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Geant4/examples/advanced/human_phantom/src/G4ORNLMaleBodyFactory.cc

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Differences between /examples/advanced/human_phantom/src/G4ORNLMaleBodyFactory.cc (Version 11.3.0) and /examples/advanced/human_phantom/src/G4ORNLMaleBodyFactory.cc (Version 9.1.p2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // Previous authors: G. Guerrieri, S. Guatelli <<  26 // Authors: S. Guatelli and M. G. Pia, INFN Genova, Italy
 27 // Authors (since 2007): S. Guatelli, Universi << 
 28 //                                                 27 // 
 29 // Contribution: F. Ambroglini INFN Perugia, I <<  28 // Based on code developed by the undergraduate student G. Guerrieri 
                                                   >>  29 // Note: this is a preliminary beta-version of the code; an improved 
                                                   >>  30 // version will be distributed in the next Geant4 public release, compliant
                                                   >>  31 // with the design in a forthcoming publication, and subject to a 
                                                   >>  32 // design and code review.
 30 //                                                 33 //
 31 //                                                 34 //
 32 #ifdef G4LIB_USE_GDML                          << 
 33                                                << 
 34 #include "G4ORNLMaleBodyFactory.hh"                35 #include "G4ORNLMaleBodyFactory.hh"
 35 #include "G4PhysicalVolumeStore.hh"                36 #include "G4PhysicalVolumeStore.hh"
 36 #include "G4GDMLParser.hh"                     <<  37 #include "G4Processor/GDMLProcessor.h"
 37 #include "globals.hh"                              38 #include "globals.hh"
 38 #include "G4PVPlacement.hh"                    << 
 39 #include "G4SDManager.hh"                          39 #include "G4SDManager.hh"
 40 #include "G4VisAttributes.hh"                      40 #include "G4VisAttributes.hh"
 41 #include "G4HumanPhantomColour.hh"                 41 #include "G4HumanPhantomColour.hh"
 42                                                <<  42 #include "Saxana/SAXProcessor.h"
                                                   >>  43 #include "Saxana/ProcessingConfigurator.h"
 43 G4ORNLMaleBodyFactory::G4ORNLMaleBodyFactory()     44 G4ORNLMaleBodyFactory::G4ORNLMaleBodyFactory()
 44 {                                                  45 {
 45 }                                                  46 }
 46                                                    47 
 47 G4ORNLMaleBodyFactory::~G4ORNLMaleBodyFactory(     48 G4ORNLMaleBodyFactory::~G4ORNLMaleBodyFactory()
 48 {                                                  49 {
 49 }                                                  50 }
 50                                                    51 
 51 G4VPhysicalVolume* G4ORNLMaleBodyFactory::Crea     52 G4VPhysicalVolume* G4ORNLMaleBodyFactory::CreateOrgan(const G4String& gdmlFile,
 52                   G4VPhysicalVolume* motherVol     53                   G4VPhysicalVolume* motherVolume,
 53                   const G4String& colourName,  <<  54                   const G4String& colourName, G4bool visAttribute,G4bool sensitivity)
 54 {                                                  55 {
 55                                                    56 
 56   G4cout<< "ORNLBodyFactory: "<< "gdmlData/Mal <<  57  G4cout<< "ORNLBodyFactory: "<< "gdmlData/Male/ORNL"<< gdmlFile <<".gdml" << G4endl;
 57   G4GDMLParser parser;                         <<  58   SAXProcessor sxp;
 58   G4String filename = "gdmlData/Male/ORNL"+ gd <<  59   ProcessingConfigurator config;
 59   parser.Read(filename);                       <<  60   // Initialize GDML Processor
 60                                                <<  61   sxp.Initialize();
                                                   >>  62   G4String name = "gdmlData/Male/ORNL"+ gdmlFile + ".gdml";
                                                   >>  63   config.SetURI(name);
                                                   >>  64   G4cout << "config.SetURI(name);" << G4endl;
                                                   >>  65   config.SetSetupName( "Default" );
                                                   >>  66   G4cout << "config.SetSetUpName;" << G4endl;
                                                   >>  67   sxp.Configure( &config );
                                                   >>  68   G4cout << "sxp.Configure( &config );" << G4endl;
                                                   >>  69   // Run GDML Processor
                                                   >>  70   sxp.Run(); 
                                                   >>  71   G4cout << "sxp.Run();" << G4endl;
                                                   >>  72  
 61   G4String logicalVolumeName = gdmlFile + "Vol     73   G4String logicalVolumeName = gdmlFile + "Volume"; 
 62   G4LogicalVolume* logicOrgan = parser.GetVolu <<  74   G4LogicalVolume* logicOrgan = (G4LogicalVolume *)GDMLProcessor::GetInstance()->GetLogicalVolume(logicalVolumeName);
 63   G4ThreeVector position = parser.GetPosition( << 
 64   G4ThreeVector rot = parser.GetRotation("Orga << 
 65   G4RotationMatrix* rm = new G4RotationMatrix( << 
 66   rm->rotateX(rot.x()); rm->rotateY(rot.y());  << 
 67                                                    75 
 68   G4PhysicalVolumeStore::DeRegister(parser.Get <<  76   G4ThreeVector position = (G4ThreeVector)*GDMLProcessor::GetInstance()->GetPosition("OrganPos");
                                                   >>  77   G4RotationMatrix* rm = (G4RotationMatrix*)GDMLProcessor::GetInstance()->GetRotation("OrganRot");
 69                                                    78  
                                                   >>  79   G4PhysicalVolumeStore::DeRegister((G4VPhysicalVolume*)GDMLProcessor::GetInstance()->GetWorldVolume());
                                                   >>  80  
                                                   >>  81   //   sxp.Finalize();
 70   // Define rotation and position here!            82   // Define rotation and position here!
 71   G4VPhysicalVolume* physOrgan = new G4PVPlace     83   G4VPhysicalVolume* physOrgan = new G4PVPlacement(rm,position,
 72                    "physicalOrgan",                84                    "physicalOrgan",
 73                logicOrgan,                         85                logicOrgan,
 74              motherVolume,                         86              motherVolume,
 75              false,                                87              false,
 76              0);                                   88              0);
 77                                                    89 
 78                                                <<  90   // Sensitive Body Part
                                                   >>  91   if (sensitivity==true)
                                                   >>  92   { 
                                                   >>  93     G4SDManager* SDman = G4SDManager::GetSDMpointer();
                                                   >>  94     logicOrgan->SetSensitiveDetector( SDman->FindSensitiveDetector("BodyPartSD") );
                                                   >>  95   }
 79 // Visualization Attributes                        96 // Visualization Attributes
 80   G4HumanPhantomColour* colourPointer = new G4     97   G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour();
 81   G4Colour colour = colourPointer -> GetColour     98   G4Colour colour = colourPointer -> GetColour(colourName);
 82   G4VisAttributes* organVisAtt = new G4VisAttr     99   G4VisAttributes* organVisAtt = new G4VisAttributes(colour);
 83   // Visualization Attributes                     100   // Visualization Attributes
 84   organVisAtt->SetForceSolid(visAttribute);       101   organVisAtt->SetForceSolid(visAttribute);
 85   logicOrgan->SetVisAttributes(organVisAtt);      102   logicOrgan->SetVisAttributes(organVisAtt);
 86                                                   103 
 87   G4cout << "Organ created !!!!!!  from " << f << 104   G4cout << "Organ created !!!!!!  from " << name <<G4endl;
                                                   >> 105   sxp.Finalize();
 88                                                   106 
 89   return physOrgan;                               107   return physOrgan;
 90 }                                                 108 }
 91 #endif                                         << 109 
                                                   >> 110 
 92                                                   111