Geant4 Cross Reference |
1 // 1 2 // ******************************************* 3 // * License and Disclaimer 4 // * 5 // * The Geant4 software is copyright of th 6 // * the Geant4 Collaboration. It is provided 7 // * conditions of the Geant4 Software License 8 // * LICENSE and available at http://cern.ch/ 9 // * include a list of copyright holders. 10 // * 11 // * Neither the authors of this software syst 12 // * institutes,nor the agencies providing fin 13 // * work make any representation or warran 14 // * regarding this software system or assum 15 // * use. Please see the license in the file 16 // * for the full disclaimer and the limitatio 17 // * 18 // * This code implementation is the result 19 // * technical work of the GEANT4 collaboratio 20 // * By using, copying, modifying or distri 21 // * any work based on the software) you ag 22 // * use in resulting scientific publicati 23 // * acceptance of all terms of the Geant4 Sof 24 // ******************************************* 25 // 26 // Previous authors: G. Guerrieri, S. Guatelli 27 // Authors (since 2007): S. Guatelli, Universi 28 // 29 // 30 // 31 #include "G4MIRDSpleen.hh" 32 33 #include "globals.hh" 34 #include "G4SystemOfUnits.hh" 35 #include "G4SDManager.hh" 36 #include "G4VisAttributes.hh" 37 #include "G4ThreeVector.hh" 38 #include "G4VPhysicalVolume.hh" 39 #include "G4RotationMatrix.hh" 40 #include "G4Material.hh" 41 #include "G4LogicalVolume.hh" 42 #include "G4HumanPhantomMaterial.hh" 43 #include "G4VPhysicalVolume.hh" 44 #include "G4PVPlacement.hh" 45 #include "G4Ellipsoid.hh" 46 #include "G4HumanPhantomColour.hh" 47 48 G4VPhysicalVolume* G4MIRDSpleen::Construct(con 49 const G4String& colourName, G4boo 50 { 51 G4cout<<"Construct "<<volumeName<<" with mot 52 53 auto* material = new G4HumanPhantomMaterial( 54 auto* soft = material -> GetMaterial("soft_t 55 delete material; 56 57 G4double ax= 3.5 *cm; 58 G4double by= 2. *cm; 59 G4double cz= 6. * cm; 60 61 auto* spleen = new G4Ellipsoid("spleen", ax, 62 63 64 auto* logicSpleen = new G4LogicalVolume(sple 65 "logical" + volumeName, 66 nullptr, nullptr, nullptr); 67 68 // Define rotation and position here! 69 G4VPhysicalVolume* physSpleen = new G4PVPlac 70 G4ThreeVector(11. *cm, 3. *cm, 71 "physicalSpleen", 72 logicSpleen, 73 mother, 74 false, 75 0, true); 76 77 // Visualization Attributes 78 // G4VisAttributes* SpleenVisAtt = new G4Vis 79 auto* colourPointer = new G4HumanPhantomColo 80 G4Colour colour = colourPointer -> GetColour 81 auto* SpleenVisAtt = new G4VisAttributes(col 82 SpleenVisAtt->SetForceSolid(wireFrame); 83 logicSpleen->SetVisAttributes(SpleenVisAtt); 84 85 G4cout << "Spleen created !!!!!!" << G4endl; 86 87 // Testing Spleen Volume 88 G4double SpleenVol = logicSpleen->GetSolid() 89 G4cout << "Volume of Spleen = " << SpleenVol 90 91 // Testing Spleen Material 92 G4String SpleenMat = logicSpleen->GetMateria 93 G4cout << "Material of Spleen = " << SpleenM 94 95 // Testing Density 96 G4double SpleenDensity = logicSpleen->GetMat 97 G4cout << "Density of Material = " << Spleen 98 99 // Testing Mass 100 G4double SpleenMass = (SpleenVol)*SpleenDens 101 G4cout << "Mass of Spleen = " << SpleenMass/ 102 103 return physSpleen; 104 } 105