Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file GB02/src/GB02DetectorConstruction.cc 26 /// \file GB02/src/GB02DetectorConstruction.cc 27 /// \brief Implementation of the GB02DetectorC 27 /// \brief Implementation of the GB02DetectorConstruction class 28 // 28 // 29 #include "GB02DetectorConstruction.hh" 29 #include "GB02DetectorConstruction.hh" >> 30 #include "G4SystemOfUnits.hh" 30 31 31 #include "GB02BOptrMultiParticleForceCollision << 32 #include "G4Material.hh" >> 33 #include "G4NistManager.hh" 32 34 33 #include "G4Box.hh" 35 #include "G4Box.hh" 34 #include "G4LogicalVolume.hh" 36 #include "G4LogicalVolume.hh" 35 #include "G4LogicalVolumeStore.hh" 37 #include "G4LogicalVolumeStore.hh" 36 #include "G4Material.hh" << 37 #include "G4NistManager.hh" << 38 #include "G4PVPlacement.hh" 38 #include "G4PVPlacement.hh" 39 #include "G4SystemOfUnits.hh" << 39 >> 40 #include "GB02BOptrMultiParticleForceCollision.hh" 40 41 41 //....oooOO0OOooo........oooOO0OOooo........oo 42 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 42 43 43 GB02DetectorConstruction::GB02DetectorConstruc << 44 GB02DetectorConstruction::GB02DetectorConstruction() >> 45 {} 44 46 45 //....oooOO0OOooo........oooOO0OOooo........oo 47 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 46 48 47 GB02DetectorConstruction::~GB02DetectorConstru << 49 GB02DetectorConstruction::~GB02DetectorConstruction() >> 50 {} 48 51 49 //....oooOO0OOooo........oooOO0OOooo........oo 52 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 50 53 51 G4VPhysicalVolume* GB02DetectorConstruction::C 54 G4VPhysicalVolume* GB02DetectorConstruction::Construct() 52 { 55 { 53 G4Material* worldMaterial = G4NistManager::I << 56 G4Material* worldMaterial = G4NistManager::Instance()->FindOrBuildMaterial("G4_Galactic"); 54 G4Material* defaultMaterial = G4NistManager: 57 G4Material* defaultMaterial = G4NistManager::Instance()->FindOrBuildMaterial("G4_lN2"); 55 58 56 G4VSolid* solidWorld = new G4Box("World", 10 << 59 G4VSolid* solidWorld = new G4Box("World", 10*m, 10*m, 10*m ); 57 << 60 58 G4LogicalVolume* logicWorld = new G4LogicalV << 61 G4LogicalVolume* logicWorld = new G4LogicalVolume(solidWorld, //its solid 59 << 62 worldMaterial, //its material 60 << 63 "World"); //its name 61 << 64 62 G4PVPlacement* physiWorld = new G4PVPlacemen << 65 G4PVPlacement* physiWorld = new G4PVPlacement(0, //no rotation 63 << 66 G4ThreeVector(), //at (0,0,0) 64 << 67 logicWorld, //its logical volume 65 << 68 "World", //its name 66 << 69 0, //its mother volume 67 << 70 false, //no boolean operation 68 << 71 0); //copy number 69 << 72 70 // ----------------------------------- 73 // ----------------------------------- 71 // -- volume where biasing is applied: 74 // -- volume where biasing is applied: 72 // ----------------------------------- 75 // ----------------------------------- 73 G4double halfZ = 10 * cm; << 76 G4double halfZ = 10*cm; 74 G4VSolid* solidTest = new G4Box("test.solid" << 77 G4VSolid* solidTest = new G4Box("test.solid", 1*m, 1*m, halfZ ); 75 << 78 76 G4LogicalVolume* logicTest = new G4LogicalVo << 79 G4LogicalVolume* logicTest = new G4LogicalVolume(solidTest, //its solid 77 << 80 defaultMaterial, //its material 78 << 81 "test.logical"); //its name 79 << 82 80 new G4PVPlacement(0, // no rotation << 83 new G4PVPlacement(0, // no rotation 81 G4ThreeVector(0, 0, halfZ) << 84 G4ThreeVector(0,0, halfZ), // volume entrance at (0,0,0) 82 logicTest, // its logical << 85 logicTest, // its logical volume 83 "test.phys", // its name << 86 "test.phys", // its name 84 logicWorld, // its mother << 87 logicWorld, // its mother volume 85 false, // no boolean oper << 88 false, // no boolean operation 86 0); // copy number << 89 0); // copy number 87 << 90 >> 91 88 return physiWorld; 92 return physiWorld; 89 } 93 } 90 94 91 //....oooOO0OOooo........oooOO0OOooo........oo 95 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 92 96 93 void GB02DetectorConstruction::ConstructSDandF 97 void GB02DetectorConstruction::ConstructSDandField() 94 { 98 { 95 // -- Fetch volume for biasing: 99 // -- Fetch volume for biasing: 96 G4LogicalVolume* logicTest = G4LogicalVolume 100 G4LogicalVolume* logicTest = G4LogicalVolumeStore::GetInstance()->GetVolume("test.logical"); 97 << 101 98 // ----------------------------------------- 102 // ---------------------------------------------- 99 // -- operator creation and attachment to vo 103 // -- operator creation and attachment to volume: 100 // ----------------------------------------- 104 // ---------------------------------------------- 101 GB02BOptrMultiParticleForceCollision* testMa << 105 GB02BOptrMultiParticleForceCollision* testMany = new GB02BOptrMultiParticleForceCollision(); 102 testMany->AddParticle("gamma"); 106 testMany->AddParticle("gamma"); 103 testMany->AddParticle("neutron"); 107 testMany->AddParticle("neutron"); 104 testMany->AttachTo(logicTest); 108 testMany->AttachTo(logicTest); 105 G4cout << " Attaching biasing operator " << << 109 G4cout << " Attaching biasing operator " << testMany->GetName() 106 << logicTest->GetName() << G4endl; << 110 << " to logical volume " << logicTest->GetName() >> 111 << G4endl; 107 } 112 } 108 113 109 //....oooOO0OOooo........oooOO0OOooo........oo 114 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 110 115