Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // Previous authors: G. Guerrieri, S. Guatelli 26 // Previous authors: G. Guerrieri, S. Guatelli and M. G. Pia, INFN Genova, Italy 27 // Authors (since 2007): S. Guatelli, Universi 27 // Authors (since 2007): S. Guatelli, University of Wollongong, Australia 28 // 28 // 29 // 29 // 30 #include "G4MIRDLeftTeste.hh" 30 #include "G4MIRDLeftTeste.hh" 31 31 32 #include "globals.hh" 32 #include "globals.hh" 33 #include "G4SystemOfUnits.hh" 33 #include "G4SystemOfUnits.hh" 34 #include "G4SDManager.hh" 34 #include "G4SDManager.hh" 35 #include "G4VisAttributes.hh" 35 #include "G4VisAttributes.hh" 36 #include "G4Ellipsoid.hh" 36 #include "G4Ellipsoid.hh" 37 #include "G4ThreeVector.hh" 37 #include "G4ThreeVector.hh" 38 #include "G4VPhysicalVolume.hh" 38 #include "G4VPhysicalVolume.hh" 39 #include "G4RotationMatrix.hh" 39 #include "G4RotationMatrix.hh" 40 #include "G4Material.hh" 40 #include "G4Material.hh" 41 #include "G4LogicalVolume.hh" 41 #include "G4LogicalVolume.hh" 42 #include "G4HumanPhantomMaterial.hh" 42 #include "G4HumanPhantomMaterial.hh" 43 #include "G4VPhysicalVolume.hh" 43 #include "G4VPhysicalVolume.hh" 44 #include "G4PVPlacement.hh" 44 #include "G4PVPlacement.hh" 45 #include "G4UnionSolid.hh" 45 #include "G4UnionSolid.hh" 46 #include "G4HumanPhantomColour.hh" 46 #include "G4HumanPhantomColour.hh" 47 47 48 G4VPhysicalVolume* G4MIRDLeftTeste::Construct( 48 G4VPhysicalVolume* G4MIRDLeftTeste::Construct(const G4String& volumeName,G4VPhysicalVolume* mother, 49 const G4String& colourName, G4 49 const G4String& colourName, G4bool wireFrame, G4bool) 50 { 50 { 51 G4cout<<"Construct "<<volumeName<<" with mot 51 G4cout<<"Construct "<<volumeName<<" with mother volume "<<mother->GetName()<<G4endl; 52 52 53 auto* material = new G4HumanPhantomMaterial( 53 auto* material = new G4HumanPhantomMaterial(); 54 auto* soft = material -> GetMaterial("soft_t 54 auto* soft = material -> GetMaterial("soft_tissue"); 55 delete material; 55 delete material; 56 56 57 G4double ax= 1.3*cm; 57 G4double ax= 1.3*cm; 58 G4double by= 1.5*cm; 58 G4double by= 1.5*cm; 59 G4double cz= 2.3*cm; 59 G4double cz= 2.3*cm; 60 60 61 auto* OneTeste = new G4Ellipsoid("OneTeste", 61 auto* OneTeste = new G4Ellipsoid("OneTeste", 62 ax, by, cz); 62 ax, by, cz); 63 63 64 64 65 auto* logicLeftTeste = new G4LogicalVolume(O 65 auto* logicLeftTeste = new G4LogicalVolume(OneTeste, 66 soft, 66 soft, 67 "logical" + volumeName, 67 "logical" + volumeName, 68 nullptr, nullptr, nullptr); 68 nullptr, nullptr, nullptr); 69 69 70 // Define rotation and position here! 70 // Define rotation and position here! 71 G4VPhysicalVolume* physLeftTeste = new G4PVP 71 G4VPhysicalVolume* physLeftTeste = new G4PVPlacement(nullptr, 72 G4ThreeVector(1.4 *cm,3.*cm 72 G4ThreeVector(1.4 *cm,3.*cm, 0*cm), 73 "physicalLeftTeste", 73 "physicalLeftTeste", 74 logicLeftTeste, 74 logicLeftTeste, 75 mother, 75 mother, 76 false, 76 false, 77 0, true); 77 0, true); 78 78 79 79 80 // Visualization Attributes 80 // Visualization Attributes 81 //G4VisAttributes* LeftTesteVisAtt = new G4V 81 //G4VisAttributes* LeftTesteVisAtt = new G4VisAttributes(G4Colour(0.85,0.44,0.84)); 82 auto* colourPointer = new G4HumanPhantomColo 82 auto* colourPointer = new G4HumanPhantomColour(); 83 G4Colour colour = colourPointer -> GetColour 83 G4Colour colour = colourPointer -> GetColour(colourName); 84 delete colourPointer; 84 delete colourPointer; 85 85 86 auto* LeftTesteVisAtt = new G4VisAttributes( 86 auto* LeftTesteVisAtt = new G4VisAttributes(colour); 87 LeftTesteVisAtt->SetForceSolid(wireFrame); 87 LeftTesteVisAtt->SetForceSolid(wireFrame); 88 logicLeftTeste->SetVisAttributes(LeftTesteVi 88 logicLeftTeste->SetVisAttributes(LeftTesteVisAtt); 89 89 90 G4cout << "LeftTeste created !!!!!!" << G4en 90 G4cout << "LeftTeste created !!!!!!" << G4endl; 91 91 92 // Testing LeftTeste Volume 92 // Testing LeftTeste Volume 93 G4double LeftTesteVol = logicLeftTeste->GetS 93 G4double LeftTesteVol = logicLeftTeste->GetSolid()->GetCubicVolume(); 94 G4cout << "Volume of LeftTeste = " << LeftTe 94 G4cout << "Volume of LeftTeste = " << LeftTesteVol/cm3 << " cm^3" << G4endl; 95 95 96 // Testing LeftTeste Material 96 // Testing LeftTeste Material 97 G4String LeftTesteMat = logicLeftTeste->GetM 97 G4String LeftTesteMat = logicLeftTeste->GetMaterial()->GetName(); 98 G4cout << "Material of LeftTeste = " << Left 98 G4cout << "Material of LeftTeste = " << LeftTesteMat << G4endl; 99 99 100 // Testing Density 100 // Testing Density 101 G4double LeftTesteDensity = logicLeftTeste-> 101 G4double LeftTesteDensity = logicLeftTeste->GetMaterial()->GetDensity(); 102 G4cout << "Density of Material = " << LeftTe 102 G4cout << "Density of Material = " << LeftTesteDensity*cm3/g << " g/cm^3" << G4endl; 103 103 104 // Testing Mass 104 // Testing Mass 105 G4double LeftTesteMass = (LeftTesteVol)*Left 105 G4double LeftTesteMass = (LeftTesteVol)*LeftTesteDensity; 106 G4cout << "Mass of LeftTeste = " << LeftTest 106 G4cout << "Mass of LeftTeste = " << LeftTesteMass/gram << " g" << G4endl; 107 107 108 return physLeftTeste; 108 return physLeftTeste; 109 } 109 } 110 110