Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // This example is provided by the Geant4-DNA 26 // This example is provided by the Geant4-DNA collaboration 27 // Any report or published results obtained us 27 // Any report or published results obtained using the Geant4-DNA software 28 // shall cite the following Geant4-DNA collabo 28 // shall cite the following Geant4-DNA collaboration publication: 29 // Med. Phys. 37 (2010) 4692-4708 29 // Med. Phys. 37 (2010) 4692-4708 30 // The Geant4-DNA web site is available at htt 30 // The Geant4-DNA web site is available at http://geant4-dna.org 31 // 31 // 32 // If you use this example, please cite the fo 32 // If you use this example, please cite the following publication: 33 // Rad. Prot. Dos. 133 (2009) 2-11 33 // Rad. Prot. Dos. 133 (2009) 2-11 34 34 35 #include "G4Types.hh" 35 #include "G4Types.hh" 36 #include "G4RunManagerFactory.hh" 36 #include "G4RunManagerFactory.hh" 37 #include "G4UImanager.hh" 37 #include "G4UImanager.hh" 38 #include "G4UIExecutive.hh" 38 #include "G4UIExecutive.hh" 39 #include "G4VisExecutive.hh" 39 #include "G4VisExecutive.hh" 40 40 41 #include "ActionInitialization.hh" 41 #include "ActionInitialization.hh" 42 #include "DetectorConstruction.hh" 42 #include "DetectorConstruction.hh" 43 #include "PhysicsList.hh" 43 #include "PhysicsList.hh" 44 44 45 int main(int argc,char** argv) { 45 int main(int argc,char** argv) { 46 46 47 // Detect interactive mode (if no arguments) 47 // Detect interactive mode (if no arguments) and define UI session 48 // 48 // 49 G4UIExecutive* ui = 0; 49 G4UIExecutive* ui = 0; 50 if ( argc == 1 ) { 50 if ( argc == 1 ) { 51 ui = new G4UIExecutive(argc, argv); 51 ui = new G4UIExecutive(argc, argv); 52 } 52 } 53 53 54 // Construct the default run manager 54 // Construct the default run manager 55 55 56 auto* runManager = G4RunManagerFactory::Crea 56 auto* runManager = G4RunManagerFactory::CreateRunManager(); 57 57 58 // Set mandatory user initialization classes 58 // Set mandatory user initialization classes 59 59 60 DetectorConstruction* detector = new Detecto 60 DetectorConstruction* detector = new DetectorConstruction; 61 runManager->SetUserInitialization(detector); 61 runManager->SetUserInitialization(detector); 62 62 63 runManager->SetUserInitialization(new Physic 63 runManager->SetUserInitialization(new PhysicsList); 64 64 65 // User action initialization 65 // User action initialization 66 66 67 runManager->SetUserInitialization(new Action 67 runManager->SetUserInitialization(new ActionInitialization(detector)); 68 68 69 // Visualization 69 // Visualization 70 70 71 G4VisManager* visManager = nullptr; 71 G4VisManager* visManager = nullptr; 72 72 73 // Get the pointer to the User Interface man 73 // Get the pointer to the User Interface manager 74 G4UImanager* UImanager = G4UImanager::GetUIp 74 G4UImanager* UImanager = G4UImanager::GetUIpointer(); 75 75 76 // Process macro or start UI session 76 // Process macro or start UI session 77 // 77 // 78 if ( ! ui ) { 78 if ( ! ui ) { 79 // batch mode 79 // batch mode 80 G4String command = "/control/execute "; 80 G4String command = "/control/execute "; 81 G4String fileName = argv[1]; 81 G4String fileName = argv[1]; 82 UImanager->ApplyCommand(command+fileName); 82 UImanager->ApplyCommand(command+fileName); 83 } 83 } 84 else { 84 else { 85 // interactive mode 85 // interactive mode 86 visManager = new G4VisExecutive; 86 visManager = new G4VisExecutive; 87 visManager->Initialize(); 87 visManager->Initialize(); 88 UImanager->ApplyCommand("/control/execute 88 UImanager->ApplyCommand("/control/execute vis.mac"); 89 ui->SessionStart(); 89 ui->SessionStart(); 90 delete ui; 90 delete ui; 91 } 91 } 92 92 93 delete visManager; 93 delete visManager; 94 delete runManager; 94 delete runManager; 95 95 96 return 0; 96 return 0; 97 97 98 } 98 } 99 99 100 100