Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // Previous authors: G. Guerrieri, S. Guatelli << 26 // Authors: S. Guatelli and M. G. Pia, INFN Genova, Italy 27 // Authors (since 2007): S. Guatelli, Universi << 28 // 27 // >> 28 // Based on code developed by the undergraduate student G. Guerrieri >> 29 // Note: this is a preliminary beta-version of the code; an improved >> 30 // version will be distributed in the next Geant4 public release, compliant >> 31 // with the design in a forthcoming publication, and subject to a >> 32 // design and code review. 29 // 33 // 30 #include "G4MIRDHeart.hh" 34 #include "G4MIRDHeart.hh" 31 #include "globals.hh" 35 #include "globals.hh" 32 #include "G4SDManager.hh" 36 #include "G4SDManager.hh" 33 #include "G4VisAttributes.hh" 37 #include "G4VisAttributes.hh" 34 #include "G4Ellipsoid.hh" 38 #include "G4Ellipsoid.hh" 35 #include "G4ThreeVector.hh" 39 #include "G4ThreeVector.hh" 36 #include "G4VPhysicalVolume.hh" 40 #include "G4VPhysicalVolume.hh" 37 #include "G4RotationMatrix.hh" 41 #include "G4RotationMatrix.hh" 38 #include "G4Material.hh" 42 #include "G4Material.hh" 39 #include "G4LogicalVolume.hh" 43 #include "G4LogicalVolume.hh" 40 #include "G4HumanPhantomMaterial.hh" 44 #include "G4HumanPhantomMaterial.hh" 41 #include "G4VPhysicalVolume.hh" 45 #include "G4VPhysicalVolume.hh" 42 #include "G4PVPlacement.hh" 46 #include "G4PVPlacement.hh" 43 #include "G4Sphere.hh" 47 #include "G4Sphere.hh" 44 #include "G4UnionSolid.hh" 48 #include "G4UnionSolid.hh" 45 #include "G4HumanPhantomColour.hh" << 46 #include "G4SystemOfUnits.hh" << 47 49 48 G4VPhysicalVolume* G4MIRDHeart::Construct(cons << 50 G4MIRDHeart::G4MIRDHeart() 49 const G4String& colourName, G4bool << 50 { 51 { 51 << 52 } 52 G4cout << "Construct " << volumeName <<" wit << 53 53 54 auto* material = new G4HumanPhantomMaterial( << 54 G4MIRDHeart::~G4MIRDHeart() >> 55 { 55 56 56 auto* soft = material -> GetMaterial("soft_t << 57 } 57 << 58 58 G4double ax= 4.00* cm; << 59 G4VPhysicalVolume* G4MIRDHeart::Construct(const G4String&,G4VPhysicalVolume*, 59 G4double by= 4.00 *cm; << 60 const G4String&, G4bool, G4bool) 60 G4double cz= 7.00 *cm; << 61 { 61 G4double zcut1= -7.00 *cm; << 62 G4double zcut2= 0.0 *cm; << 63 << 64 auto* heart1 = new G4Ellipsoid("Heart1",ax, << 65 62 66 G4double rmin =0.*cm; << 63 G4cout << " MIRD Heart is not available yet !!!! " << G4endl; 67 G4double rmax = 3.99*cm; << 64 /* 68 G4double startphi = 0. * degree; << 65 G4HumanPhantomMaterial* material = new G4HumanPhantomMaterial(); 69 G4double deltaphi = 360. * degree; << 66 G4Material* soft = material -> GetMaterial("soft_tissue"); 70 G4double starttheta = 0. * degree; << 67 delete material; 71 G4double deltatheta = 90. * degree; << 68 >> 69 G4double ax= 4.00* cm; >> 70 G4double by= 4.00 *cm; >> 71 G4double cz= 7.00 *cm; >> 72 G4double zcut1= -7.00 *cm; >> 73 G4double zcut2= 0.0 *cm; >> 74 >> 75 G4Ellipsoid* heart1 = new G4Ellipsoid("Heart1",ax, by, cz, zcut1, zcut2); >> 76 >> 77 G4double rmin =0.*cm; >> 78 G4double rmax = 3.99*cm; >> 79 G4double startphi = 0. * degree; >> 80 G4double deltaphi = 360. * degree; >> 81 G4double starttheta = 0. * degree; >> 82 G4double deltatheta = 90. * degree; 72 83 73 auto* heart2 = new G4Sphere("Heart2", rmin,r << 84 G4Sphere* heart2 = new G4Sphere("Heart2", rmin,rmax, 74 startphi, deltaphi, << 85 startphi, deltaphi, 75 starttheta, deltatheta); << 86 starttheta, deltatheta); 76 << 87 77 auto* heart = new G4UnionSolid("Heart", hear << 88 G4UnionSolid* heart = new G4UnionSolid("Heart", heart1, heart2); 78 << 89 79 auto* logicHeart = new G4LogicalVolume(heart << 90 G4LogicalVolume* logicHeart = new G4LogicalVolume(heart, soft, 80 "HeartVolume", << 91 "HeartVolume", 81 nullptr, nullptr, nullptr); << 92 0, 0, 0); 82 93 >> 94 G4RotationMatrix* matrix = new G4RotationMatrix(); >> 95 matrix -> rotateY(25. * degree); >> 96 83 // Define rotation and position here! 97 // Define rotation and position here! 84 auto* rm = new G4RotationMatrix(); << 98 G4VPhysicalVolume* physHeart = new G4PVPlacement(matrix,G4ThreeVector(0.0,-3.0*cm, 15.32 *cm), 85 rm->rotateY(25.*degree); << 99 "physicalHeart", 86 G4VPhysicalVolume* physHeart = new G4PVPlace << 100 logicHeart, 87 "physicalHeart", << 101 mother, 88 logicHeart, << 102 false, 89 mother, << 103 0); 90 false, << 104 91 0,true); << 105 // Sensitive Body Part >> 106 if (sensitivity==true) >> 107 { >> 108 G4SDManager* SDman = G4SDManager::GetSDMpointer(); >> 109 logicHeart->SetSensitiveDetector( SDman->FindSensitiveDetector("BodyPartSD") ); >> 110 } 92 111 93 // Visualization Attributes 112 // Visualization Attributes 94 auto* colourPointer = new G4HumanPhantomColo << 113 G4VisAttributes* HeartVisAtt = new G4VisAttributes(G4Colour(1.0,0.0,0.0)); 95 G4Colour colour = colourPointer -> GetColour << 114 HeartVisAtt->SetForceSolid(true); 96 auto* HeartVisAtt = new G4VisAttributes(colo << 97 HeartVisAtt->SetForceSolid(wireFrame); << 98 logicHeart->SetVisAttributes(HeartVisAtt); 115 logicHeart->SetVisAttributes(HeartVisAtt); 99 116 100 G4cout << "Heart created !!!!!!" << G4endl; 117 G4cout << "Heart created !!!!!!" << G4endl; 101 118 102 // Testing Heart Volume 119 // Testing Heart Volume 103 G4double HeartVol = logicHeart->GetSolid()-> 120 G4double HeartVol = logicHeart->GetSolid()->GetCubicVolume(); 104 G4cout << "Volume of Heart = " << HeartVol/c 121 G4cout << "Volume of Heart = " << HeartVol/cm3 << " cm^3" << G4endl; 105 122 106 // Testing Heart Material 123 // Testing Heart Material 107 G4String HeartMat = logicHeart->GetMaterial( 124 G4String HeartMat = logicHeart->GetMaterial()->GetName(); 108 G4cout << "Material of Heart = " << HeartMat 125 G4cout << "Material of Heart = " << HeartMat << G4endl; 109 126 110 // Testing Density 127 // Testing Density 111 G4double HeartDensity = logicHeart->GetMater 128 G4double HeartDensity = logicHeart->GetMaterial()->GetDensity(); 112 G4cout << "Density of Material = " << HeartD 129 G4cout << "Density of Material = " << HeartDensity*cm3/g << " g/cm^3" << G4endl; 113 130 114 // Testing Mass 131 // Testing Mass 115 G4double HeartMass = (HeartVol)*HeartDensity 132 G4double HeartMass = (HeartVol)*HeartDensity; 116 G4cout << "Mass of Heart = " << HeartMass/gr << 133 G4cout << "Mass of Heart = " << HeartMass/gram << " g" << G4endl; 117 134 >> 135 118 return physHeart; 136 return physHeart; 119 << 137 */ 120 } 138 } 121 139