Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // >> 26 // $Id$ 26 // 27 // 27 /// \file GB03PrimaryGeneratorAction.cc 28 /// \file GB03PrimaryGeneratorAction.cc 28 /// \brief Implementation of the GB03PrimaryGe 29 /// \brief Implementation of the GB03PrimaryGeneratorAction class 29 30 >> 31 30 #include "GB03PrimaryGeneratorAction.hh" 32 #include "GB03PrimaryGeneratorAction.hh" 31 33 32 #include "G4Event.hh" 34 #include "G4Event.hh" 33 #include "G4ParticleDefinition.hh" << 34 #include "G4ParticleGun.hh" 35 #include "G4ParticleGun.hh" 35 #include "G4ParticleTable.hh" 36 #include "G4ParticleTable.hh" >> 37 #include "G4ParticleDefinition.hh" 36 #include "G4SystemOfUnits.hh" 38 #include "G4SystemOfUnits.hh" 37 39 38 //....oooOO0OOooo........oooOO0OOooo........oo 40 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 39 41 40 GB03PrimaryGeneratorAction::GB03PrimaryGenerat << 42 GB03PrimaryGeneratorAction::GB03PrimaryGeneratorAction() >> 43 : G4VUserPrimaryGeneratorAction() 41 { 44 { 42 G4int n_particle = 1; 45 G4int n_particle = 1; 43 fParticleGun = new G4ParticleGun(n_particle) << 46 fParticleGun = new G4ParticleGun(n_particle); 44 << 47 45 // default particle kinematic 48 // default particle kinematic 46 G4ParticleTable* particleTable = G4ParticleT 49 G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable(); 47 G4String particleName; 50 G4String particleName; 48 G4ParticleDefinition* particle = particleTab << 51 G4ParticleDefinition* particle >> 52 = particleTable->FindParticle(particleName="neutron"); 49 fParticleGun->SetParticleDefinition(particle 53 fParticleGun->SetParticleDefinition(particle); 50 fParticleGun->SetParticleMomentumDirection(G << 54 fParticleGun->SetParticleMomentumDirection(G4ThreeVector(0.,0.,1.)); 51 fParticleGun->SetParticlePosition(G4ThreeVec << 55 fParticleGun->SetParticlePosition(G4ThreeVector(0.,0.,-3.5*m)); 52 fParticleGun->SetParticleEnergy(100. * MeV); << 56 fParticleGun->SetParticleEnergy(100.*MeV); 53 } 57 } 54 58 55 //....oooOO0OOooo........oooOO0OOooo........oo 59 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 56 60 57 GB03PrimaryGeneratorAction::~GB03PrimaryGenera 61 GB03PrimaryGeneratorAction::~GB03PrimaryGeneratorAction() 58 { 62 { 59 delete fParticleGun; 63 delete fParticleGun; 60 } 64 } 61 65 62 //....oooOO0OOooo........oooOO0OOooo........oo 66 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 63 67 64 void GB03PrimaryGeneratorAction::GeneratePrima 68 void GB03PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent) 65 { 69 { 66 fParticleGun->GeneratePrimaryVertex(anEvent) 70 fParticleGun->GeneratePrimaryVertex(anEvent); 67 } 71 } 68 72 69 //....oooOO0OOooo........oooOO0OOooo........oo 73 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 70 74