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Geant4/examples/advanced/underground_physics/src/DMXParticleSourceMessenger.cc

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Differences between /examples/advanced/underground_physics/src/DMXParticleSourceMessenger.cc (Version 11.3.0) and /examples/advanced/underground_physics/src/DMXParticleSourceMessenger.cc (Version 7.1.p1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                    <<   3 // * DISCLAIMER                                                       *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th <<   5 // * The following disclaimer summarizes all the specific disclaimers *
  6 // * the Geant4 Collaboration.  It is provided <<   6 // * of contributors to this software. The specific disclaimers,which *
  7 // * conditions of the Geant4 Software License <<   7 // * govern, are listed with their locations in:                      *
  8 // * LICENSE and available at  http://cern.ch/ <<   8 // *   http://cern.ch/geant4/license                                  *
  9 // * include a list of copyright holders.      << 
 10 // *                                                9 // *                                                                  *
 11 // * Neither the authors of this software syst     10 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     11 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     12 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     13 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  <<  14 // * use.                                                             *
 16 // * for the full disclaimer and the limitatio << 
 17 // *                                               15 // *                                                                  *
 18 // * This  code  implementation is the result  <<  16 // * This  code  implementation is the  intellectual property  of the *
 19 // * technical work of the GEANT4 collaboratio <<  17 // * GEANT4 collaboration.                                            *
 20 // * By using,  copying,  modifying or  distri <<  18 // * By copying,  distributing  or modifying the Program (or any work *
 21 // * any work based  on the software)  you  ag <<  19 // * based  on  the Program)  you indicate  your  acceptance of  this *
 22 // * use  in  resulting  scientific  publicati <<  20 // * statement, and all its terms.                                    *
 23 // * acceptance of all terms of the Geant4 Sof << 
 24 // *******************************************     21 // ********************************************************************
 25 //                                                 22 //
 26 //                                                 23 //
 27 // -------------------------------------------     24 // --------------------------------------------------------------
 28 //   GEANT 4 - Underground Dark Matter Detecto     25 //   GEANT 4 - Underground Dark Matter Detector Advanced Example
 29 //                                                 26 //
 30 //      For information related to this code c     27 //      For information related to this code contact: Alex Howard
 31 //      e-mail: alexander.howard@cern.ch       <<  28 //      e-mail: a.s.howard@ic.ac.uk
 32 // -------------------------------------------     29 // --------------------------------------------------------------
 33 // Comments                                        30 // Comments
 34 //                                                 31 //
 35 //                  Underground Advanced           32 //                  Underground Advanced
 36 //               by A. Howard and H. Araujo        33 //               by A. Howard and H. Araujo 
 37 //                    (27th November 2001)         34 //                    (27th November 2001)
 38 //                                                 35 //
 39 // ParticleSourceMessenger program                 36 // ParticleSourceMessenger program
 40 // -------------------------------------------     37 // --------------------------------------------------------------
 41 //////////////////////////////////////////////     38 //////////////////////////////////////////////////////////////////////////////
 42 // This particle source is a shortened version     39 // This particle source is a shortened version of G4GeneralParticleSource by
 43 // C Ferguson, F Lei & P Truscott (University      40 // C Ferguson, F Lei & P Truscott (University of Southampton / DERA), with
 44 // some minor modifications.                       41 // some minor modifications.
 45 //////////////////////////////////////////////     42 //////////////////////////////////////////////////////////////////////////////
 46                                                    43 
 47 #include <fstream>                             << 
 48 #include <iomanip>                             << 
 49                                                << 
 50 #include "DMXParticleSourceMessenger.hh"           44 #include "DMXParticleSourceMessenger.hh"
 51 #include "DMXParticleSource.hh"                    45 #include "DMXParticleSource.hh"
 52                                                    46 
 53 #include "G4SystemOfUnits.hh"                  << 
 54 #include "G4Geantino.hh"                           47 #include "G4Geantino.hh"
 55 #include "G4ThreeVector.hh"                        48 #include "G4ThreeVector.hh"
 56 #include "G4ParticleTable.hh"                      49 #include "G4ParticleTable.hh"
 57 #include "G4IonTable.hh"                       << 
 58 #include "G4UIdirectory.hh"                        50 #include "G4UIdirectory.hh"
 59 #include "G4UIcmdWithoutParameter.hh"              51 #include "G4UIcmdWithoutParameter.hh"
 60 #include "G4UIcmdWithAString.hh"                   52 #include "G4UIcmdWithAString.hh"
 61 #include "G4UIcmdWithADoubleAndUnit.hh"            53 #include "G4UIcmdWithADoubleAndUnit.hh"
 62 #include "G4UIcmdWith3Vector.hh"                   54 #include "G4UIcmdWith3Vector.hh"
 63 #include "G4UIcmdWith3VectorAndUnit.hh"            55 #include "G4UIcmdWith3VectorAndUnit.hh"
 64 #include "G4UIcmdWithAnInteger.hh"                 56 #include "G4UIcmdWithAnInteger.hh"
 65 #include "G4UIcmdWithADouble.hh"                   57 #include "G4UIcmdWithADouble.hh"
 66 #include "G4UIcmdWithABool.hh"                     58 #include "G4UIcmdWithABool.hh"
 67 #include "G4ios.hh"                                59 #include "G4ios.hh"
                                                   >>  60 #include <fstream>
                                                   >>  61 #include <iomanip>               
 68 #include "G4Tokenizer.hh"                          62 #include "G4Tokenizer.hh"
                                                   >>  63 #include <strstream>
 69                                                    64 
 70 //////////////////////////////////////////////     65 ///////////////////////////////////////////////////////////////////////////////
 71 DMXParticleSourceMessenger::DMXParticleSourceM     66 DMXParticleSourceMessenger::DMXParticleSourceMessenger
 72 (DMXParticleSource *fPtclGun) : fParticleGun(f     67 (DMXParticleSource *fPtclGun) : fParticleGun(fPtclGun),fShootIon(false) {
 73                                                    68 
 74   particleTable = G4ParticleTable::GetParticle     69   particleTable = G4ParticleTable::GetParticleTable();
 75                                                    70 
 76   // create directory                              71   // create directory
 77   gunDirectory = new G4UIdirectory("/dmx/gun/"     72   gunDirectory = new G4UIdirectory("/dmx/gun/");
 78   gunDirectory->SetGuidance("Particle Source c     73   gunDirectory->SetGuidance("Particle Source control commands.");
 79                                                    74 
 80   // list available particles                      75   // list available particles
 81   listCmd = new G4UIcmdWithoutParameter("/dmx/     76   listCmd = new G4UIcmdWithoutParameter("/dmx/gun/List",this);
 82   listCmd->SetGuidance("List available particl     77   listCmd->SetGuidance("List available particles.");
 83   listCmd->SetGuidance(" Invoke G4ParticleTabl     78   listCmd->SetGuidance(" Invoke G4ParticleTable.");
 84                                                    79 
 85   // set particle                                  80   // set particle  
 86   particleCmd = new G4UIcmdWithAString("/dmx/g     81   particleCmd = new G4UIcmdWithAString("/dmx/gun/particle",this);
 87   particleCmd->SetGuidance("Set particle to be     82   particleCmd->SetGuidance("Set particle to be generated.");
 88   particleCmd->SetGuidance(" (geantino is defa     83   particleCmd->SetGuidance(" (geantino is default)");
 89   particleCmd->SetGuidance(" (ion can be speci     84   particleCmd->SetGuidance(" (ion can be specified for shooting ions)");
 90   particleCmd->SetParameterName("particleName"     85   particleCmd->SetParameterName("particleName",true);
 91   particleCmd->SetDefaultValue("geantino");        86   particleCmd->SetDefaultValue("geantino");
 92   G4String candidateList;                          87   G4String candidateList; 
 93   G4int nPtcl = particleTable->entries();          88   G4int nPtcl = particleTable->entries();
 94   for(G4int i=0;i<nPtcl;i++)                       89   for(G4int i=0;i<nPtcl;i++)
 95     {                                              90     {
 96       candidateList += particleTable->GetParti     91       candidateList += particleTable->GetParticleName(i);
 97       candidateList += " ";                        92       candidateList += " ";
 98     }                                              93     }
 99   candidateList += "ion ";                         94   candidateList += "ion ";
100   particleCmd->SetCandidates(candidateList);       95   particleCmd->SetCandidates(candidateList);
101                                                    96   
102                                                    97 
103   // particle direction                            98   // particle direction
104   directionCmd = new G4UIcmdWith3Vector("/dmx/     99   directionCmd = new G4UIcmdWith3Vector("/dmx/gun/direction",this);
105   directionCmd->SetGuidance("Set momentum dire    100   directionCmd->SetGuidance("Set momentum direction.");
106   directionCmd->SetGuidance("Direction needs n    101   directionCmd->SetGuidance("Direction needs not to be a unit vector.");
107   directionCmd->SetParameterName("Px","Py","Pz    102   directionCmd->SetParameterName("Px","Py","Pz",true,true); 
108   directionCmd->SetRange("Px != 0 || Py != 0 |    103   directionCmd->SetRange("Px != 0 || Py != 0 || Pz != 0");
109                                                   104   
110   // particle energy                              105   // particle energy
111   energyCmd = new G4UIcmdWithADoubleAndUnit("/    106   energyCmd = new G4UIcmdWithADoubleAndUnit("/dmx/gun/energy",this);
112   energyCmd->SetGuidance("Set kinetic energy."    107   energyCmd->SetGuidance("Set kinetic energy.");
113   energyCmd->SetParameterName("Energy",true,tr    108   energyCmd->SetParameterName("Energy",true,true);
114   energyCmd->SetDefaultUnit("GeV");               109   energyCmd->SetDefaultUnit("GeV");
115   //energyCmd->SetUnitCategory("Energy");         110   //energyCmd->SetUnitCategory("Energy");
116   //energyCmd->SetUnitCandidates("eV keV MeV G    111   //energyCmd->SetUnitCandidates("eV keV MeV GeV TeV");
117                                                   112 
118   positionCmd = new G4UIcmdWith3VectorAndUnit(    113   positionCmd = new G4UIcmdWith3VectorAndUnit("/dmx/gun/position",this);
119   positionCmd->SetGuidance("Set starting posit    114   positionCmd->SetGuidance("Set starting position of the particle.");
120   positionCmd->SetParameterName("X","Y","Z",tr    115   positionCmd->SetParameterName("X","Y","Z",true,true);
121   positionCmd->SetDefaultUnit("cm");              116   positionCmd->SetDefaultUnit("cm");
122   //positionCmd->SetUnitCategory("Length");       117   //positionCmd->SetUnitCategory("Length");
123   //positionCmd->SetUnitCandidates("microm mm     118   //positionCmd->SetUnitCandidates("microm mm cm m km");
124                                                   119 
125                                                   120  
126   // ion                                          121   // ion 
127   ionCmd = new G4UIcommand("/dmx/gun/ion",this    122   ionCmd = new G4UIcommand("/dmx/gun/ion",this);
128   ionCmd->SetGuidance("Set properties of ion t    123   ionCmd->SetGuidance("Set properties of ion to be generated.");
129   ionCmd->SetGuidance("[usage] /gun/ion Z A Q     124   ionCmd->SetGuidance("[usage] /gun/ion Z A Q E");
130   ionCmd->SetGuidance("        Z:(int) AtomicN    125   ionCmd->SetGuidance("        Z:(int) AtomicNumber");
131   ionCmd->SetGuidance("        A:(int) AtomicM    126   ionCmd->SetGuidance("        A:(int) AtomicMass");
132   ionCmd->SetGuidance("        Q:(int) Charge     127   ionCmd->SetGuidance("        Q:(int) Charge of Ion (in unit of e)");
133   ionCmd->SetGuidance("        E:(double) Exci    128   ionCmd->SetGuidance("        E:(double) Excitation energy (in keV)");
134                                                   129   
135   G4UIparameter* param;                           130   G4UIparameter* param;
136   param = new G4UIparameter("Z",'i',false);       131   param = new G4UIparameter("Z",'i',false);
137   param->SetDefaultValue("1");                    132   param->SetDefaultValue("1");
138   ionCmd->SetParameter(param);                    133   ionCmd->SetParameter(param);
139   param = new G4UIparameter("A",'i',false);       134   param = new G4UIparameter("A",'i',false);
140   param->SetDefaultValue("1");                    135   param->SetDefaultValue("1");
141   ionCmd->SetParameter(param);                    136   ionCmd->SetParameter(param);
142   param = new G4UIparameter("Q",'i',true);        137   param = new G4UIparameter("Q",'i',true);
143   param->SetDefaultValue("0");                    138   param->SetDefaultValue("0");
144   ionCmd->SetParameter(param);                    139   ionCmd->SetParameter(param);
145   param = new G4UIparameter("E",'d',true);        140   param = new G4UIparameter("E",'d',true);
146   param->SetDefaultValue("0.0");                  141   param->SetDefaultValue("0.0");
147   ionCmd->SetParameter(param);                    142   ionCmd->SetParameter(param);
148                                                   143   
149                                                   144 
150   // source distribution type                     145   // source distribution type
151   typeCmd = new G4UIcmdWithAString("/dmx/gun/t    146   typeCmd = new G4UIcmdWithAString("/dmx/gun/type",this);
152   typeCmd->SetGuidance("Sets source distributi    147   typeCmd->SetGuidance("Sets source distribution type.");
153   typeCmd->SetGuidance("Either Point or Volume    148   typeCmd->SetGuidance("Either Point or Volume");
154   typeCmd->SetParameterName("DisType",true,tru    149   typeCmd->SetParameterName("DisType",true,true);
155   typeCmd->SetDefaultValue("Point");              150   typeCmd->SetDefaultValue("Point");
156   typeCmd->SetCandidates("Point Volume");         151   typeCmd->SetCandidates("Point Volume");
157                                                   152   
158   // source shape                                 153   // source shape
159   shapeCmd = new G4UIcmdWithAString("/dmx/gun/    154   shapeCmd = new G4UIcmdWithAString("/dmx/gun/shape",this);
160   shapeCmd->SetGuidance("Sets source shape typ    155   shapeCmd->SetGuidance("Sets source shape type.");
161   shapeCmd->SetParameterName("Shape",true,true    156   shapeCmd->SetParameterName("Shape",true,true);
162   shapeCmd->SetDefaultValue("NULL");              157   shapeCmd->SetDefaultValue("NULL");
163   shapeCmd->SetCandidates("Sphere Cylinder");     158   shapeCmd->SetCandidates("Sphere Cylinder");
164                                                   159   
165   // centre coordinates                           160   // centre coordinates
166   centreCmd = new G4UIcmdWith3VectorAndUnit("/    161   centreCmd = new G4UIcmdWith3VectorAndUnit("/dmx/gun/centre",this);
167   centreCmd->SetGuidance("Set centre coordinat    162   centreCmd->SetGuidance("Set centre coordinates of source.");
168   centreCmd->SetParameterName("X","Y","Z",true    163   centreCmd->SetParameterName("X","Y","Z",true,true);
169   centreCmd->SetDefaultUnit("cm");                164   centreCmd->SetDefaultUnit("cm");
170   centreCmd->SetUnitCandidates("nm um mm cm m  << 165   centreCmd->SetUnitCandidates("nm mum mm cm m km");
171                                                   166 
172   // half height of source                        167   // half height of source
173   halfzCmd = new G4UIcmdWithADoubleAndUnit("/d    168   halfzCmd = new G4UIcmdWithADoubleAndUnit("/dmx/gun/halfz",this);
174   halfzCmd->SetGuidance("Set z half length of     169   halfzCmd->SetGuidance("Set z half length of source.");
175   halfzCmd->SetParameterName("Halfz",true,true    170   halfzCmd->SetParameterName("Halfz",true,true);
176   halfzCmd->SetDefaultUnit("cm");                 171   halfzCmd->SetDefaultUnit("cm");
177   halfzCmd->SetUnitCandidates("nm um mm cm m k << 172   halfzCmd->SetUnitCandidates("nm mum mm cm m km");
178                                                   173 
179   // radius of source                             174   // radius of source  
180   radiusCmd = new G4UIcmdWithADoubleAndUnit("/    175   radiusCmd = new G4UIcmdWithADoubleAndUnit("/dmx/gun/radius",this);
181   radiusCmd->SetGuidance("Set radius of source    176   radiusCmd->SetGuidance("Set radius of source.");
182   radiusCmd->SetParameterName("Radius",true,tr    177   radiusCmd->SetParameterName("Radius",true,true);
183   radiusCmd->SetDefaultUnit("cm");                178   radiusCmd->SetDefaultUnit("cm");
184   radiusCmd->SetUnitCandidates("nm um mm cm m  << 179   radiusCmd->SetUnitCandidates("nm mum mm cm m km");
185                                                   180   
186   // confine to volume                            181   // confine to volume
187   confineCmd = new G4UIcmdWithAString("/dmx/gu    182   confineCmd = new G4UIcmdWithAString("/dmx/gun/confine",this);
188   confineCmd->SetGuidance("Confine source to v    183   confineCmd->SetGuidance("Confine source to volume (NULL to unset).");
189   confineCmd->SetGuidance("usage: confine VolN    184   confineCmd->SetGuidance("usage: confine VolName");
190   confineCmd->SetParameterName("VolName",true,    185   confineCmd->SetParameterName("VolName",true,true);
191   confineCmd->SetDefaultValue("NULL");            186   confineCmd->SetDefaultValue("NULL");
192                                                   187   
193   // angular distribution                         188   // angular distribution
194   angtypeCmd = new G4UIcmdWithAString("/dmx/gu    189   angtypeCmd = new G4UIcmdWithAString("/dmx/gun/angtype",this);
195   angtypeCmd->SetGuidance("Sets angular source    190   angtypeCmd->SetGuidance("Sets angular source distribution type");
196   angtypeCmd->SetGuidance("Possible variables     191   angtypeCmd->SetGuidance("Possible variables are: iso direction");
197   angtypeCmd->SetParameterName("AngDis",true,t    192   angtypeCmd->SetParameterName("AngDis",true,true);
198   angtypeCmd->SetDefaultValue("iso");             193   angtypeCmd->SetDefaultValue("iso");
199   angtypeCmd->SetCandidates("iso direction");     194   angtypeCmd->SetCandidates("iso direction");
200                                                   195   
201   // energy distribution                          196   // energy distribution
202   energytypeCmd = new G4UIcmdWithAString("/dmx    197   energytypeCmd = new G4UIcmdWithAString("/dmx/gun/energytype",this);
203   energytypeCmd->SetGuidance("Sets energy dist    198   energytypeCmd->SetGuidance("Sets energy distribution type");
204   energytypeCmd->SetGuidance("Possible variabl    199   energytypeCmd->SetGuidance("Possible variables are: Mono");
205   energytypeCmd->SetParameterName("EnergyDis",    200   energytypeCmd->SetParameterName("EnergyDis",true,true);
206   energytypeCmd->SetDefaultValue("Mono");         201   energytypeCmd->SetDefaultValue("Mono");
207   energytypeCmd->SetCandidates("Mono");           202   energytypeCmd->SetCandidates("Mono");
208                                                   203 
209   // verbosity                                    204   // verbosity
210   verbosityCmd = new G4UIcmdWithAnInteger("/dm    205   verbosityCmd = new G4UIcmdWithAnInteger("/dmx/gun/verbose",this);
211   verbosityCmd->SetGuidance("Set Verbose level    206   verbosityCmd->SetGuidance("Set Verbose level for gun");
212   verbosityCmd->SetGuidance(" 0 : Silent");       207   verbosityCmd->SetGuidance(" 0 : Silent");
213   verbosityCmd->SetGuidance(" 1 : Limited info    208   verbosityCmd->SetGuidance(" 1 : Limited information");
214   verbosityCmd->SetGuidance(" 2 : Detailed inf    209   verbosityCmd->SetGuidance(" 2 : Detailed information");
215   verbosityCmd->SetParameterName("level",false    210   verbosityCmd->SetParameterName("level",false);
216   verbosityCmd->SetRange("level>=0 && level <=    211   verbosityCmd->SetRange("level>=0 && level <=2");
217                                                   212   
218 }                                                 213 }
219                                                   214 
220                                                   215 
221 DMXParticleSourceMessenger::~DMXParticleSource    216 DMXParticleSourceMessenger::~DMXParticleSourceMessenger() {
222                                                   217 
223   delete typeCmd;                                 218   delete typeCmd;
224   delete shapeCmd;                                219   delete shapeCmd;
225   delete centreCmd;                               220   delete centreCmd;
226   delete halfzCmd;                                221   delete halfzCmd;
227   delete radiusCmd;                               222   delete radiusCmd;
228   delete confineCmd;                              223   delete confineCmd;
229   delete angtypeCmd;                              224   delete angtypeCmd;
230   delete energytypeCmd;                           225   delete energytypeCmd;
231   delete verbosityCmd;                            226   delete verbosityCmd;
232   delete ionCmd;                                  227   delete ionCmd;
233   delete particleCmd;                             228   delete particleCmd;
234   delete positionCmd;                             229   delete positionCmd;
235   delete directionCmd;                            230   delete directionCmd;
236   delete energyCmd;                               231   delete energyCmd;
237   delete listCmd;                                 232   delete listCmd;
238                                                   233 
239   delete gunDirectory;                            234   delete gunDirectory;
240 }                                                 235 }
241                                                   236 
242 void DMXParticleSourceMessenger::SetNewValue      237 void DMXParticleSourceMessenger::SetNewValue
243    (G4UIcommand *command, G4String newValues)     238    (G4UIcommand *command, G4String newValues) {
244                                                   239 
245   if(command == typeCmd)                          240   if(command == typeCmd)
246     fParticleGun->SetPosDisType(newValues);       241     fParticleGun->SetPosDisType(newValues);
247                                                   242 
248   else if(command == shapeCmd)                    243   else if(command == shapeCmd)
249     fParticleGun->SetPosDisShape(newValues);      244     fParticleGun->SetPosDisShape(newValues);
250                                                   245 
251   else if(command == centreCmd)                   246   else if(command == centreCmd)
252     fParticleGun->SetCentreCoords(centreCmd->G    247     fParticleGun->SetCentreCoords(centreCmd->GetNew3VectorValue(newValues));
253                                                   248 
254   else if(command == halfzCmd)                    249   else if(command == halfzCmd)
255     fParticleGun->SetHalfZ(halfzCmd->GetNewDou    250     fParticleGun->SetHalfZ(halfzCmd->GetNewDoubleValue(newValues));
256                                                   251 
257   else if(command == radiusCmd)                   252   else if(command == radiusCmd)
258     fParticleGun->SetRadius(radiusCmd->GetNewD    253     fParticleGun->SetRadius(radiusCmd->GetNewDoubleValue(newValues));
259                                                   254 
260   else if(command == angtypeCmd)                  255   else if(command == angtypeCmd)
261       fParticleGun->SetAngDistType(newValues);    256       fParticleGun->SetAngDistType(newValues);
262                                                   257 
263   else if(command == confineCmd)                  258   else if(command == confineCmd)
264     fParticleGun->ConfineSourceToVolume(newVal    259     fParticleGun->ConfineSourceToVolume(newValues);
265                                                   260 
266   else if(command == energytypeCmd)               261   else if(command == energytypeCmd)
267     fParticleGun->SetEnergyDisType(newValues);    262     fParticleGun->SetEnergyDisType(newValues);
268                                                   263   
269   else if(command == verbosityCmd)                264   else if(command == verbosityCmd)
270     fParticleGun->SetVerbosity(verbosityCmd->G    265     fParticleGun->SetVerbosity(verbosityCmd->GetNewIntValue(newValues));
271                                                   266 
272   else if( command==particleCmd ) {               267   else if( command==particleCmd ) {
273     if (newValues =="ion") {                      268     if (newValues =="ion") {
274       fShootIon = true;                           269       fShootIon = true;
275     } else {                                      270     } else {
276       fShootIon = false;                          271       fShootIon = false;
277       G4ParticleDefinition* pd = particleTable    272       G4ParticleDefinition* pd = particleTable->FindParticle(newValues);
278       if(pd != NULL)                              273       if(pd != NULL)
279     { fParticleGun->SetParticleDefinition( pd     274     { fParticleGun->SetParticleDefinition( pd ); }
280     }                                             275     }
281   }                                               276   }
282                                                   277 
283   else if( command==ionCmd ) {                    278   else if( command==ionCmd ) {
284     if (fShootIon) {                              279     if (fShootIon) {
285       G4Tokenizer next( newValues );              280       G4Tokenizer next( newValues );
286       // check argument                           281       // check argument
287       fAtomicNumber = StoI(next());               282       fAtomicNumber = StoI(next());
288       fAtomicMass = StoI(next());                 283       fAtomicMass = StoI(next());
289       G4String sQ = next();                       284       G4String sQ = next();
290       if (sQ.empty()) {                        << 285       if (sQ.isNull()) {
291   fIonCharge = fAtomicNumber;                     286   fIonCharge = fAtomicNumber;
292       } else {                                    287       } else {
293   fIonCharge = StoI(sQ);                          288   fIonCharge = StoI(sQ);
294   sQ = next();                                    289   sQ = next();
295   if (sQ.empty()) {                            << 290   if (sQ.isNull()) {
296     fIonExciteEnergy = 0.0;                       291     fIonExciteEnergy = 0.0;
297   } else {                                        292   } else {
298     fIonExciteEnergy = StoD(sQ) * keV;            293     fIonExciteEnergy = StoD(sQ) * keV;
299   }                                               294   }
300       }                                           295       }
301                                                   296       
302       G4ParticleDefinition* ion;                  297       G4ParticleDefinition* ion;
303       ion =  G4IonTable::GetIonTable()->GetIon << 298       ion =  particleTable->GetIon(fAtomicNumber,fAtomicMass,fIonExciteEnergy);
304       if (ion==0) {                               299       if (ion==0) {
305   G4cout << "Ion with Z=" << fAtomicNumber;       300   G4cout << "Ion with Z=" << fAtomicNumber;
306   G4cout << " A=" << fAtomicMass << "is not be    301   G4cout << " A=" << fAtomicMass << "is not be defined" << G4endl;    
307       } else {                                    302       } else {
308   fParticleGun->SetParticleDefinition(ion);       303   fParticleGun->SetParticleDefinition(ion);
309   fParticleGun->SetParticleCharge(fIonCharge*e    304   fParticleGun->SetParticleCharge(fIonCharge*eplus);
310       }                                           305       }
311     } else {                                      306     } else {
312       G4cout<<"Set /dmx/gun/particle to ion be    307       G4cout<<"Set /dmx/gun/particle to ion before using /dmx/gun/ion command";
313       G4cout<<G4endl;                             308       G4cout<<G4endl; 
314     }                                             309     }
315   }                                               310   }
316                                                   311 
317   else if( command==listCmd )                     312   else if( command==listCmd )
318     particleTable->DumpTable();                   313     particleTable->DumpTable();
319                                                   314 
320   else if( command==directionCmd ) {              315   else if( command==directionCmd ) { 
321     fParticleGun->SetAngDistType("direction");    316     fParticleGun->SetAngDistType("direction");
322     fParticleGun->SetParticleMomentumDirection    317     fParticleGun->SetParticleMomentumDirection
323       (directionCmd->GetNew3VectorValue(newVal    318       (directionCmd->GetNew3VectorValue(newValues));
324   }                                               319   }
325                                                   320 
326   else if( command==energyCmd ) {                 321   else if( command==energyCmd ) {
327     fParticleGun->SetEnergyDisType("Mono");       322     fParticleGun->SetEnergyDisType("Mono");
328     fParticleGun->SetMonoEnergy(energyCmd->Get    323     fParticleGun->SetMonoEnergy(energyCmd->GetNewDoubleValue(newValues));
329   }                                               324   }  
330                                                   325 
331   else if( command==positionCmd ) {               326   else if( command==positionCmd ) { 
332     fParticleGun->SetPosDisType("Point");         327     fParticleGun->SetPosDisType("Point");    
333     fParticleGun->SetCentreCoords(positionCmd-    328     fParticleGun->SetCentreCoords(positionCmd->GetNew3VectorValue(newValues));
334   }                                               329   }
335   else                                            330   else
336     G4cout << "Error entering command" << G4en    331     G4cout << "Error entering command" << G4endl;
337 }                                                 332 }
338                                                   333 
339                                                   334 
340                                                   335 
341                                                   336 
342                                                   337