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Geant4/examples/advanced/xray_TESdetector/src/XrayTESdetPrimaryGeneratorAction.cc

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Diff markup

Differences between /examples/advanced/xray_TESdetector/src/XrayTESdetPrimaryGeneratorAction.cc (Version 11.3.0) and /examples/advanced/xray_TESdetector/src/XrayTESdetPrimaryGeneratorAction.cc (Version 9.3.p2)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
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  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
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 20 // * By using,  copying,  modifying or  distri    
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 22 // * use  in  resulting  scientific  publicati    
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 24 // *******************************************    
 25 //                                                
 26 //                                                
 27 /// \file XrayTESdetPrimaryGeneratorAction.cc     
 28 /// \brief Implementation of the PrimaryGenera    
 29 //                                                
 30 // Authors: P.Dondero (paolo.dondero@cern.ch),    
 31 //                                                
 32 //....oooOO0OOooo........oooOO0OOooo........oo    
 33 //....oooOO0OOooo........oooOO0OOooo........oo    
 34                                                   
 35                                                   
 36 #include "XrayTESdetPrimaryGeneratorAction.hh"    
 37 #include "XrayTESdetDetectorConstruction.hh"      
 38                                                   
 39 #include "G4Event.hh"                             
 40 #include "G4ParticleGun.hh"                       
 41 #include "G4ThreeVector.hh"                       
 42 #include "G4ParticleTable.hh"                     
 43 #include "G4ParticleDefinition.hh"                
 44 #include "Randomize.hh"                           
 45 #include "globals.hh"                             
 46 #include "G4NistManager.hh"                       
 47 #include "G4SystemOfUnits.hh"                     
 48 #include "G4PhysicalConstants.hh"                 
 49                                                   
 50 //....oooOO0OOooo........oooOO0OOooo........oo    
 51                                                   
 52 XrayTESdetPrimaryGeneratorAction::XrayTESdetPr    
 53 {                                                 
 54   G4int n_particle = 1;                           
 55   fParticleGun = new G4ParticleGun(n_particle)    
 56   G4ParticleTable* particleTable = G4ParticleT    
 57   G4String particleName;                          
 58                                                   
 59   // setting particle type                        
 60    fParticleGun->SetParticleDefinition(particl    
 61 }                                                 
 62                                                   
 63 //....oooOO0OOooo........oooOO0OOooo........oo    
 64                                                   
 65 XrayTESdetPrimaryGeneratorAction::~XrayTESdetP    
 66 {                                                 
 67   delete fParticleGun;                            
 68 }                                                 
 69                                                   
 70 //....oooOO0OOooo........oooOO0OOooo........oo    
 71                                                   
 72 void XrayTESdetPrimaryGeneratorAction::Generat    
 73 {                                                 
 74   G4double ax;                                    
 75   G4double ay;                                    
 76   G4double az;                                    
 77                                                   
 78   G4double bx;                                    
 79   G4double by;                                    
 80   G4double bz;                                    
 81                                                   
 82   G4double vx;                                    
 83   G4double vy;                                    
 84   G4double vz;                                    
 85                                                   
 86   G4double energy = 0;                            
 87   G4double u;                                     
 88   G4double u1;                                    
 89                                                   
 90   G4double theta0;                                
 91   G4double phi0;                                  
 92   G4double theta1;                                
 93   G4double phi1;                                  
 94                                                   
 95   G4double ene;                                   
 96   G4double flux;                                  
 97   G4double r;                                     
 98                                                   
 99   // Radius to shot particles                     
100   r = 27*cm;                                      
101                                                   
102   // Proton flux @L2 (Pamela2009), in p/cm2/s/    
103   G4double phi = 0.379;                           
104   G4double tr = 0.938;                            
105   G4double T;                                     
106                                                   
107   while (true)                                    
108   {                                               
109     u = G4UniformRand();                          
110     u1 = 0.268*G4UniformRand();      //max of     
111     ene = 10.*MeV + u*100000.*MeV;                
112     T = ene*0.001;                                
113     flux = 1.9*std::pow(((T + phi)*(T + phi +     
114     if (u1 <= flux)                               
115     {                                             
116       energy = ene;                               
117       break;                                      
118     }                                             
119   }                                               
120                                                   
121   theta0 = std::acos(1. - 2.*G4UniformRand());    
122   theta1 = std::acos(1. - 2.*G4UniformRand());    
123   phi0 = twopi*G4UniformRand();                   
124   phi1 = twopi*G4UniformRand();                   
125   ax = r*std::sin(theta0)*std::cos(phi0);         
126   ay = r*std::sin(theta0)*std::sin(phi0);         
127   az = r*std::cos(theta0) + 80*mm;                
128                                                   
129   bx = r*std::sin(theta1)*std::cos(phi1);         
130   by = r*std::sin(theta1)*std::sin(phi1);         
131   bz = r*std::cos(theta1) + 80*mm;                
132   vx = bx - ax;                                   
133   vy = by - ay;                                   
134   vz = bz - az;                                   
135                                                   
136   fParticleGun->SetParticleEnergy(energy);        
137   fParticleGun->SetParticlePosition(G4ThreeVec    
138   fParticleGun->SetParticleMomentumDirection(G    
139   fParticleGun->GeneratePrimaryVertex(anEvent)    
140 }                                                 
141                                                   
142 //....oooOO0OOooo........oooOO0OOooo........oo    
143