Geant4 Cross Reference

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Geant4/examples/extended/biasing/GB03/src/GB03PrimaryGeneratorAction.cc

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Diff markup

Differences between /examples/extended/biasing/GB03/src/GB03PrimaryGeneratorAction.cc (Version 11.3.0) and /examples/extended/biasing/GB03/src/GB03PrimaryGeneratorAction.cc (Version 10.3)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
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 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
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 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
                                                   >>  26 // $Id$
 26 //                                                 27 //
 27 /// \file GB03PrimaryGeneratorAction.cc            28 /// \file GB03PrimaryGeneratorAction.cc
 28 /// \brief Implementation of the GB03PrimaryGe     29 /// \brief Implementation of the GB03PrimaryGeneratorAction class
 29                                                    30 
 30 #include "GB03PrimaryGeneratorAction.hh"           31 #include "GB03PrimaryGeneratorAction.hh"
 31                                                    32 
 32 #include "G4Event.hh"                              33 #include "G4Event.hh"
 33 #include "G4ParticleDefinition.hh"             << 
 34 #include "G4ParticleGun.hh"                        34 #include "G4ParticleGun.hh"
 35 #include "G4ParticleTable.hh"                      35 #include "G4ParticleTable.hh"
                                                   >>  36 #include "G4ParticleDefinition.hh"
 36 #include "G4SystemOfUnits.hh"                      37 #include "G4SystemOfUnits.hh"
 37                                                    38 
 38 //....oooOO0OOooo........oooOO0OOooo........oo     39 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 39                                                    40 
 40 GB03PrimaryGeneratorAction::GB03PrimaryGenerat <<  41 GB03PrimaryGeneratorAction::GB03PrimaryGeneratorAction()
                                                   >>  42  : G4VUserPrimaryGeneratorAction()
 41 {                                                  43 {
 42   G4int n_particle = 1;                            44   G4int n_particle = 1;
 43   fParticleGun = new G4ParticleGun(n_particle) <<  45   fParticleGun  = new G4ParticleGun(n_particle);
 44                                                <<  46   
 45   // default particle kinematic                    47   // default particle kinematic
 46   G4ParticleTable* particleTable = G4ParticleT     48   G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable();
 47   G4String particleName;                           49   G4String particleName;
 48   G4ParticleDefinition* particle = particleTab <<  50   G4ParticleDefinition* particle
                                                   >>  51                     = particleTable->FindParticle(particleName="neutron");
 49   fParticleGun->SetParticleDefinition(particle     52   fParticleGun->SetParticleDefinition(particle);
 50   fParticleGun->SetParticleMomentumDirection(G <<  53   fParticleGun->SetParticleMomentumDirection(G4ThreeVector(0.,0.,1.));
 51   fParticleGun->SetParticlePosition(G4ThreeVec <<  54   fParticleGun->SetParticlePosition(G4ThreeVector(0.,0.,-3.5*m));
 52   fParticleGun->SetParticleEnergy(100. * MeV); <<  55   fParticleGun->SetParticleEnergy(100.*MeV);
 53 }                                                  56 }
 54                                                    57 
 55 //....oooOO0OOooo........oooOO0OOooo........oo     58 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 56                                                    59 
 57 GB03PrimaryGeneratorAction::~GB03PrimaryGenera     60 GB03PrimaryGeneratorAction::~GB03PrimaryGeneratorAction()
 58 {                                                  61 {
 59   delete fParticleGun;                             62   delete fParticleGun;
 60 }                                                  63 }
 61                                                    64 
 62 //....oooOO0OOooo........oooOO0OOooo........oo     65 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 63                                                    66 
 64 void GB03PrimaryGeneratorAction::GeneratePrima     67 void GB03PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
 65 {                                                  68 {
 66   fParticleGun->GeneratePrimaryVertex(anEvent)     69   fParticleGun->GeneratePrimaryVertex(anEvent);
 67 }                                                  70 }
 68                                                    71 
 69 //....oooOO0OOooo........oooOO0OOooo........oo     72 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 70                                                    73