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Geant4/examples/extended/biasing/GB02/src/GB02DetectorConstruction.cc

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Diff markup

Differences between /examples/extended/biasing/GB02/src/GB02DetectorConstruction.cc (Version 11.3.0) and /examples/extended/biasing/GB02/src/GB02DetectorConstruction.cc (Version 9.0.p2)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 /// \file GB02/src/GB02DetectorConstruction.cc    
 27 /// \brief Implementation of the GB02DetectorC    
 28 //                                                
 29 #include "GB02DetectorConstruction.hh"            
 30                                                   
 31 #include "GB02BOptrMultiParticleForceCollision    
 32                                                   
 33 #include "G4Box.hh"                               
 34 #include "G4LogicalVolume.hh"                     
 35 #include "G4LogicalVolumeStore.hh"                
 36 #include "G4Material.hh"                          
 37 #include "G4NistManager.hh"                       
 38 #include "G4PVPlacement.hh"                       
 39 #include "G4SystemOfUnits.hh"                     
 40                                                   
 41 //....oooOO0OOooo........oooOO0OOooo........oo    
 42                                                   
 43 GB02DetectorConstruction::GB02DetectorConstruc    
 44                                                   
 45 //....oooOO0OOooo........oooOO0OOooo........oo    
 46                                                   
 47 GB02DetectorConstruction::~GB02DetectorConstru    
 48                                                   
 49 //....oooOO0OOooo........oooOO0OOooo........oo    
 50                                                   
 51 G4VPhysicalVolume* GB02DetectorConstruction::C    
 52 {                                                 
 53   G4Material* worldMaterial = G4NistManager::I    
 54   G4Material* defaultMaterial = G4NistManager:    
 55                                                   
 56   G4VSolid* solidWorld = new G4Box("World", 10    
 57                                                   
 58   G4LogicalVolume* logicWorld = new G4LogicalV    
 59                                                   
 60                                                   
 61                                                   
 62   G4PVPlacement* physiWorld = new G4PVPlacemen    
 63                                                   
 64                                                   
 65                                                   
 66                                                   
 67                                                   
 68                                                   
 69                                                   
 70   // -----------------------------------          
 71   // -- volume where biasing is applied:          
 72   // -----------------------------------          
 73   G4double halfZ = 10 * cm;                       
 74   G4VSolid* solidTest = new G4Box("test.solid"    
 75                                                   
 76   G4LogicalVolume* logicTest = new G4LogicalVo    
 77                                                   
 78                                                   
 79                                                   
 80   new G4PVPlacement(0,  // no rotation            
 81                     G4ThreeVector(0, 0, halfZ)    
 82                     logicTest,  // its logical    
 83                     "test.phys",  // its name     
 84                     logicWorld,  // its mother    
 85                     false,  // no boolean oper    
 86                     0);  // copy number           
 87                                                   
 88   return physiWorld;                              
 89 }                                                 
 90                                                   
 91 //....oooOO0OOooo........oooOO0OOooo........oo    
 92                                                   
 93 void GB02DetectorConstruction::ConstructSDandF    
 94 {                                                 
 95   // -- Fetch volume for biasing:                 
 96   G4LogicalVolume* logicTest = G4LogicalVolume    
 97                                                   
 98   // -----------------------------------------    
 99   // -- operator creation and attachment to vo    
100   // -----------------------------------------    
101   GB02BOptrMultiParticleForceCollision* testMa    
102   testMany->AddParticle("gamma");                 
103   testMany->AddParticle("neutron");               
104   testMany->AttachTo(logicTest);                  
105   G4cout << " Attaching biasing operator " <<     
106          << logicTest->GetName() << G4endl;       
107 }                                                 
108                                                   
109 //....oooOO0OOooo........oooOO0OOooo........oo    
110