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Geant4/examples/extended/electromagnetic/TestEm1/src/EventAction.cc

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Differences between /examples/extended/electromagnetic/TestEm1/src/EventAction.cc (Version 11.3.0) and /examples/extended/electromagnetic/TestEm1/src/EventAction.cc (Version 9.2)


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 26 /// \file electromagnetic/TestEm1/src/EventAct << 
 27 /// \brief Implementation of the EventAction c << 
 28 //                                                 26 //
                                                   >>  27 // $Id: EventAction.cc,v 1.7 2007/11/12 15:48:58 maire Exp $
                                                   >>  28 // GEANT4 tag $Name: geant4-09-02 $
 29 //                                                 29 //
                                                   >>  30 // 
 30                                                    31 
 31 //....oooOO0OOooo........oooOO0OOooo........oo     32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 32 //....oooOO0OOooo........oooOO0OOooo........oo     33 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 33                                                    34 
 34 #include "EventAction.hh"                          35 #include "EventAction.hh"
 35                                                    36 
 36 #include "HistoManager.hh"                     <<  37 #include "EventActionMessenger.hh"
 37 #include "Run.hh"                              << 
 38                                                    38 
 39 #include "G4Event.hh"                              39 #include "G4Event.hh"
 40 #include "G4RunManager.hh"                     <<  40 #include "G4TrajectoryContainer.hh"
                                                   >>  41 #include "G4Trajectory.hh"
                                                   >>  42 #include "G4VVisManager.hh"
 41 #include "G4UnitsTable.hh"                         43 #include "G4UnitsTable.hh"
 42                                                    44 
 43 //....oooOO0OOooo........oooOO0OOooo........oo     45 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 44                                                    46 
 45 void EventAction::BeginOfEventAction(const G4E <<  47 EventAction::EventAction()
                                                   >>  48 :drawFlag("none"),printModulo(10000),eventMessenger(0)
 46 {                                                  49 {
 47   fTotalEnergyDeposit = 0.;                    <<  50   eventMessenger = new EventActionMessenger(this);
 48   fNIEL = 0.;                                  << 
 49   fEnergyLeak = 0.;                            << 
 50 }                                                  51 }
 51                                                    52 
 52 //....oooOO0OOooo........oooOO0OOooo........oo     53 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 53                                                    54 
 54 void EventAction::EndOfEventAction(const G4Eve <<  55 EventAction::~EventAction()
 55 {                                                  56 {
 56   //get Run                                    <<  57   delete eventMessenger;
 57   Run* run = static_cast<Run*>(                << 
 58              G4RunManager::GetRunManager()->Ge << 
 59   if (fEnergyLeak > 0.) run->AddEleak(fEnergyL << 
 60                                                << 
 61   G4AnalysisManager::Instance()->FillH1(4, fTo << 
 62   G4AnalysisManager::Instance()->FillH1(7, fNI << 
 63   G4AnalysisManager::Instance()->FillH1(8, fEn << 
 64   G4AnalysisManager::Instance()->FillH1(9, fTo << 
 65 }                                                  58 }
 66                                                    59 
 67 //....oooOO0OOooo........oooOO0OOooo........oo     60 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >>  61 
                                                   >>  62 void EventAction::BeginOfEventAction(const G4Event* evt)
                                                   >>  63 {
                                                   >>  64  G4int evtNb = evt->GetEventID();
                                                   >>  65  
                                                   >>  66  //printing survey
                                                   >>  67  if (evtNb%printModulo == 0) {
                                                   >>  68     G4cout << "\n---> Begin of Event: " << evtNb << G4endl;
                                                   >>  69 }
                                                   >>  70  
                                                   >>  71  //additional initializations            
                                                   >>  72  TotalEnergyDeposit = 0.;
                                                   >>  73 }
                                                   >>  74 
                                                   >>  75 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >>  76 
                                                   >>  77 void EventAction::EndOfEventAction(const G4Event* evt)
                                                   >>  78 {
                                                   >>  79   if (drawFlag != "none") G4cout << " Energy deposit: "
                                                   >>  80                                  << G4BestUnit(TotalEnergyDeposit,"Energy")
                                                   >>  81                                  << G4endl;
                                                   >>  82 
                                                   >>  83   if (G4VVisManager::GetConcreteInstance())
                                                   >>  84   {
                                                   >>  85    G4TrajectoryContainer* trajectoryContainer = evt->GetTrajectoryContainer();
                                                   >>  86    G4int n_trajectories = 0;
                                                   >>  87    if (trajectoryContainer) n_trajectories = trajectoryContainer->entries();  
                                                   >>  88    for(G4int i=0; i<n_trajectories; i++) 
                                                   >>  89       { G4Trajectory* trj = (G4Trajectory*)
                                                   >>  90                                        ((*(evt->GetTrajectoryContainer()))[i]);
                                                   >>  91         if (drawFlag == "all") trj->DrawTrajectory(100);
                                                   >>  92         else if ((drawFlag == "charged")&&(trj->GetCharge() != 0.))
                                                   >>  93                                trj->DrawTrajectory(100); 
                                                   >>  94       }
                                                   >>  95   }
                                                   >>  96 }
                                                   >>  97 
                                                   >>  98 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >>  99 
                                                   >> 100 
 68                                                   101