Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // 27 /// \file exampleB2a.cc 27 /// \file exampleB2a.cc 28 /// \brief Main program of the B2a example 28 /// \brief Main program of the B2a example 29 29 30 #include "ActionInitialization.hh" << 30 #include "B2aDetectorConstruction.hh" 31 #include "DetectorConstruction.hh" << 31 #include "B2ActionInitialization.hh" 32 #include "FTFP_BERT.hh" << 32 >> 33 #ifdef G4MULTITHREADED >> 34 #include "G4MTRunManager.hh" >> 35 #else >> 36 #include "G4RunManager.hh" >> 37 #endif 33 38 34 #include "G4RunManagerFactory.hh" << 35 #include "G4StepLimiterPhysics.hh" << 36 #include "G4SteppingVerbose.hh" << 37 #include "G4UIExecutive.hh" << 38 #include "G4UImanager.hh" 39 #include "G4UImanager.hh" >> 40 #include "FTFP_BERT.hh" >> 41 #include "G4StepLimiterPhysics.hh" >> 42 >> 43 #include "Randomize.hh" >> 44 39 #include "G4VisExecutive.hh" 45 #include "G4VisExecutive.hh" 40 // #include "Randomize.hh" << 46 #include "G4UIExecutive.hh" 41 47 42 //....oooOO0OOooo........oooOO0OOooo........oo 48 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 43 49 44 int main(int argc, char** argv) << 50 int main(int argc,char** argv) 45 { 51 { 46 // Detect interactive mode (if no arguments) 52 // Detect interactive mode (if no arguments) and define UI session 47 // 53 // 48 G4UIExecutive* ui = nullptr; << 54 G4UIExecutive* ui = 0; 49 if (argc == 1) { << 55 if ( argc == 1 ) { 50 ui = new G4UIExecutive(argc, argv); 56 ui = new G4UIExecutive(argc, argv); 51 } 57 } 52 58 53 // Optionally: choose a different Random eng 59 // Optionally: choose a different Random engine... 54 // G4Random::setTheEngine(new CLHEP::MTwistE 60 // G4Random::setTheEngine(new CLHEP::MTwistEngine); 55 61 56 // use G4SteppingVerboseWithUnits << 57 G4int precision = 4; << 58 G4SteppingVerbose::UseBestUnit(precision); << 59 << 60 // Construct the default run manager 62 // Construct the default run manager 61 // 63 // 62 auto runManager = G4RunManagerFactory::Creat << 64 #ifdef G4MULTITHREADED >> 65 G4MTRunManager* runManager = new G4MTRunManager; >> 66 #else >> 67 G4RunManager* runManager = new G4RunManager; >> 68 #endif 63 69 64 // Set mandatory initialization classes 70 // Set mandatory initialization classes 65 // 71 // 66 runManager->SetUserInitialization(new B2a::D << 72 runManager->SetUserInitialization(new B2aDetectorConstruction()); 67 73 68 auto physicsList = new FTFP_BERT; << 74 G4VModularPhysicsList* physicsList = new FTFP_BERT; 69 physicsList->RegisterPhysics(new G4StepLimit 75 physicsList->RegisterPhysics(new G4StepLimiterPhysics()); 70 runManager->SetUserInitialization(physicsLis 76 runManager->SetUserInitialization(physicsList); 71 << 77 72 // Set user action classes 78 // Set user action classes 73 runManager->SetUserInitialization(new B2::Ac << 79 runManager->SetUserInitialization(new B2ActionInitialization()); 74 << 80 75 // Initialize visualization with the default << 81 // Initialize visualization 76 auto visManager = new G4VisExecutive(argc, a << 82 // 77 // Constructors can also take optional argum << 83 G4VisManager* visManager = new G4VisExecutive; 78 // - a graphics system of choice, eg. "OGL" << 84 // G4VisExecutive can take a verbosity argument - see /vis/verbose guidance. 79 // - and a verbosity argument - see /vis/ver << 85 // G4VisManager* visManager = new G4VisExecutive("Quiet"); 80 // auto visManager = new G4VisExecutive(argc << 81 // auto visManager = new G4VisExecutive("Qui << 82 visManager->Initialize(); 86 visManager->Initialize(); 83 87 84 // Get the pointer to the User Interface man 88 // Get the pointer to the User Interface manager 85 auto UImanager = G4UImanager::GetUIpointer() << 89 G4UImanager* UImanager = G4UImanager::GetUIpointer(); 86 90 87 // Process macro or start UI session 91 // Process macro or start UI session 88 // 92 // 89 if (!ui) { << 93 if ( ! ui ) { 90 // batch mode 94 // batch mode 91 G4String command = "/control/execute "; 95 G4String command = "/control/execute "; 92 G4String fileName = argv[1]; 96 G4String fileName = argv[1]; 93 UImanager->ApplyCommand(command + fileName << 97 UImanager->ApplyCommand(command+fileName); 94 } 98 } 95 else { << 99 else { 96 // interactive mode 100 // interactive mode 97 UImanager->ApplyCommand("/control/execute 101 UImanager->ApplyCommand("/control/execute init_vis.mac"); 98 if (ui->IsGUI()) { 102 if (ui->IsGUI()) { 99 UImanager->ApplyCommand("/control/execut 103 UImanager->ApplyCommand("/control/execute gui.mac"); 100 } 104 } 101 ui->SessionStart(); 105 ui->SessionStart(); 102 delete ui; 106 delete ui; 103 } 107 } 104 108 105 // Job termination 109 // Job termination 106 // Free the store: user actions, physics_lis 110 // Free the store: user actions, physics_list and detector_description are 107 // owned and deleted by the run manager, so 111 // owned and deleted by the run manager, so they should not be deleted 108 // in the main() program ! 112 // in the main() program ! 109 // 113 // 110 delete visManager; 114 delete visManager; 111 delete runManager; 115 delete runManager; 112 } 116 } 113 117 114 //....oooOO0OOooo........oooOO0OOooo........oo 118 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo..... 115 119