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Geant4/examples/advanced/human_phantom/src/G4MIRDHeart.cc

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Diff markup

Differences between /examples/advanced/human_phantom/src/G4MIRDHeart.cc (Version 11.3.0) and /examples/advanced/human_phantom/src/G4MIRDHeart.cc (Version 9.6.p1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // Previous authors: G. Guerrieri, S. Guatelli <<  26 // Authors: S. Guatelli and M. G. Pia, INFN Genova, Italy
 27 // Authors (since 2007): S. Guatelli, Universi << 
 28 //                                                 27 // 
                                                   >>  28 // Based on code developed by the undergraduate student G. Guerrieri 
                                                   >>  29 // Note: this is a preliminary beta-version of the code; an improved 
                                                   >>  30 // version will be distributed in the next Geant4 public release, compliant
                                                   >>  31 // with the design in a forthcoming publication, and subject to a 
                                                   >>  32 // design and code review.
 29 //                                                 33 //
 30 #include "G4MIRDHeart.hh"                          34 #include "G4MIRDHeart.hh"
 31 #include "globals.hh"                              35 #include "globals.hh"
 32 #include "G4SDManager.hh"                          36 #include "G4SDManager.hh"
 33 #include "G4VisAttributes.hh"                      37 #include "G4VisAttributes.hh"
 34 #include "G4Ellipsoid.hh"                          38 #include "G4Ellipsoid.hh"
 35 #include "G4ThreeVector.hh"                        39 #include "G4ThreeVector.hh"
 36 #include "G4VPhysicalVolume.hh"                    40 #include "G4VPhysicalVolume.hh"
 37 #include "G4RotationMatrix.hh"                     41 #include "G4RotationMatrix.hh"
 38 #include "G4Material.hh"                           42 #include "G4Material.hh"
 39 #include "G4LogicalVolume.hh"                      43 #include "G4LogicalVolume.hh"
 40 #include "G4HumanPhantomMaterial.hh"               44 #include "G4HumanPhantomMaterial.hh"
 41 #include "G4VPhysicalVolume.hh"                    45 #include "G4VPhysicalVolume.hh"
 42 #include "G4PVPlacement.hh"                        46 #include "G4PVPlacement.hh"
 43 #include "G4Sphere.hh"                             47 #include "G4Sphere.hh"
 44 #include "G4UnionSolid.hh"                         48 #include "G4UnionSolid.hh"
 45 #include "G4HumanPhantomColour.hh"             << 
 46 #include "G4SystemOfUnits.hh"                  << 
 47                                                    49 
 48 G4VPhysicalVolume* G4MIRDHeart::Construct(cons <<  50 G4MIRDHeart::G4MIRDHeart()
 49             const G4String& colourName, G4bool << 
 50 {                                                  51 {
 51                                                <<  52 }
 52   G4cout << "Construct " << volumeName <<" wit << 
 53                                                    53 
 54   auto* material = new G4HumanPhantomMaterial( <<  54 G4MIRDHeart::~G4MIRDHeart()
                                                   >>  55 {
 55                                                    56 
 56   auto* soft = material -> GetMaterial("soft_t <<  57 }
 57                                                <<  58 
 58   G4double ax= 4.00* cm;                       <<  59 G4VPhysicalVolume* G4MIRDHeart::Construct(const G4String&,G4VPhysicalVolume*,
 59   G4double by= 4.00 *cm;                       <<  60             const G4String&, G4bool, G4bool)
 60   G4double cz= 7.00 *cm;                       <<  61 {
 61   G4double zcut1= -7.00 *cm;                   << 
 62   G4double zcut2= 0.0 *cm;                     << 
 63                                                << 
 64   auto* heart1 =  new G4Ellipsoid("Heart1",ax, << 
 65                                                    62   
 66   G4double rmin =0.*cm;                        <<  63  G4cout << " MIRD Heart is not available yet !!!! " << G4endl;
 67   G4double rmax = 3.99*cm;                     <<  64  /* 
 68   G4double startphi = 0. * degree;             <<  65  G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial();
 69   G4double deltaphi = 360. * degree;           <<  66  G4Material* soft = material -> GetMaterial("soft_tissue");
 70   G4double starttheta = 0. * degree;           <<  67  delete material;
 71   G4double deltatheta = 90. * degree;          <<  68 
                                                   >>  69  G4double ax= 4.00* cm;
                                                   >>  70  G4double by= 4.00 *cm;
                                                   >>  71  G4double cz= 7.00 *cm;
                                                   >>  72  G4double zcut1= -7.00 *cm;
                                                   >>  73  G4double zcut2= 0.0 *cm;
                                                   >>  74 
                                                   >>  75  G4Ellipsoid* heart1 =  new G4Ellipsoid("Heart1",ax, by, cz, zcut1, zcut2);
                                                   >>  76 
                                                   >>  77  G4double rmin =0.*cm;
                                                   >>  78  G4double rmax = 3.99*cm;
                                                   >>  79  G4double startphi = 0. * degree;
                                                   >>  80  G4double deltaphi = 360. * degree;
                                                   >>  81  G4double starttheta = 0. * degree;
                                                   >>  82  G4double deltatheta = 90. * degree;
 72                                                    83  
 73   auto* heart2 = new G4Sphere("Heart2", rmin,r <<  84  G4Sphere* heart2 = new G4Sphere("Heart2", rmin,rmax,
 74           startphi,   deltaphi,                <<  85                                            startphi,   deltaphi,
 75           starttheta, deltatheta);             <<  86                                            starttheta, deltatheta);
 76                                                <<  87 
 77   auto* heart = new G4UnionSolid("Heart", hear <<  88  G4UnionSolid* heart = new G4UnionSolid("Heart", heart1, heart2);
 78                                                <<  89 
 79   auto* logicHeart = new G4LogicalVolume(heart <<  90  G4LogicalVolume* logicHeart = new G4LogicalVolume(heart, soft,
 80                   "HeartVolume",               <<  91                "HeartVolume",
 81                    nullptr, nullptr, nullptr); <<  92                0, 0, 0);
 82                                                    93 
                                                   >>  94   G4RotationMatrix* matrix = new G4RotationMatrix();
                                                   >>  95   matrix -> rotateY(25. * degree); 
                                                   >>  96   
 83   // Define rotation and position here!            97   // Define rotation and position here!
 84   auto* rm = new G4RotationMatrix();           <<  98   G4VPhysicalVolume* physHeart = new G4PVPlacement(matrix,G4ThreeVector(0.0,-3.0*cm, 15.32 *cm),
 85   rm->rotateY(25.*degree);                     <<  99                    "physicalHeart",
 86   G4VPhysicalVolume* physHeart = new G4PVPlace << 100                logicHeart,
 87                "physicalHeart",                << 101              mother,
 88                logicHeart,                     << 102              false,
 89                mother,                         << 103              0);
 90                false,                          << 104 
 91                0,true);                        << 105   // Sensitive Body Part
                                                   >> 106   if (sensitivity==true)
                                                   >> 107   { 
                                                   >> 108     G4SDManager* SDman = G4SDManager::GetSDMpointer();
                                                   >> 109     logicHeart->SetSensitiveDetector( SDman->FindSensitiveDetector("BodyPartSD") );
                                                   >> 110   }
 92                                                   111 
 93   // Visualization Attributes                     112   // Visualization Attributes
 94   auto* colourPointer = new G4HumanPhantomColo << 113   G4VisAttributes* HeartVisAtt = new G4VisAttributes(G4Colour(1.0,0.0,0.0));
 95   G4Colour colour = colourPointer -> GetColour << 114   HeartVisAtt->SetForceSolid(true);
 96   auto* HeartVisAtt = new G4VisAttributes(colo << 
 97   HeartVisAtt->SetForceSolid(wireFrame);       << 
 98   logicHeart->SetVisAttributes(HeartVisAtt);      115   logicHeart->SetVisAttributes(HeartVisAtt);
 99                                                   116 
100   G4cout << "Heart created !!!!!!" << G4endl;     117   G4cout << "Heart created !!!!!!" << G4endl;
101                                                   118 
102   // Testing Heart Volume                         119   // Testing Heart Volume
103   G4double HeartVol = logicHeart->GetSolid()->    120   G4double HeartVol = logicHeart->GetSolid()->GetCubicVolume();
104   G4cout << "Volume of Heart = " << HeartVol/c    121   G4cout << "Volume of Heart = " << HeartVol/cm3 << " cm^3" << G4endl;
105                                                   122   
106   // Testing Heart Material                       123   // Testing Heart Material
107   G4String HeartMat = logicHeart->GetMaterial(    124   G4String HeartMat = logicHeart->GetMaterial()->GetName();
108   G4cout << "Material of Heart = " << HeartMat    125   G4cout << "Material of Heart = " << HeartMat << G4endl;
109                                                   126   
110   // Testing Density                              127   // Testing Density
111   G4double HeartDensity = logicHeart->GetMater    128   G4double HeartDensity = logicHeart->GetMaterial()->GetDensity();
112   G4cout << "Density of Material = " << HeartD    129   G4cout << "Density of Material = " << HeartDensity*cm3/g << " g/cm^3" << G4endl;
113                                                   130 
114   // Testing Mass                                 131   // Testing Mass
115   G4double HeartMass = (HeartVol)*HeartDensity    132   G4double HeartMass = (HeartVol)*HeartDensity;
116   G4cout << "Mass of Heart = " << HeartMass/gr << 133   G4cout << "Mass of Heart = " << HeartMass/gram << " g" << G4endl;
117                                                   134 
                                                   >> 135   
118   return physHeart;                               136   return physHeart;
119                                                << 137   */
                                                   >> 138   return 0;
120 }                                                 139 }
121                                                   140