKinematic(fDefaultCmd-> << 76 if (command == DefaultCmd) 78 } << 77 {Action->SetDefaultKinematic(DefaultCmd->GetNewIntValue(newValue));} 79 << 78 80 if (command == fRndmCmd) { << 79 if (command == RndmCmd) 81 fAction->SetRndmBeam(fRndmCmd->GetNewDoubl << 80 {Action->SetRndmBeam(RndmCmd->GetNewDoubleValue(newValue));} 82 } << 83 } 81 } 84 82 85 //....oooOO0OOooo........oooOO0OOooo........oo 83 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 84 86 85