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Geant4/examples/extended/biasing/GB03/src/GB03DetectorMessenger.cc

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Diff markup

Differences between /examples/extended/biasing/GB03/src/GB03DetectorMessenger.cc (Version 11.3.0) and /examples/extended/biasing/GB03/src/GB03DetectorMessenger.cc (Version 10.2)


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                                                   >>  26 // $Id$
 26 //                                                 27 //
 27 /// \file GB03/src/GB03DetectorMessenger.cc        28 /// \file GB03/src/GB03DetectorMessenger.cc
 28 /// \brief Implementation of the GB03DetectorM     29 /// \brief Implementation of the GB03DetectorMessenger class
 29                                                    30 
 30 #include "GB03DetectorMessenger.hh"                31 #include "GB03DetectorMessenger.hh"
 31                                                    32 
 32 #include "GB03DetectorConstruction.hh"             33 #include "GB03DetectorConstruction.hh"
 33                                                <<  34 #include "G4UIdirectory.hh"
 34 #include "G4Material.hh"                       << 
 35 #include "G4UIcmdWithAString.hh"                   35 #include "G4UIcmdWithAString.hh"
                                                   >>  36 #include "G4UIcmdWithABool.hh"
 36 #include "G4UIcmdWithAnInteger.hh"                 37 #include "G4UIcmdWithAnInteger.hh"
 37 #include "G4UIdirectory.hh"                    <<  38 #include "G4Material.hh"
 38                                                    39 
 39 //....oooOO0OOooo........oooOO0OOooo........oo     40 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 40                                                    41 
 41 GB03DetectorMessenger::GB03DetectorMessenger(G     42 GB03DetectorMessenger::GB03DetectorMessenger(GB03DetectorConstruction* det)
 42   : G4UImessenger(), fDetector(det)            <<  43  : G4UImessenger(), fDetector(det)
 43 {                                              <<  44 { 
 44   fDirectory = new G4UIdirectory("/GB03/");        45   fDirectory = new G4UIdirectory("/GB03/");
 45   fDirectory->SetGuidance("UI commands of this     46   fDirectory->SetGuidance("UI commands of this example");
 46                                                <<  47   
 47   G4String matList;                                48   G4String matList;
 48   const G4MaterialTable* matTbl = G4Material::     49   const G4MaterialTable* matTbl = G4Material::GetMaterialTable();
 49   for (size_t i = 0; i < G4Material::GetNumber <<  50   for(size_t i=0;i<G4Material::GetNumberOfMaterials();i++)
                                                   >>  51   {
 50     matList += (*matTbl)[i]->GetName();            52     matList += (*matTbl)[i]->GetName();
 51     matList += " ";                                53     matList += " ";
 52   }                                                54   }
 53                                                    55 
 54   fAbsMaterialCmd = new G4UIcmdWithAString("/G <<  56   fAbsMaterialCmd = new G4UIcmdWithAString("/GB03/setAbsMat",this);
 55   fAbsMaterialCmd->SetGuidance("Select Materia     57   fAbsMaterialCmd->SetGuidance("Select Material of the Absorber.");
 56   fAbsMaterialCmd->SetParameterName("choice",  <<  58   fAbsMaterialCmd->SetParameterName("choice",false);
 57   fAbsMaterialCmd->AvailableForStates(G4State_     59   fAbsMaterialCmd->AvailableForStates(G4State_Idle);
 58   fAbsMaterialCmd->SetCandidates(matList);         60   fAbsMaterialCmd->SetCandidates(matList);
 59                                                <<  61   
 60   fGapMaterialCmd = new G4UIcmdWithAString("/G <<  62   fGapMaterialCmd = new G4UIcmdWithAString("/GB03/setGapMat",this);
 61   fGapMaterialCmd->SetGuidance("Select Materia     63   fGapMaterialCmd->SetGuidance("Select Material of the Gap.");
 62   fGapMaterialCmd->SetParameterName("choice",  <<  64   fGapMaterialCmd->SetParameterName("choice",false);
 63   fGapMaterialCmd->AvailableForStates(G4State_     65   fGapMaterialCmd->AvailableForStates(G4State_Idle);
 64   fGapMaterialCmd->SetCandidates(matList);         66   fGapMaterialCmd->SetCandidates(matList);
 65                                                    67 
 66   fNumLayerCmd = new G4UIcmdWithAnInteger("/GB <<  68   fNumLayerCmd = new G4UIcmdWithAnInteger("/GB03/numberOfLayers",this);
 67   fNumLayerCmd->SetGuidance("Set number of lay     69   fNumLayerCmd->SetGuidance("Set number of layers.");
 68   fNumLayerCmd->SetParameterName("nl", false); <<  70   fNumLayerCmd->SetParameterName("nl",false);
 69   fNumLayerCmd->AvailableForStates(G4State_Idl     71   fNumLayerCmd->AvailableForStates(G4State_Idle);
 70   fNumLayerCmd->SetRange("nl>0");                  72   fNumLayerCmd->SetRange("nl>0");
 71                                                <<  73     
 72   fVerboseCmd = new G4UIcmdWithAnInteger("/GB0 <<  74   fVerboseCmd = new G4UIcmdWithAnInteger("/GB03/verbose",this);
 73   fVerboseCmd->SetGuidance("Set verbosity leve     75   fVerboseCmd->SetGuidance("Set verbosity level");
 74   fVerboseCmd->SetParameterName("verbose", fal <<  76   fVerboseCmd->SetParameterName("verbose",false);
 75   fVerboseCmd->AvailableForStates(G4State_Idle     77   fVerboseCmd->AvailableForStates(G4State_Idle);
 76   fVerboseCmd->SetRange("verbose>=0");             78   fVerboseCmd->SetRange("verbose>=0");
                                                   >>  79  
 77 }                                                  80 }
 78                                                    81 
 79 //....oooOO0OOooo........oooOO0OOooo........oo     82 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 80                                                    83 
 81 GB03DetectorMessenger::~GB03DetectorMessenger(     84 GB03DetectorMessenger::~GB03DetectorMessenger()
 82 {                                                  85 {
 83   delete fAbsMaterialCmd;                          86   delete fAbsMaterialCmd;
 84   delete fGapMaterialCmd;                          87   delete fGapMaterialCmd;
 85   delete fNumLayerCmd;                             88   delete fNumLayerCmd;
 86   delete fVerboseCmd;                              89   delete fVerboseCmd;
 87   delete fDirectory;                           <<  90   delete fDirectory;  
 88 }                                                  91 }
 89                                                    92 
 90 //....oooOO0OOooo........oooOO0OOooo........oo     93 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 91                                                    94 
 92 void GB03DetectorMessenger::SetNewValue(G4UIco <<  95 void GB03DetectorMessenger::SetNewValue(G4UIcommand* command,G4String newValue)
 93 {                                              <<  96 { 
 94   if (command == fAbsMaterialCmd) {            <<  97   if( command == fAbsMaterialCmd ) {
 95     fDetector->SetAbsorberMaterial(newValue);      98     fDetector->SetAbsorberMaterial(newValue);
 96   }                                            <<  99 
 97   else if (command == fGapMaterialCmd) {       << 100   } else if( command == fGapMaterialCmd ){
 98     fDetector->SetGapMaterial(newValue);          101     fDetector->SetGapMaterial(newValue);
 99   }                                            << 102   
100   else if (command == fNumLayerCmd) {          << 103   } else if( command == fNumLayerCmd ) {
101     fDetector->SetNumberOfLayers(fNumLayerCmd-    104     fDetector->SetNumberOfLayers(fNumLayerCmd->GetNewIntValue(newValue));
102   }                                            << 105 
103   else if (command == fVerboseCmd) {           << 106   } else if( command == fVerboseCmd ) {
104     fDetector->SetVerboseLevel(fVerboseCmd->Ge    107     fDetector->SetVerboseLevel(fVerboseCmd->GetNewIntValue(newValue));
105   }                                               108   }
106 }                                                 109 }
107                                                   110 
108 //....oooOO0OOooo........oooOO0OOooo........oo    111 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
109                                                   112 
110 G4String GB03DetectorMessenger::GetCurrentValu << 113 G4String GB03DetectorMessenger::GetCurrentValue(G4UIcommand * command)
111 {                                                 114 {
112   G4String ans;                                   115   G4String ans;
113   if (command == fAbsMaterialCmd) {            << 116   if( command == fAbsMaterialCmd ){
114     ans = fDetector->GetAbsorberMaterial();    << 117     ans=fDetector->GetAbsorberMaterial(); 
115   }                                            << 118 
116   else if (command == fGapMaterialCmd) {       << 119   } else if( command == fGapMaterialCmd ){ 
117     ans = fDetector->GetGapMaterial();         << 120     ans=fDetector->GetGapMaterial(); 
118   }                                            << 121 
119   else if (command == fNumLayerCmd) {          << 122   } else if( command == fNumLayerCmd ) {
120     ans = fNumLayerCmd->ConvertToString(GB03De << 123     ans=fNumLayerCmd->ConvertToString(GB03DetectorConstruction::GetNumberOfLayers()); 
121   }                                            << 124 
122   else if (command == fVerboseCmd) {           << 125   } else if( command == fVerboseCmd ) {
123     ans = fVerboseCmd->ConvertToString(fDetect << 126     ans=fVerboseCmd->ConvertToString(fDetector->GetVerboseLevel()); 
                                                   >> 127  
124   }                                               128   }
125   return ans;                                     129   return ans;
126 }                                                 130 }
127                                                   131 
128 //....oooOO0OOooo........oooOO0OOooo........oo    132 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
129                                                   133