Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // Previous authors: G. Guerrieri, S. Guatelli << 26 // Authors: S. Guatelli and M. G. Pia, INFN Genova, Italy 27 // Authors (since 2007): S. Guatelli, Universi << 28 // 27 // 29 // Contribution: F. Ambroglini INFN Perugia, I << 28 // Based on code developed by the undergraduate student G. Guerrieri >> 29 // Note: this is a preliminary beta-version of the code; an improved >> 30 // version will be distributed in the next Geant4 public release, compliant >> 31 // with the design in a forthcoming publication, and subject to a >> 32 // design and code review. 30 // 33 // 31 // 34 // 32 #ifdef G4LIB_USE_GDML << 33 << 34 #include "G4ORNLFemaleBodyFactory.hh" 35 #include "G4ORNLFemaleBodyFactory.hh" 35 #include "G4PhysicalVolumeStore.hh" 36 #include "G4PhysicalVolumeStore.hh" 36 #include "G4GDMLParser.hh" 37 #include "G4GDMLParser.hh" 37 #include "globals.hh" 38 #include "globals.hh" 38 #include "G4PVPlacement.hh" << 39 #include "G4SDManager.hh" 39 #include "G4SDManager.hh" 40 #include "G4VisAttributes.hh" 40 #include "G4VisAttributes.hh" 41 #include "G4HumanPhantomColour.hh" 41 #include "G4HumanPhantomColour.hh" 42 42 43 G4ORNLFemaleBodyFactory::G4ORNLFemaleBodyFacto 43 G4ORNLFemaleBodyFactory::G4ORNLFemaleBodyFactory() 44 { 44 { 45 } 45 } 46 46 47 G4ORNLFemaleBodyFactory::~G4ORNLFemaleBodyFact 47 G4ORNLFemaleBodyFactory::~G4ORNLFemaleBodyFactory() 48 { 48 { 49 } 49 } 50 50 51 G4VPhysicalVolume* G4ORNLFemaleBodyFactory::Cr 51 G4VPhysicalVolume* G4ORNLFemaleBodyFactory::CreateOrgan(const G4String& gdmlFile, G4VPhysicalVolume* motherVolume, 52 const G4String& colourName, G4bo 52 const G4String& colourName, G4bool visAttribute, 53 G4bool) << 53 G4bool sensitivity) 54 { 54 { 55 G4cout<< "ORNLBodyFactory: "<< "gdmlData/Fem 55 G4cout<< "ORNLBodyFactory: "<< "gdmlData/Female/ORNL"<< gdmlFile <<".gdml" << G4endl; 56 56 57 G4GDMLParser parser; 57 G4GDMLParser parser; 58 G4String filename = "gdmlData/Female/ORNL"+ 58 G4String filename = "gdmlData/Female/ORNL"+ gdmlFile + ".gdml"; 59 parser.Read(filename); 59 parser.Read(filename); 60 60 61 G4String logicalVolumeName = gdmlFile + "Vol 61 G4String logicalVolumeName = gdmlFile + "Volume"; 62 G4LogicalVolume* logicOrgan = parser.GetVolu 62 G4LogicalVolume* logicOrgan = parser.GetVolume(logicalVolumeName); 63 G4ThreeVector position = parser.GetPosition( 63 G4ThreeVector position = parser.GetPosition("OrganPos"); 64 G4ThreeVector rot = parser.GetRotation("Orga 64 G4ThreeVector rot = parser.GetRotation("OrganRot"); 65 G4RotationMatrix* rm = new G4RotationMatrix( 65 G4RotationMatrix* rm = new G4RotationMatrix(); 66 rm->rotateX(rot.x()); rm->rotateY(rot.y()); 66 rm->rotateX(rot.x()); rm->rotateY(rot.y()); rm->rotateZ(rot.z()); 67 67 68 G4PhysicalVolumeStore::DeRegister(parser.Get 68 G4PhysicalVolumeStore::DeRegister(parser.GetWorldVolume()); 69 69 70 // sxp.Finalize(); 70 // sxp.Finalize(); 71 // Define rotation and position here! 71 // Define rotation and position here! 72 G4VPhysicalVolume* physOrgan = new G4PVPlace 72 G4VPhysicalVolume* physOrgan = new G4PVPlacement(rm,position, 73 "physicalOrgan", 73 "physicalOrgan", 74 logicOrgan, 74 logicOrgan, 75 motherVolume, 75 motherVolume, 76 false, 76 false, 77 0); << 77 0, true); 78 78 >> 79 // Sensitive Body Part >> 80 if (sensitivity==true) >> 81 { >> 82 G4SDManager* SDman = G4SDManager::GetSDMpointer(); >> 83 logicOrgan->SetSensitiveDetector( SDman->FindSensitiveDetector("BodyPartSD") ); >> 84 } 79 85 80 if ( (gdmlFile == "Trunk" ) || 86 if ( (gdmlFile == "Trunk" ) || 81 (gdmlFile == "Head" ) || 87 (gdmlFile == "Head" ) || 82 (gdmlFile == "LeftLeg" ) || 88 (gdmlFile == "LeftLeg" ) || 83 (gdmlFile == "RightLeg" )) 89 (gdmlFile == "RightLeg" )) 84 { 90 { 85 logicOrgan->SetVisAttributes(G4VisAttribut << 91 logicOrgan->SetVisAttributes(G4VisAttributes::Invisible); 86 } 92 } 87 else 93 else 88 { 94 { 89 // Visualization Attributes 95 // Visualization Attributes 90 G4HumanPhantomColour* colourPointer = new G4 96 G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour(); 91 G4Colour colour = colourPointer -> GetColour 97 G4Colour colour = colourPointer -> GetColour(colourName); 92 G4VisAttributes* organVisAtt = new G4VisAttr 98 G4VisAttributes* organVisAtt = new G4VisAttributes(colour); 93 // Visualization Attributes 99 // Visualization Attributes 94 organVisAtt->SetForceSolid(visAttribute); 100 organVisAtt->SetForceSolid(visAttribute); 95 logicOrgan->SetVisAttributes(organVisAtt); 101 logicOrgan->SetVisAttributes(organVisAtt); 96 } 102 } 97 G4cout << "Organ created !!!!!! from " << f 103 G4cout << "Organ created !!!!!! from " << filename <<G4endl; 98 104 99 return physOrgan; 105 return physOrgan; 100 } 106 } 101 107 102 #endif << 108 103 109