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Geant4/examples/extended/biasing/GB02/src/GB02BOptrMultiParticleForceCollision.cc

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Differences between /examples/extended/biasing/GB02/src/GB02BOptrMultiParticleForceCollision.cc (Version 11.3.0) and /examples/extended/biasing/GB02/src/GB02BOptrMultiParticleForceCollision.cc (Version 10.2)


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 26 /// \file GB02/src/GB02BOptrMultiParticleForce << 
 27 /// \brief Implementation of the GB02BOptrMult << 
 28 //                                             << 
 29 #include "GB02BOptrMultiParticleForceCollision     26 #include "GB02BOptrMultiParticleForceCollision.hh"
                                                   >>  27 #include "G4BiasingProcessInterface.hh"
 30                                                    28 
 31 #include "G4BOptrForceCollision.hh"                29 #include "G4BOptrForceCollision.hh"
 32 #include "G4BiasingProcessInterface.hh"        << 
 33 #include "G4ParticleDefinition.hh"                 30 #include "G4ParticleDefinition.hh"
 34 #include "G4ParticleTable.hh"                      31 #include "G4ParticleTable.hh"
 35                                                    32 
 36 //....oooOO0OOooo........oooOO0OOooo........oo << 
 37                                                << 
 38 GB02BOptrMultiParticleForceCollision::GB02BOpt     33 GB02BOptrMultiParticleForceCollision::GB02BOptrMultiParticleForceCollision()
 39   : G4VBiasingOperator("TestManyForceCollision <<  34 : G4VBiasingOperator("TestManyForceCollision")
 40 {}                                             <<  35 {
 41                                                <<  36 }
 42 //....oooOO0OOooo........oooOO0OOooo........oo << 
 43                                                    37 
 44 void GB02BOptrMultiParticleForceCollision::Add     38 void GB02BOptrMultiParticleForceCollision::AddParticle(G4String particleName)
 45 {                                                  39 {
 46   const G4ParticleDefinition* particle =           40   const G4ParticleDefinition* particle =
 47     G4ParticleTable::GetParticleTable()->FindP <<  41     G4ParticleTable::GetParticleTable()->FindParticle( particleName );
 48                                                    42 
 49   if (particle == 0) {                         <<  43   if ( particle == 0 )
 50     G4ExceptionDescription ed;                 <<  44     {
 51     ed << "Particle `" << particleName << "' n <<  45       G4ExceptionDescription ed;
 52     G4Exception("GB02BOptrMultiParticleForceCo <<  46       ed << "Particle `" << particleName << "' not found !" << G4endl;
 53                 ed);                           <<  47       G4Exception("GB02BOptrMultiParticleForceCollision::AddParticle(...)",
 54     return;                                    <<  48                   "exGB02.01",
 55   }                                            <<  49                   JustWarning,
                                                   >>  50                   ed);
                                                   >>  51       return;
                                                   >>  52     }
                                                   >>  53   
                                                   >>  54   G4BOptrForceCollision* optr = new G4BOptrForceCollision(particleName,
                                                   >>  55                                                           "ForceCollisionFor"+particleName);
                                                   >>  56   fParticlesToBias.push_back( particle );
                                                   >>  57   fBOptrForParticle[ particle ] = optr;
 56                                                    58 
 57   G4BOptrForceCollision* optr =                << 
 58     new G4BOptrForceCollision(particleName, "F << 
 59   fParticlesToBias.push_back(particle);        << 
 60   fBOptrForParticle[particle] = optr;          << 
 61 }                                                  59 }
 62                                                    60 
 63 //....oooOO0OOooo........oooOO0OOooo........oo <<  61 G4VBiasingOperation* 
 64                                                <<  62 GB02BOptrMultiParticleForceCollision::
 65 G4VBiasingOperation* GB02BOptrMultiParticleFor <<  63 ProposeOccurenceBiasingOperation(const G4Track* track, 
 66   const G4Track* track, const G4BiasingProcess <<  64                                  const G4BiasingProcessInterface* callingProcess)
 67 {                                                  65 {
 68   if (fCurrentOperator)                        <<  66   if ( fCurrentOperator ) return fCurrentOperator->
 69     return fCurrentOperator->GetProposedOccure <<  67                             GetProposedOccurenceBiasingOperation(track, callingProcess);
 70   else                                         <<  68   else                    return 0;
 71     return 0;                                  << 
 72 }                                                  69 }
 73                                                    70 
 74 //....oooOO0OOooo........oooOO0OOooo........oo <<  71 G4VBiasingOperation*
 75                                                <<  72 GB02BOptrMultiParticleForceCollision::
 76 G4VBiasingOperation* GB02BOptrMultiParticleFor <<  73 ProposeNonPhysicsBiasingOperation(const G4Track* track,
 77   const G4Track* track, const G4BiasingProcess <<  74                                   const G4BiasingProcessInterface* callingProcess)
 78 {                                                  75 {
 79   if (fCurrentOperator)                        <<  76   if ( fCurrentOperator ) return fCurrentOperator->
 80     return fCurrentOperator->GetProposedNonPhy <<  77                             GetProposedNonPhysicsBiasingOperation(track, callingProcess);
 81   else                                         <<  78   else                    return 0;
 82     return 0;                                  << 
 83 }                                                  79 }
 84                                                    80 
 85 //....oooOO0OOooo........oooOO0OOooo........oo <<  81 G4VBiasingOperation*
 86                                                <<  82 GB02BOptrMultiParticleForceCollision::
 87 G4VBiasingOperation* GB02BOptrMultiParticleFor <<  83 ProposeFinalStateBiasingOperation(const G4Track* track,
 88   const G4Track* track, const G4BiasingProcess <<  84                                   const G4BiasingProcessInterface* callingProcess)
 89 {                                                  85 {
 90   if (fCurrentOperator)                        <<  86   if ( fCurrentOperator ) return fCurrentOperator->
 91     return fCurrentOperator->GetProposedFinalS <<  87                             GetProposedFinalStateBiasingOperation(track, callingProcess);
 92   else                                         <<  88   else                    return 0;
 93     return 0;                                  << 
 94 }                                                  89 }
 95                                                    90 
 96 //....oooOO0OOooo........oooOO0OOooo........oo << 
 97                                                    91 
 98 void GB02BOptrMultiParticleForceCollision::Sta <<  92 void GB02BOptrMultiParticleForceCollision::StartTracking( const G4Track* track )
 99 {                                                  93 {
100   const G4ParticleDefinition* definition = tra     94   const G4ParticleDefinition* definition = track->GetParticleDefinition();
101   std::map<const G4ParticleDefinition*, G4BOpt <<  95   std::map < const G4ParticleDefinition*, G4BOptrForceCollision* > :: iterator
102     fBOptrForParticle.find(definition);        <<  96     it = fBOptrForParticle.find( definition );
103   fCurrentOperator = 0;                            97   fCurrentOperator = 0;
104   if (it != fBOptrForParticle.end()) fCurrentO <<  98   if ( it != fBOptrForParticle.end() ) fCurrentOperator = (*it).second;
105 }                                                  99 }
106                                                   100 
107 //....oooOO0OOooo........oooOO0OOooo........oo << 101 void 
108                                                << 102 GB02BOptrMultiParticleForceCollision::
109 void GB02BOptrMultiParticleForceCollision::Ope << 103 OperationApplied( const G4BiasingProcessInterface*         callingProcess,
110   const G4BiasingProcessInterface* callingProc << 104                   G4BiasingAppliedCase                        biasingCase,
111   G4VBiasingOperation* operationApplied, const << 105                   G4VBiasingOperation*                   operationApplied,
112 {                                              << 106                   const G4VParticleChange*         particleChangeProduced )
113   if (fCurrentOperator)                        << 107 {
114     fCurrentOperator->ReportOperationApplied(c << 108   if ( fCurrentOperator ) fCurrentOperator->ReportOperationApplied( callingProcess,
115                                              p << 109                                                                     biasingCase,
116 }                                              << 110                                                                     operationApplied,
117                                                << 111                                                                     particleChangeProduced );
118 //....oooOO0OOooo........oooOO0OOooo........oo << 112   
119                                                << 113 }
120 void GB02BOptrMultiParticleForceCollision::Ope << 114 
121   const G4BiasingProcessInterface* callingProc << 115 void
122   G4VBiasingOperation* occurenceOperationAppli << 116 GB02BOptrMultiParticleForceCollision::
123   G4VBiasingOperation* finalStateOperationAppl << 117 OperationApplied( const G4BiasingProcessInterface*        callingProcess,
                                                   >> 118                   G4BiasingAppliedCase                       biasingCase,
                                                   >> 119                   G4VBiasingOperation*         occurenceOperationApplied,
                                                   >> 120                   G4double                 weightForOccurenceInteraction,
                                                   >> 121                   G4VBiasingOperation*        finalStateOperationApplied, 
                                                   >> 122                   const G4VParticleChange*        particleChangeProduced )
                                                   >> 123 {
                                                   >> 124   if ( fCurrentOperator ) fCurrentOperator->ReportOperationApplied( callingProcess,
                                                   >> 125                                                                     biasingCase,
                                                   >> 126                                                                     occurenceOperationApplied,
                                                   >> 127                                                                     weightForOccurenceInteraction,
                                                   >> 128                                                                     finalStateOperationApplied, 
                                                   >> 129                                                                     particleChangeProduced );
                                                   >> 130 }
                                                   >> 131 
                                                   >> 132 void
                                                   >> 133 GB02BOptrMultiParticleForceCollision::
                                                   >> 134 ExitBiasing( const G4Track*                           track,
                                                   >> 135              const G4BiasingProcessInterface* callingProcess )
124 {                                                 136 {
125   if (fCurrentOperator)                        << 137   if ( fCurrentOperator ) fCurrentOperator->ExitingBiasing( track, callingProcess );
126     fCurrentOperator->ReportOperationApplied(c << 
127                                              w << 
128                                              f << 
129 }                                                 138 }
130                                                   139 
131 //....oooOO0OOooo........oooOO0OOooo........oo << 
132                                                << 
133 void GB02BOptrMultiParticleForceCollision::Exi << 
134   const G4Track* track, const G4BiasingProcess << 
135 {                                              << 
136   if (fCurrentOperator) fCurrentOperator->Exit << 
137 }                                              << 
138                                                   140 
139 //....oooOO0OOooo........oooOO0OOooo........oo << 
140                                                   141