Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . 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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // Previous authors: G. Guerrieri, S. Guatelli << 26 // Authors: S. Guatelli and M. G. Pia, INFN Genova, Italy 27 // Authors (since 2007): S. Guatelli, Universi << 28 // 27 // 29 // Contribution: F. Ambroglini INFN Perugia, I << 28 // Based on code developed by the undergraduate student G. Guerrieri >> 29 // Note: this is a preliminary beta-version of the code; an improved >> 30 // version will be distributed in the next Geant4 public release, compliant >> 31 // with the design in a forthcoming publication, and subject to a >> 32 // design and code review. 30 // 33 // 31 // 34 // 32 #ifdef G4LIB_USE_GDML 35 #ifdef G4LIB_USE_GDML 33 36 34 #include "G4ORNLMaleBodyFactory.hh" 37 #include "G4ORNLMaleBodyFactory.hh" 35 #include "G4PhysicalVolumeStore.hh" 38 #include "G4PhysicalVolumeStore.hh" 36 #include "G4GDMLParser.hh" 39 #include "G4GDMLParser.hh" 37 #include "globals.hh" 40 #include "globals.hh" 38 #include "G4PVPlacement.hh" 41 #include "G4PVPlacement.hh" 39 #include "G4SDManager.hh" 42 #include "G4SDManager.hh" 40 #include "G4VisAttributes.hh" 43 #include "G4VisAttributes.hh" 41 #include "G4HumanPhantomColour.hh" 44 #include "G4HumanPhantomColour.hh" 42 45 43 G4ORNLMaleBodyFactory::G4ORNLMaleBodyFactory() 46 G4ORNLMaleBodyFactory::G4ORNLMaleBodyFactory() 44 { 47 { 45 } 48 } 46 49 47 G4ORNLMaleBodyFactory::~G4ORNLMaleBodyFactory( 50 G4ORNLMaleBodyFactory::~G4ORNLMaleBodyFactory() 48 { 51 { 49 } 52 } 50 53 51 G4VPhysicalVolume* G4ORNLMaleBodyFactory::Crea 54 G4VPhysicalVolume* G4ORNLMaleBodyFactory::CreateOrgan(const G4String& gdmlFile, 52 G4VPhysicalVolume* motherVol 55 G4VPhysicalVolume* motherVolume, 53 const G4String& colourName, << 56 const G4String& colourName, G4bool visAttribute,G4bool sensitivity) 54 { 57 { 55 58 56 G4cout<< "ORNLBodyFactory: "<< "gdmlData/Mal 59 G4cout<< "ORNLBodyFactory: "<< "gdmlData/Male/ORNL"<< gdmlFile <<".gdml" << G4endl; 57 G4GDMLParser parser; 60 G4GDMLParser parser; 58 G4String filename = "gdmlData/Male/ORNL"+ gd 61 G4String filename = "gdmlData/Male/ORNL"+ gdmlFile + ".gdml"; 59 parser.Read(filename); 62 parser.Read(filename); 60 63 61 G4String logicalVolumeName = gdmlFile + "Vol 64 G4String logicalVolumeName = gdmlFile + "Volume"; 62 G4LogicalVolume* logicOrgan = parser.GetVolu 65 G4LogicalVolume* logicOrgan = parser.GetVolume(logicalVolumeName); 63 G4ThreeVector position = parser.GetPosition( 66 G4ThreeVector position = parser.GetPosition("OrganPos"); 64 G4ThreeVector rot = parser.GetRotation("Orga 67 G4ThreeVector rot = parser.GetRotation("OrganRot"); 65 G4RotationMatrix* rm = new G4RotationMatrix( 68 G4RotationMatrix* rm = new G4RotationMatrix(); 66 rm->rotateX(rot.x()); rm->rotateY(rot.y()); 69 rm->rotateX(rot.x()); rm->rotateY(rot.y()); rm->rotateZ(rot.z()); 67 70 68 G4PhysicalVolumeStore::DeRegister(parser.Get 71 G4PhysicalVolumeStore::DeRegister(parser.GetWorldVolume()); 69 72 70 // Define rotation and position here! 73 // Define rotation and position here! 71 G4VPhysicalVolume* physOrgan = new G4PVPlace 74 G4VPhysicalVolume* physOrgan = new G4PVPlacement(rm,position, 72 "physicalOrgan", 75 "physicalOrgan", 73 logicOrgan, 76 logicOrgan, 74 motherVolume, 77 motherVolume, 75 false, 78 false, 76 0); 79 0); 77 80 78 << 81 // Sensitive Body Part >> 82 if (sensitivity==true) >> 83 { >> 84 G4SDManager* SDman = G4SDManager::GetSDMpointer(); >> 85 logicOrgan->SetSensitiveDetector( SDman->FindSensitiveDetector("BodyPartSD") ); >> 86 } 79 // Visualization Attributes 87 // Visualization Attributes 80 G4HumanPhantomColour* colourPointer = new G4 88 G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour(); 81 G4Colour colour = colourPointer -> GetColour 89 G4Colour colour = colourPointer -> GetColour(colourName); 82 G4VisAttributes* organVisAtt = new G4VisAttr 90 G4VisAttributes* organVisAtt = new G4VisAttributes(colour); 83 // Visualization Attributes 91 // Visualization Attributes 84 organVisAtt->SetForceSolid(visAttribute); 92 organVisAtt->SetForceSolid(visAttribute); 85 logicOrgan->SetVisAttributes(organVisAtt); 93 logicOrgan->SetVisAttributes(organVisAtt); 86 94 87 G4cout << "Organ created !!!!!! from " << f 95 G4cout << "Organ created !!!!!! from " << filename <<G4endl; 88 96 89 return physOrgan; 97 return physOrgan; 90 } 98 } 91 #endif 99 #endif 92 100