Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // 27 /// \file exampleB3b.cc 27 /// \file exampleB3b.cc 28 /// \brief Main program of the B3b example 28 /// \brief Main program of the B3b example 29 29 30 #include "ActionInitialization.hh" << 31 #include "DetectorConstruction.hh" << 32 #include "PhysicsList.hh" << 33 << 34 #include "G4AnalysisManager.hh" << 35 #include "G4RunManagerFactory.hh" << 36 #include "G4SteppingVerbose.hh" << 37 #include "G4TScoreNtupleWriter.hh" << 38 #include "G4Types.hh" 30 #include "G4Types.hh" 39 #include "G4UIExecutive.hh" << 31 >> 32 #ifdef G4MULTITHREADED >> 33 #include "G4MTRunManager.hh" >> 34 #else >> 35 #include "G4RunManager.hh" >> 36 #endif >> 37 40 #include "G4UImanager.hh" 38 #include "G4UImanager.hh" 41 #include "G4VisExecutive.hh" 39 #include "G4VisExecutive.hh" 42 // #include "Randomize.hh" << 40 #include "G4UIExecutive.hh" >> 41 #include "G4TScoreNtupleWriter.hh" >> 42 >> 43 #include "Randomize.hh" >> 44 >> 45 #include "B3DetectorConstruction.hh" >> 46 #include "B3PhysicsList.hh" >> 47 #include "B3bActionInitialization.hh" >> 48 #include "B3Analysis.hh" 43 49 44 //....oooOO0OOooo........oooOO0OOooo........oo 50 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 45 51 46 int main(int argc, char** argv) << 52 int main(int argc,char** argv) 47 { 53 { 48 // Detect interactive mode (if no arguments) 54 // Detect interactive mode (if no arguments) and define UI session 49 // 55 // 50 G4UIExecutive* ui = nullptr; << 56 G4UIExecutive* ui = 0; 51 if (argc == 1) { << 57 if ( argc == 1 ) { 52 ui = new G4UIExecutive(argc, argv); 58 ui = new G4UIExecutive(argc, argv); 53 } 59 } 54 60 55 // Optionally: choose a different Random eng 61 // Optionally: choose a different Random engine... >> 62 // 56 // G4Random::setTheEngine(new CLHEP::MTwistE 63 // G4Random::setTheEngine(new CLHEP::MTwistEngine); 57 64 58 // use G4SteppingVerboseWithUnits << 59 G4int precision = 4; << 60 G4SteppingVerbose::UseBestUnit(precision); << 61 << 62 // Construct the default run manager 65 // Construct the default run manager 63 // 66 // 64 auto runManager = G4RunManagerFactory::Creat << 67 #ifdef G4MULTITHREADED >> 68 G4MTRunManager* runManager = new G4MTRunManager; >> 69 #else >> 70 G4RunManager* runManager = new G4RunManager; >> 71 #endif 65 72 66 // Set mandatory initialization classes 73 // Set mandatory initialization classes 67 // 74 // 68 runManager->SetUserInitialization(new B3::De << 75 runManager->SetUserInitialization(new B3DetectorConstruction); 69 // 76 // 70 runManager->SetUserInitialization(new B3::Ph << 77 runManager->SetUserInitialization(new B3PhysicsList); 71 78 72 // Set user action initialization 79 // Set user action initialization 73 // 80 // 74 runManager->SetUserInitialization(new B3b::A << 81 runManager->SetUserInitialization(new B3bActionInitialization()); 75 82 76 // Initialize visualization 83 // Initialize visualization 77 // 84 // 78 auto visManager = new G4VisExecutive; << 85 G4VisManager* visManager = new G4VisExecutive; 79 // G4VisExecutive can take a verbosity argum 86 // G4VisExecutive can take a verbosity argument - see /vis/verbose guidance. 80 // auto visManager = new G4VisExecutive("Qui << 87 // G4VisManager* visManager = new G4VisExecutive("Quiet"); 81 visManager->Initialize(); 88 visManager->Initialize(); 82 89 83 // Get the pointer to the User Interface man 90 // Get the pointer to the User Interface manager 84 auto UImanager = G4UImanager::GetUIpointer() << 91 G4UImanager* UImanager = G4UImanager::GetUIpointer(); 85 92 86 // Activate score ntuple writer 93 // Activate score ntuple writer >> 94 // The Root output type (Root) is selected in B3Analysis.hh. 87 // The verbose level can be also set via UI 95 // The verbose level can be also set via UI commands 88 // /score/ntuple/writerVerbose level 96 // /score/ntuple/writerVerbose level 89 // The default file type ("root") can be cha << 90 // scoreNtupleWriter.SetDefaultFileType("xml << 91 G4TScoreNtupleWriter<G4AnalysisManager> scor 97 G4TScoreNtupleWriter<G4AnalysisManager> scoreNtupleWriter; 92 scoreNtupleWriter.SetVerboseLevel(1); 98 scoreNtupleWriter.SetVerboseLevel(1); 93 scoreNtupleWriter.SetNtupleMerging(true); << 94 // Note: merging ntuples is available only w << 95 // (the default in G4TScoreNtupleWriter) << 96 99 97 // Process macro or start UI session 100 // Process macro or start UI session 98 // 101 // 99 if (!ui) { << 102 if ( ! ui ) { 100 // batch mode 103 // batch mode 101 G4String command = "/control/execute "; 104 G4String command = "/control/execute "; 102 G4String fileName = argv[1]; 105 G4String fileName = argv[1]; 103 UImanager->ApplyCommand(command + fileName << 106 UImanager->ApplyCommand(command+fileName); 104 } 107 } 105 else { 108 else { 106 // interactive mode 109 // interactive mode 107 UImanager->ApplyCommand("/control/execute 110 UImanager->ApplyCommand("/control/execute init_vis.mac"); 108 ui->SessionStart(); 111 ui->SessionStart(); 109 delete ui; 112 delete ui; 110 } 113 } 111 114 112 // Job termination 115 // Job termination 113 // Free the store: user actions, physics_lis 116 // Free the store: user actions, physics_list and detector_description are 114 // owned and deleted by the run manager, so 117 // owned and deleted by the run manager, so they should not be deleted 115 // in the main() program ! 118 // in the main() program ! 116 119 117 delete visManager; 120 delete visManager; 118 delete runManager; 121 delete runManager; 119 } 122 } 120 123 121 //....oooOO0OOooo........oooOO0OOooo........oo 124 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo..... 122 125