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Geant4/examples/extended/biasing/GB06/src/GB06BOptrSplitAndKillByImportance.cc

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Differences between /examples/extended/biasing/GB06/src/GB06BOptrSplitAndKillByImportance.cc (Version 11.3.0) and /examples/extended/biasing/GB06/src/GB06BOptrSplitAndKillByImportance.cc (Version 10.4.p1)


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 25 //                                                 25 //
 26 /// \file GB06/src/GB06BOptrSplitAndKillByImpo     26 /// \file GB06/src/GB06BOptrSplitAndKillByImportance.cc
 27 /// \brief Implementation of the GB06BOptrSpli     27 /// \brief Implementation of the GB06BOptrSplitAndKillByImportance class
 28 //                                                 28 //
 29 #include "GB06BOptrSplitAndKillByImportance.hh     29 #include "GB06BOptrSplitAndKillByImportance.hh"
 30                                                << 
 31 #include "GB06BOptnSplitAndKillByImportance.hh     30 #include "GB06BOptnSplitAndKillByImportance.hh"
 32                                                    31 
 33 #include "G4BiasingProcessInterface.hh"            32 #include "G4BiasingProcessInterface.hh"
 34 #include "G4BiasingProcessSharedData.hh"       << 
 35 #include "G4ParallelGeometriesLimiterProcess.h     33 #include "G4ParallelGeometriesLimiterProcess.hh"
                                                   >>  34 #include "G4BiasingProcessSharedData.hh"
                                                   >>  35 
                                                   >>  36 
 36 #include "G4ParticleDefinition.hh"                 37 #include "G4ParticleDefinition.hh"
 37 #include "G4ParticleTable.hh"                      38 #include "G4ParticleTable.hh"
 38 #include "G4TouchableHandle.hh"                << 
 39 #include "G4TransportationManager.hh"          << 
 40 #include "G4VProcess.hh"                           39 #include "G4VProcess.hh"
 41                                                    40 
                                                   >>  41 #include "G4TransportationManager.hh"
                                                   >>  42 #include "G4TouchableHistoryHandle.hh"
                                                   >>  43 
 42 //....oooOO0OOooo........oooOO0OOooo........oo     44 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 43                                                    45 
 44 GB06BOptrSplitAndKillByImportance::GB06BOptrSp <<  46 GB06BOptrSplitAndKillByImportance::
 45                                                <<  47 GB06BOptrSplitAndKillByImportance(G4String particleName,
                                                   >>  48                                   G4String         name)
 46   : G4VBiasingOperator(name),                      49   : G4VBiasingOperator(name),
 47     fParallelWorld(nullptr),                   <<  50     fParallelWorld         ( nullptr ),
 48     fParallelWorldIndex(-1),                   <<  51     fParallelWorldIndex    ( -1 ),
 49     fBiasingLimiterProcess(nullptr)            <<  52     fBiasingLimiterProcess ( nullptr )
 50 {                                                  53 {
 51   fParticleToBias = G4ParticleTable::GetPartic     54   fParticleToBias = G4ParticleTable::GetParticleTable()->FindParticle(particleName);
 52                                                    55 
 53   if (fParticleToBias == 0) {                  <<  56   if ( fParticleToBias == 0 )
 54     G4ExceptionDescription ed;                 <<  57     {
 55     ed << "Particle `" << particleName << "' n <<  58       G4ExceptionDescription ed;
 56     G4Exception("GB06BOptrSplitAndKillByImport <<  59       ed << "Particle `" << particleName << "' not found !" << G4endl;
 57   }                                            <<  60       G4Exception("GB06BOptrSplitAndKillByImportance(...)",
                                                   >>  61                   "exGB06.01",
                                                   >>  62                   JustWarning,
                                                   >>  63                   ed);
                                                   >>  64     }
                                                   >>  65   
                                                   >>  66   fSplitAndKillByImportance =
                                                   >>  67     new GB06BOptnSplitAndKillByImportance("splitterFor_"+particleName);
 58                                                    68 
 59   fSplitAndKillByImportance = new GB06BOptnSpl << 
 60 }                                                  69 }
 61                                                    70 
 62 //....oooOO0OOooo........oooOO0OOooo........oo     71 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 63                                                    72 
 64 GB06BOptrSplitAndKillByImportance::~GB06BOptrS     73 GB06BOptrSplitAndKillByImportance::~GB06BOptrSplitAndKillByImportance()
 65 {                                                  74 {
 66   delete fSplitAndKillByImportance;                75   delete fSplitAndKillByImportance;
 67 }                                                  76 }
 68                                                    77 
 69 //....oooOO0OOooo........oooOO0OOooo........oo     78 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 70                                                    79 
 71 void GB06BOptrSplitAndKillByImportance::StartR     80 void GB06BOptrSplitAndKillByImportance::StartRun()
 72 {                                                  81 {
 73   // ---------------                               82   // ---------------
 74   // -- Setup stage:                               83   // -- Setup stage:
 75   // ---------------                               84   // ---------------
 76   // -- get the particle process manager...        85   // -- get the particle process manager...
 77   const G4ProcessManager* processManager = fPa     86   const G4ProcessManager* processManager = fParticleToBias->GetProcessManager();
 78   // -- ... to obtain the biasing information      87   // -- ... to obtain the biasing information shared among this particle processes:
 79   fBiasingSharedData = G4BiasingProcessInterfa <<  88   fBiasingSharedData = G4BiasingProcessInterface::GetSharedData( processManager );
 80   // -- Remember the index of the parallel wor     89   // -- Remember the index of the parallel world:
 81   fBiasingLimiterProcess = fBiasingSharedData-     90   fBiasingLimiterProcess = fBiasingSharedData->GetParallelGeometriesLimiterProcess();
 82   fParallelWorldIndex = fBiasingLimiterProcess <<  91   fParallelWorldIndex    = fBiasingLimiterProcess->GetParallelWorldIndex(fParallelWorld);
 83                                                    92 
 84   // -- Setup the biasing operation:               93   // -- Setup the biasing operation:
 85   fSplitAndKillByImportance->SetBiasingSharedD <<  94   fSplitAndKillByImportance-> SetBiasingSharedData( fBiasingSharedData  );
 86   fSplitAndKillByImportance->SetParallelWorldI <<  95   fSplitAndKillByImportance->SetParallelWorldIndex( fParallelWorldIndex );
 87   fSplitAndKillByImportance->SetImportanceMap( <<  96   fSplitAndKillByImportance->     SetImportanceMap( &fImportanceMap     );
                                                   >>  97   
 88 }                                                  98 }
 89                                                    99 
 90 //....oooOO0OOooo........oooOO0OOooo........oo    100 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 91                                                   101 
 92 G4VBiasingOperation* GB06BOptrSplitAndKillByIm << 102 G4VBiasingOperation* 
 93   const G4Track* track, const G4BiasingProcess << 103 GB06BOptrSplitAndKillByImportance::
                                                   >> 104 ProposeNonPhysicsBiasingOperation(const G4Track*                               track, 
                                                   >> 105                                   const G4BiasingProcessInterface* /*callingProcess*/)
 94 {                                                 106 {
 95   // -- Check if current particle type is the     107   // -- Check if current particle type is the one to bias:
 96   if (track->GetDefinition() != fParticleToBia << 108   if ( track->GetDefinition() != fParticleToBias ) return 0;
 97                                                   109 
 98   // -- if so, request biasing:                   110   // -- if so, request biasing:
 99   return fSplitAndKillByImportance;               111   return fSplitAndKillByImportance;
                                                   >> 112   
100 }                                                 113 }
                                                   >> 114 
101                                                   115