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Geant4/examples/extended/biasing/GB03/src/GB03PrimaryGeneratorAction.cc

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Diff markup

Differences between /examples/extended/biasing/GB03/src/GB03PrimaryGeneratorAction.cc (Version 11.3.0) and /examples/extended/biasing/GB03/src/GB03PrimaryGeneratorAction.cc (Version 10.2.p1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
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 25 //                                                 25 //
                                                   >>  26 // $Id$
 26 //                                                 27 //
 27 /// \file GB03PrimaryGeneratorAction.cc            28 /// \file GB03PrimaryGeneratorAction.cc
 28 /// \brief Implementation of the GB03PrimaryGe     29 /// \brief Implementation of the GB03PrimaryGeneratorAction class
 29                                                    30 
                                                   >>  31 
 30 #include "GB03PrimaryGeneratorAction.hh"           32 #include "GB03PrimaryGeneratorAction.hh"
 31                                                    33 
 32 #include "G4Event.hh"                              34 #include "G4Event.hh"
 33 #include "G4ParticleDefinition.hh"             << 
 34 #include "G4ParticleGun.hh"                        35 #include "G4ParticleGun.hh"
 35 #include "G4ParticleTable.hh"                      36 #include "G4ParticleTable.hh"
                                                   >>  37 #include "G4ParticleDefinition.hh"
 36 #include "G4SystemOfUnits.hh"                      38 #include "G4SystemOfUnits.hh"
 37                                                    39 
 38 //....oooOO0OOooo........oooOO0OOooo........oo     40 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 39                                                    41 
 40 GB03PrimaryGeneratorAction::GB03PrimaryGenerat <<  42 GB03PrimaryGeneratorAction::GB03PrimaryGeneratorAction()
                                                   >>  43  : G4VUserPrimaryGeneratorAction()
 41 {                                                  44 {
 42   G4int n_particle = 1;                            45   G4int n_particle = 1;
 43   fParticleGun = new G4ParticleGun(n_particle) <<  46   fParticleGun  = new G4ParticleGun(n_particle);
 44                                                <<  47   
 45   // default particle kinematic                    48   // default particle kinematic
 46   G4ParticleTable* particleTable = G4ParticleT     49   G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable();
 47   G4String particleName;                           50   G4String particleName;
 48   G4ParticleDefinition* particle = particleTab <<  51   G4ParticleDefinition* particle
                                                   >>  52                     = particleTable->FindParticle(particleName="neutron");
 49   fParticleGun->SetParticleDefinition(particle     53   fParticleGun->SetParticleDefinition(particle);
 50   fParticleGun->SetParticleMomentumDirection(G <<  54   fParticleGun->SetParticleMomentumDirection(G4ThreeVector(0.,0.,1.));
 51   fParticleGun->SetParticlePosition(G4ThreeVec <<  55   fParticleGun->SetParticlePosition(G4ThreeVector(0.,0.,-3.5*m));
 52   fParticleGun->SetParticleEnergy(100. * MeV); <<  56   fParticleGun->SetParticleEnergy(100.*MeV);
 53 }                                                  57 }
 54                                                    58 
 55 //....oooOO0OOooo........oooOO0OOooo........oo     59 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 56                                                    60 
 57 GB03PrimaryGeneratorAction::~GB03PrimaryGenera     61 GB03PrimaryGeneratorAction::~GB03PrimaryGeneratorAction()
 58 {                                                  62 {
 59   delete fParticleGun;                             63   delete fParticleGun;
 60 }                                                  64 }
 61                                                    65 
 62 //....oooOO0OOooo........oooOO0OOooo........oo     66 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 63                                                    67 
 64 void GB03PrimaryGeneratorAction::GeneratePrima     68 void GB03PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
 65 {                                                  69 {
 66   fParticleGun->GeneratePrimaryVertex(anEvent)     70   fParticleGun->GeneratePrimaryVertex(anEvent);
 67 }                                                  71 }
 68                                                    72 
 69 //....oooOO0OOooo........oooOO0OOooo........oo     73 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 70                                                    74